Player Matchup

Thoth
Thoth
SpiffyCart00n69
Thoth
Level 29
God Stats
1W - 1L
1,696 SR
Queue Stats
27W - 23L
1,370 Elo+
Solo
Neith
Neith
allesdreck666
Neith
Level 4
God Stats
4W - 14L
1,288 SR
Queue Stats
158W - 179L
1,145 Elo+
Solo
Artemis
Artemis
lenanoel0712
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
marcoyotex
Fenrir
Level 29
God Stats
6W - 7L
1,367 SR
Queue Stats
237W - 272L
1,295 Elo+
Solo
Hera
Hera
marijan_stefan
Hera
Level 29
God Stats
9W - 10L
1,514 SR
Queue Stats
69W - 80L
1,287 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,319 Elo+

VS

Team Averages
Level 40
1,448 SR
1,351 Elo+
Danzaburou
Danzaburou
AlxLpr
Danzaburou
Level 23
God Stats
22W - 27L
1,364 SR
Queue Stats
31W - 46L
1,283 Elo+
Solo
Geb
Geb
Phineas526
Geb
Level 8
God Stats
1W - 1L
1,507 SR
Queue Stats
7W - 7L
1,343 Elo+
Party 1
Ganesha
Ganesha
Pinkelfee
Ganesha
Level 27
God Stats
2W - 2L
1,407 SR
Queue Stats
81W - 94L
1,265 Elo+
Solo
Thanatos
Thanatos
TTV Clapzz3757
Thanatos
Level 18
God Stats
3W - 2L
1,461 SR
Queue Stats
22W - 12L
1,431 Elo+
Party 1
Anubis
Anubis
hollaifuneed
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 3
9,831
492
10,971
13,193
3,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 4 / 4
9,228
461
5,217
9,678
2,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
lenanoel0712
Artemis
12
1 / 8 / 2
8,024
401
5,975
11,197
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
marcoyotex
Fenrir
14
5 / 9 / 2
9,710
486
6,464
13,433
5,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 10 / 2
8,568
428
5,580
12,404
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlxLpr
Danzaburou
1
0 / 0 / 0
5,413
271
0
0
0
14
0 / 7 / 7
8,691
435
3,251
14,015
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Pinkelfee
Ganesha
15
2 / 6 / 13
9,314
466
8,794
19,883
13,133
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
14
0 / 0 / 2
8,228
411
822
9,222
6,397
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
20
33 / 1 / 0
13,493
675
33,098
14,276
8,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
14
Kills
35
38
Deaths
14
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlxLpr
Danzaburou
0
0
0
0
W
0
7
7
0.5
W
Ganesha
Pinkelfee
Ganesha
2
6
13
1.42
L
7
7
3
1.21
W
Thanatos
0
0
2
1
L
1
4
4
0.75
W
Anubis
33
1
0
33
L
Artemis
lenanoel0712
Artemis
1
8
2
0.25
L
Fenrir
marcoyotex
Fenrir
5
9
2
0.67
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
45,965
59,905
Taken
57,396
16,414
Mitigated
37,177
8,206
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlxLpr
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
3,251
50
0
454
14,015
9,571
224
5,820
8,195
25,532
0
W
Ganesha
Pinkelfee
Ganesha
8,794
584
297
1,553
19,883
13,133
715
5,966
13,667
40,704
0
L
10,971
1,228
99
2,675
13,193
3,079
2,088
10,539
2,654
45,700
0
W
Thanatos
822
70
0
6,611
9,222
6,397
87
1,061
8,121
0
44,276
L
5,217
2,362
0
2,545
9,678
2,692
891
7,335
2,343
0
34,086
W
Anubis
33,098
718
424
9,492
14,276
8,076
1,673
3,210
10,862
105,637
0
L
Artemis
lenanoel0712
Artemis
5,975
2,772
0
180
11,197
2,656
843
8,375
2,822
0
32,883
L
Fenrir
marcoyotex
Fenrir
6,464
2,870
0
1,634
13,433
5,214
260
8,395
5,038
0
31,740
L
5,580
1,132
0
1,073
12,404
2,773
1,314
10,499
1,905
41,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,361
Gold Earned
45,139
339
Minions Killed
343
0
Camps Cleared
0
1,588,910
Distance Traveled
1,465,481
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,413
271
0
0
0
0
0
W
Geb
8,691
435
37
2
0
360,484
1
W
Ganesha
9,314
466
39
2
0
346,285
3
L
Thoth
9,831
492
61
3
0
349,593
1
W
Thanatos
8,228
411
96
5
0
415,183
0
L
Neith
9,228
461
75
4
0
348,948
1
W
Anubis
13,493
675
171
9
0
343,529
0
L
Artemis
8,024
401
61
3
0
301,909
3
L
Fenrir
9,710
486
53
3
0
314,257
0
L
Hera
8,568
428
89
4
0
274,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role