Player Matchup

Bellona
Bellona
Mik4iaS
Bellona
Level 16
God Stats
16W - 9L
1,631 SR
Queue Stats
35W - 18L
1,640 Elo+
Solo
Nemesis
Nemesis
RezNx
Nemesis
Level 26
God Stats
15W - 2L
1,921 SR
Queue Stats
130W - 108L
1,508 Elo+
Solo
Ymir
Ymir
Sorapam
Ymir
Level 10
God Stats
2W - 0L
1,682 SR
Queue Stats
31W - 30L
1,480 Elo+
Solo
Rama
Rama
nachooue
Rama
Level 27
God Stats
13W - 19L
1,424 SR
Queue Stats
523W - 519L
1,513 Elo+
Solo
Zeus
Zeus
pedromt002
Zeus
Level 15
God Stats
1W - 0L
1,781 SR
Queue Stats
41W - 43L
1,415 Elo+
Solo
Team Averages
Level 19
1,688 SR
1,511 Elo+

VS

Team Averages
Level 24
1,575 SR
1,508 Elo+
Cupid
Cupid
Gabriel_Carmoch
Cupid
Level 21
God Stats
10W - 5L
1,623 SR
Queue Stats
46W - 55L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Riskiner
Danzaburou
Level 29
God Stats
0W - 2L
1,312 SR
Queue Stats
29W - 43L
1,422 Elo+
Solo
Cthulhu
Cthulhu
ShirouKenga
Cthulhu
Level 17
God Stats
1W - 1L
1,779 SR
Queue Stats
48W - 26L
1,622 Elo+
Solo
Susano
Susano
SirBiscoito4901
Susano
Level 26
God Stats
2W - 4L
1,557 SR
Queue Stats
26W - 27L
1,507 Elo+
Solo
Ares
Ares
fadaALEXISTEXAS
Ares
Level 29
God Stats
2W - 2L
1,607 SR
Queue Stats
41W - 33L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mik4iaS
Bellona
18
4 / 1 / 2
10,523
554
10,906
16,255
10,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
RezNx
Nemesis
20
13 / 2 / 4
11,996
631
12,743
13,781
6,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Sorapam
Ymir
16
4 / 1 / 12
10,595
558
9,969
10,323
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
17
6 / 2 / 2
10,914
574
7,895
10,748
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 6 / 5
10,102
532
15,987
9,440
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 9 / 0
8,006
421
5,317
13,512
5,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Riskiner
Danzaburou
14
1 / 7 / 1
8,784
462
9,134
14,229
4,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
ShirouKenga
Cthulhu
15
2 / 5 / 2
9,535
502
12,296
20,292
16,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 6 / 4
8,907
469
5,756
13,777
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 6 / 4
7,019
369
7,250
15,638
7,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
33
Kills
11
12
Deaths
33
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
9
0
0.56
W
Bellona
Mik4iaS
Bellona
4
1
2
5
W
Nemesis
RezNx
Nemesis
13
2
4
7.5
L
Danzaburou
Riskiner
Danzaburou
1
7
1
0.21
L
Cthulhu
ShirouKenga
Cthulhu
2
5
2
0.6
L
3
6
4
0.83
W
Ymir
Sorapam
Ymir
4
1
12
10
L
0
6
4
0.33
W
Rama
6
2
2
3.5
W
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,500
Damage
39,753
60,547
Taken
77,448
35,242
Mitigated
39,984
17,107
Healing
19,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,317
2,648
79
1,556
13,512
5,336
447
6,844
6,454
0
32,770
W
Bellona
Mik4iaS
Bellona
10,906
4,627
0
5,837
16,255
10,798
494
10,376
5,879
0
70,689
W
Nemesis
RezNx
Nemesis
12,743
7,350
0
2,140
13,781
6,956
0
3,409
10,372
0
108,987
L
Danzaburou
Riskiner
Danzaburou
9,134
5,885
0
4,152
14,229
4,973
1,166
4,019
10,124
0
60,701
L
Cthulhu
ShirouKenga
Cthulhu
12,296
2,413
226
6,005
20,292
16,758
0
5,616
14,550
58,700
0
L
5,756
1,518
0
3,544
13,777
5,179
0
2,650
11,053
0
44,072
W
Ymir
Sorapam
Ymir
9,969
1,174
0
2,212
10,323
10,345
804
3,063
7,260
40,760
0
L
7,250
597
493
3,758
15,638
7,738
0
6,211
9,311
17,611
0
W
Rama
7,895
7,108
0
5,333
10,748
4,014
526
1,434
9,314
0
73,732
W
15,987
3,357
0
1,585
9,440
3,129
1,436
1,264
8,176
58,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,130
Gold Earned
42,251
612
Minions Killed
392
0
Camps Cleared
0
1,802,080
Distance Traveled
1,611,683
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,006
421
71
4
0
294,727
0
W
Bellona
10,523
554
142
7
0
396,999
0
W
Nemesis
11,996
631
153
8
0
424,325
7
L
Danzaburou
8,784
462
107
6
0
303,342
1
L
Cthulhu
9,535
502
117
6
0
338,123
1
L
Susano
8,907
469
74
4
0
339,731
2
W
Ymir
10,595
558
72
4
0
368,880
6
L
Ares
7,019
369
23
1
0
335,760
3
W
Rama
10,914
574
139
7
0
306,914
1
W
Zeus
10,102
532
106
6
0
304,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role