Player Matchup

Chang'e
Chang'e
Andrei2234
Chang'e
Level 16
God Stats
1W - 2L
1,435 SR
Queue Stats
92W - 68L
1,556 Elo+
Solo
Janus
Janus
FatFrankyDonut
Janus
Level 29
God Stats
5W - 10L
1,413 SR
Queue Stats
240W - 238L
1,452 Elo+
Solo
Ares
Ares
JP77705vol1
Ares
Level 8
God Stats
11W - 19L
1,478 SR
Queue Stats
445W - 444L
1,541 Elo+
Solo
Jing Wei
Jing Wei
SamvTully
Jing Wei
Level 23
God Stats
11W - 8L
1,491 SR
Queue Stats
11W - 9L
1,316 Elo+
Solo
Set
Set
TolhildanCiwan
Set
Level 17
God Stats
0W - 5L
1,137 SR
Queue Stats
12W - 21L
1,367 Elo+
Solo
Team Averages
Level 19
1,391 SR
1,446 Elo+

VS

Team Averages
Level 21
1,439 SR
1,374 Elo+
King Arthur
King Arthur
Lurkin-AOT
King Arthur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,125 Elo+
Solo
Artio
Artio
MistySalamander
Artio
Level 29
God Stats
41W - 37L
1,457 SR
Queue Stats
251W - 277L
1,421 Elo+
Solo
Hel
Hel
Skarvel_Vern
Hel
Level 18
God Stats
5W - 6L
1,228 SR
Queue Stats
181W - 165L
1,414 Elo+
Solo
Arachne
Arachne
edirmitre
Arachne
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
379W - 394L
1,379 Elo+
Solo
Hou Yi
Hou Yi
tearful721debt
Hou Yi
Level 21
God Stats
5W - 3L
1,511 SR
Queue Stats
24W - 22L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andrei2234
Chang'e
8
0 / 6 / 2
5,501
393
4,186
8,581
2,179
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 6 / 2
6,544
467
4,076
8,023
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 2 / 0
6,524
466
3,539
8,199
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
SamvTully
Jing Wei
11
3 / 5 / 1
7,133
510
4,641
8,772
2,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 4 / 0
5,041
360
2,674
5,943
1,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lurkin-AOT
King Arthur
12
1 / 1 / 3
6,813
487
967
8,871
4,152
Boots

Boots

+6%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 12
7,324
523
6,677
12,763
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
7 / 1 / 4
8,337
596
8,120
7,347
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
edirmitre
Arachne
13
10 / 0 / 2
7,996
571
7,861
8,235
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
4 / 1 / 9
7,156
511
3,694
5,863
1,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
23
23
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Andrei2234
Chang'e
0
6
2
0.17
L
0
6
2
0.17
L
1
2
0
0.5
W
King Arthur
Lurkin-AOT
King Arthur
1
1
3
2.5
W
1
2
12
3.5
L
Jing Wei
SamvTully
Jing Wei
3
5
1
0.7
W
7
1
4
9
L
1
4
0
0.25
W
Arachne
edirmitre
Arachne
10
0
2
11
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,116
Damage
27,319
39,518
Taken
43,079
15,153
Mitigated
19,907
6,879
Healing
18,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Andrei2234
Chang'e
4,186
597
644
1,624
8,581
2,179
70
4,384
4,123
15,347
0
L
4,076
479
0
927
8,023
2,193
0
3,878
3,921
37,127
0
L
3,539
232
0
656
8,199
6,690
240
1,320
6,879
24,471
0
W
King Arthur
Lurkin-AOT
King Arthur
967
219
0
2,226
8,871
4,152
502
2,049
6,822
0
28,380
W
6,677
1,922
741
5,455
12,763
7,880
558
3,771
8,992
21,879
0
L
Jing Wei
SamvTully
Jing Wei
4,641
3,493
312
1,670
8,772
2,532
934
2,448
6,280
0
29,726
W
8,120
533
1,639
3,070
7,347
2,761
1,870
3,135
4,212
49,854
0
L
2,674
1,239
0
1,046
5,943
1,559
0
2,341
3,518
0
10,908
W
Arachne
edirmitre
Arachne
7,861
6,389
0
3,097
8,235
3,250
268
1,956
6,279
0
39,958
W
3,694
2,200
0
1,940
5,863
1,864
1,940
890
4,973
0
29,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
37,626
233
Minions Killed
306
0
Camps Cleared
0
1,224,875
Distance Traveled
1,346,776
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,501
393
29
2
0
247,785
1
L
Janus
6,544
467
73
5
0
257,956
0
L
Ares
6,524
466
50
4
0
232,876
1
W
King Arthur
6,813
487
51
4
0
245,582
2
W
Artio
7,324
523
20
1
0
279,668
4
L
Jing Wei
7,133
510
60
4
0
267,464
1
W
Hel
8,337
596
104
7
0
259,306
2
L
Set
5,041
360
21
2
0
218,794
2
W
Arachne
7,996
571
75
5
0
301,638
0
W
Hou Yi
7,156
511
56
4
0
260,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role