Player Matchup

Danzaburou
Danzaburou
Armydillo727
Danzaburou
Level 28
God Stats
6W - 22L
1,234 SR
Queue Stats
35W - 45L
1,316 Elo+
Party 4
Ymir
Ymir
Betochan2
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
Danielanator1
Vulcan
Level 120
God Stats
56W - 55L
1,581 SR
Queue Stats
509W - 460L
1,571 Elo+
Party 2
Hercules
Hercules
FingaxPoppin
Hercules
Level 40
God Stats
4W - 5L
1,406 SR
Queue Stats
78W - 83L
1,353 Elo+
Party 4
Pele
Pele
Zael191
Pele
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 146L
1,532 Elo+
Party 2
Team Averages
Level 57
1,444 SR
1,454 Elo+

VS

Team Averages
Level 88
1,567 SR
1,564 Elo+
Skadi
Skadi
BonJoor
Skadi
Level 23
God Stats
7W - 13L
1,453 SR
Queue Stats
247W - 299L
1,368 Elo+
Party 1
Cerberus
Cerberus
LegendarySeeD
Cerberus
Level 120
God Stats
7W - 4L
1,475 SR
Queue Stats
306W - 353L
1,369 Elo+
Party 1
Ao Kuang
Ao Kuang
PlzTeamRotate
Ao Kuang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,745 Elo+
Party 3
Osiris
Osiris
VikingWeaboo
Osiris
Level 147
God Stats
8W - 2L
1,743 SR
Queue Stats
137W - 103L
1,744 Elo+
Party 3
Cernunnos
Cernunnos
thelolimaster69
Cernunnos
Level 136
God Stats
1W - 1L
1,665 SR
Queue Stats
157W - 155L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Armydillo727
Danzaburou
6
0 / 6 / 1
4,032
403
1,834
4,743
1,122
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
6
0 / 3 / 2
4,110
411
685
4,166
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 0
5,442
544
3,657
3,160
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
FingaxPoppin
Hercules
8
1 / 4 / 0
4,754
475
4,710
8,912
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Zael191
Pele
7
1 / 1 / 0
4,781
478
783
5,139
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BonJoor
Skadi
9
4 / 2 / 3
5,701
570
4,448
4,942
1,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
LegendarySeeD
Cerberus
9
2 / 1 / 3
5,577
558
1,971
4,309
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
PlzTeamRotate
Ao Kuang
12
3 / 1 / 1
6,419
642
6,567
7,049
3,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
11
5 / 0 / 0
6,444
644
2,896
4,607
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
thelolimaster69
Cernunnos
11
1 / 0 / 3
6,630
663
2,656
4,977
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
15
15
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Armydillo727
Danzaburou
0
6
1
0.08
L
Ymir
0
3
2
0.33
W
Skadi
BonJoor
Skadi
4
2
3
2.75
L
2
1
0
2
L
Hercules
FingaxPoppin
Hercules
1
4
0
0.25
W
Cerberus
LegendarySeeD
Cerberus
2
1
3
3.5
W
Ao Kuang
PlzTeamRotate
Ao Kuang
3
1
1
3.5
W
Osiris
5
0
0
5
L
Pele
Zael191
Pele
1
1
0
1
W
Cernunnos
thelolimaster69
Cernunnos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,669
Damage
18,538
26,120
Taken
25,884
9,076
Mitigated
10,979
5,208
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Armydillo727
Danzaburou
1,834
957
0
205
4,743
1,122
0
685
4,058
0
11,125
L
Ymir
685
370
0
372
4,166
1,570
0
503
3,663
8,086
481
W
Skadi
BonJoor
Skadi
4,448
1,639
0
457
4,942
1,374
1,128
794
4,106
0
24,620
L
3,657
1,321
0
248
3,160
741
0
783
2,377
26,272
0
L
Hercules
FingaxPoppin
Hercules
4,710
2,787
0
2,234
8,912
4,365
0
6,567
2,345
0
20,843
W
Cerberus
LegendarySeeD
Cerberus
1,971
0
135
2,438
4,309
2,168
349
1,254
2,947
15,472
0
W
Ao Kuang
PlzTeamRotate
Ao Kuang
6,567
2,019
0
3,656
7,049
3,362
0
0
6,823
34,836
0
W
Osiris
2,896
1,371
0
500
4,607
2,485
26
525
4,057
0
35,493
L
Pele
Zael191
Pele
783
133
0
2,149
5,139
1,278
0
0
5,139
0
18,540
W
Cernunnos
thelolimaster69
Cernunnos
2,656
1,281
0
3,476
4,977
1,590
489
1,428
3,419
0
48,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,119
Gold Earned
30,771
183
Minions Killed
356
0
Camps Cleared
0
730,338
Distance Traveled
894,308
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,032
403
20
2
0
97,494
0
L
Ymir
4,110
411
12
1
0
144,063
3
W
Skadi
5,701
570
57
6
0
154,616
1
L
Vulcan
5,442
544
73
7
0
196,278
0
L
Hercules
4,754
475
37
4
0
137,599
0
W
Cerberus
5,577
558
37
4
0
182,565
1
W
Ao Kuang
6,419
642
55
6
0
176,394
1
W
Osiris
6,444
644
94
9
0
207,413
2
L
Pele
4,781
478
41
4
0
154,904
0
W
Cernunnos
6,630
663
113
11
0
173,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role