Player Matchup

Hou Yi
Hou Yi
HNScot
Hou Yi
Level 16
God Stats
7W - 13L
1,483 SR
Queue Stats
34W - 42L
1,433 Elo+
Solo
Cernunnos
Cernunnos
L4V_WorM
Cernunnos
Level 8
God Stats
23W - 18L
1,508 SR
Queue Stats
27W - 28L
1,158 Elo+
Party 2
Cthulhu
Cthulhu
PoyoSlayer
Cthulhu
Level 29
God Stats
44W - 49L
1,503 SR
Queue Stats
215W - 220L
1,470 Elo+
Solo
Kali
Kali
SNG_ogre
Kali
Level 7
God Stats
3W - 5L
1,486 SR
Queue Stats
9W - 16L
1,161 Elo+
Party 2
Pele
Pele
Trx_Phil05
Pele
Level 25
God Stats
9W - 11L
1,441 SR
Queue Stats
99W - 96L
1,358 Elo+
Solo
Team Averages
Level 17
1,484 SR
1,316 Elo+

VS

Team Averages
Level 11
1,412 SR
1,305 Elo+
Athena
Athena
Bruno_ALCN
Athena
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 36L
1,437 Elo+
Solo
Jormungandr
Jormungandr
GaelMetal20h
Jormungandr
Level 5
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 3L
880 Elo+
Party 1
Neith
Neith
Jospera
Neith
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 45L
1,562 Elo+
Solo
Amaterasu
Amaterasu
Mar2012zb
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
diegoherbej2021
Cerberus
Level 8
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 4L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HNScot
Hou Yi
16
9 / 5 / 12
10,444
550
15,238
16,636
5,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
L4V_WorM
Cernunnos
16
15 / 5 / 16
11,232
591
22,373
18,218
6,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
PoyoSlayer
Cthulhu
16
12 / 5 / 15
11,217
590
19,719
17,455
13,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
16
12 / 4 / 7
12,150
639
15,380
16,265
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
10 / 2 / 10
11,529
607
12,168
12,803
8,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bruno_ALCN
Athena
19
14 / 5 / 2
12,240
644
24,405
23,735
12,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
GaelMetal20h
Jormungandr
11
1 / 20 / 10
8,155
429
7,631
22,321
17,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Jospera
Neith
13
1 / 7 / 6
8,017
422
7,562
17,043
7,726
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Mar2012zb
Amaterasu
11
0 / 15 / 5
7,071
372
2,908
18,668
10,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
13
3 / 13 / 9
9,422
496
7,588
25,263
21,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
51
58
Kills
19
21
Deaths
60
60
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
Bruno_ALCN
Athena
14
5
2
3
L
Jormungandr
GaelMetal20h
Jormungandr
1
20
10
0.3
W
Hou Yi
HNScot
Hou Yi
9
5
12
3
L
Neith
Jospera
Neith
1
7
6
0.57
W
Cernunnos
L4V_WorM
Cernunnos
15
5
16
4.6
L
Amaterasu
Mar2012zb
Amaterasu
0
15
5
0.17
W
Cthulhu
PoyoSlayer
Cthulhu
12
5
15
3.9
W
Kali
12
4
7
3.88
W
10
2
10
7.5
L
Cerberus
3
13
9
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,878
Damage
50,094
81,377
Taken
107,030
40,151
Mitigated
68,317
27,229
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bruno_ALCN
Athena
24,405
8,092
0
372
23,735
12,114
60
3,844
19,613
87,475
0
L
Jormungandr
GaelMetal20h
Jormungandr
7,631
3,761
0
113
22,321
17,007
0
3,521
18,596
23,167
0
W
Hou Yi
HNScot
Hou Yi
15,238
7,090
0
3,925
16,636
5,863
1,043
8,501
8,135
0
57,391
L
Neith
Jospera
Neith
7,562
3,392
231
2,157
17,043
7,726
464
2,775
14,000
0
27,299
W
Cernunnos
L4V_WorM
Cernunnos
22,373
16,243
0
6,823
18,218
6,171
1,511
10,325
7,893
0
58,744
L
Amaterasu
Mar2012zb
Amaterasu
2,908
1,969
0
1,340
18,668
10,130
156
5,055
13,348
0
20,945
W
Cthulhu
PoyoSlayer
Cthulhu
19,719
2,727
588
5,448
17,455
13,021
740
8,772
8,683
55,782
0
W
Kali
15,380
9,490
0
6,165
16,265
6,589
1,489
8,758
7,507
0
55,435
W
12,168
5,523
0
4,280
12,803
8,507
3,766
3,268
9,535
0
74,234
L
Cerberus
7,588
1,245
0
3,630
25,263
21,340
0
3,312
21,754
19,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,572
Gold Earned
44,905
466
Minions Killed
262
0
Camps Cleared
0
1,723,419
Distance Traveled
1,606,527
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,240
644
128
7
0
384,947
1
L
Jormungandr
8,155
429
20
1
0
316,215
1
W
Hou Yi
10,444
550
77
4
0
308,488
3
L
Neith
8,017
422
33
2
0
264,916
0
W
Cernunnos
11,232
591
79
4
0
329,707
1
L
Amaterasu
7,071
372
43
2
0
324,908
0
W
Cthulhu
11,217
590
106
6
0
339,611
0
W
Kali
12,150
639
80
4
0
348,350
5
W
Pele
11,529
607
124
7
0
397,263
4
L
Cerberus
9,422
496
38
2
0
315,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role