Player Matchup

Sol
Sol
Gold I
Aahmedoh
Sol
Gold I
Level 154
God Stats
100W - 104L
1,554 SR
Queue Stats
690W - 857L
1,719 MMR
Solo
Chaac
Chaac
Gold II
Feueroni
Chaac
Gold II
Level 127
God Stats
280W - 295L
1,550 SR
Queue Stats
483W - 559L
1,694 MMR
Solo
Guan Yu
Guan Yu
Gold IV
lightninja5
Guan Yu
Gold IV
Level 146
God Stats
5W - 3L
1,564 SR
Queue Stats
22W - 18L
1,829 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,556 SR
1,747 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,462 SR
1,435 MMR
Cerberus
Cerberus
Gold I
BrokenFlowers
Cerberus
Gold I
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold III
emoloto
Anhur
Gold III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,765 MMR
Party 1
Scylla
Scylla
Silver II
Кoтофейка
Scylla
Silver II
Level 147
God Stats
3W - 3L
1,386 SR
Queue Stats
173W - 174L
1,039 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
9,605
686
11,944
11,253
3,746
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Feueroni
Chaac
13
1 / 2 / 7
9,003
643
6,923
11,764
8,406
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
lightninja5
Guan Yu
13
4 / 0 / 4
10,557
754
7,054
13,691
15,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AphroditeThothAthenaTiamatCu Chulainn

VS

Bans
PersephoneDiscordiaHou YiAh PuchCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrokenFlowers
Cerberus
11
0 / 2 / 5
8,299
593
7,829
14,172
10,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
emoloto
Anhur
12
4 / 5 / 1
9,088
649
10,271
12,152
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
8,277
591
8,082
5,661
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
8
Kills
5
5
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Cerberus
BrokenFlowers
Cerberus
0
2
5
1.25
W
Chaac
Feueroni
Chaac
1
2
7
2.25
L
Anhur
emoloto
Anhur
4
5
1
0.9
W
Guan Yu
lightninja5
Guan Yu
4
0
4
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,921
Damage
26,182
36,708
Taken
31,985
27,850
Mitigated
16,683
15,865
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,944
3,480
0
4,762
11,253
3,746
1,992
4,191
6,870
56,445
0
L
Cerberus
BrokenFlowers
Cerberus
7,829
111
0
6,195
14,172
10,941
0
5,091
9,081
27,315
0
W
Chaac
Feueroni
Chaac
6,923
420
0
3,645
11,764
8,406
531
4,656
6,813
0
42,644
L
Anhur
emoloto
Anhur
10,271
4,871
0
3,069
12,152
3,986
70
4,897
7,255
0
47,748
W
Guan Yu
lightninja5
Guan Yu
7,054
680
2,985
4,473
13,691
15,698
332
6,367
7,038
0
15,735
L
8,082
876
0
574
5,661
1,756
0
2,044
3,617
31,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
25,664
176
Minions Killed
163
0
Camps Cleared
0
769,361
Distance Traveled
729,308
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,605
686
88
6
0
222,243
3
L
Cerberus
8,299
593
35
3
0
259,337
2
W
Chaac
9,003
643
72
5
0
268,907
3
L
Anhur
9,088
649
79
6
0
230,072
6
W
Guan Yu
10,557
754
16
1
0
278,211
2
L
Scylla
8,277
591
49
4
0
239,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role