Player Matchup

Kukulkan
Kukulkan
Jailianys21
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Jose_JCB16
Cthulhu
Level 19
God Stats
1W - 2L
1,526 SR
Queue Stats
3W - 10L
1,265 Elo+
Party 2
Neith
Neith
Nando_JLN
Neith
Level 5
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 7L
1,199 Elo+
Party 2
Team Averages
Level 9
1,572 SR
1,321 Elo+

VS

Team Averages
Level 34
1,556 SR
1,303 Elo+
Janus
Janus
Exofuss
Janus
Level 29
God Stats
51W - 41L
1,529 SR
Queue Stats
61W - 56L
1,411 Elo+
Party 1
Bellona
Bellona
Javiixiion
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,086 Elo+
Solo
Fenrir
Fenrir
Signull_
Fenrir
Level 47
God Stats
6W - 1L
1,638 SR
Queue Stats
58W - 54L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jailianys21
Kukulkan
12
0 / 6 / 0
9,163
539
2,172
8,243
3,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Jose_JCB16
Cthulhu
13
0 / 3 / 0
9,284
546
4,936
15,818
12,681
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Nando_JLN
Neith
11
0 / 7 / 0
9,126
537
3,190
8,918
3,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Exofuss
Janus
19
9 / 0 / 7
13,577
799
17,553
9,485
3,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Javiixiion
Bellona
2
0 / 0 / 0
6,949
409
0
0
0
Fenrir
Signull_
Fenrir
17
7 / 0 / 9
12,989
764
7,675
11,128
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
16
16
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
Exofuss
Janus
9
0
7
12.5
L
Kukulkan
Jailianys21
Kukulkan
0
6
0
0
W
Bellona
Javiixiion
Bellona
0
0
0
0
L
Cthulhu
Jose_JCB16
Cthulhu
0
3
0
0
L
Neith
Nando_JLN
Neith
0
7
0
0
W
Fenrir
Signull_
Fenrir
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,298
Damage
25,228
32,979
Taken
20,613
19,042
Mitigated
8,800
512
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Exofuss
Janus
17,553
1,678
513
3,779
9,485
3,438
1,887
3,359
6,126
90,879
0
L
Kukulkan
Jailianys21
Kukulkan
2,172
264
0
38
8,243
3,206
0
5,002
2,913
22,115
0
W
Bellona
Javiixiion
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Jose_JCB16
Cthulhu
4,936
115
0
0
15,818
12,681
0
7,907
7,538
35,216
0
L
Neith
Nando_JLN
Neith
3,190
895
0
474
8,918
3,155
0
3,849
4,891
0
29,927
W
Fenrir
Signull_
Fenrir
7,675
2,385
0
4,202
11,128
5,362
968
4,425
6,703
0
63,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,573
Gold Earned
33,515
155
Minions Killed
208
0
Camps Cleared
0
861,002
Distance Traveled
718,806
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,577
799
137
8
0
336,866
1
L
Kukulkan
9,163
539
50
3
0
250,902
1
W
Bellona
6,949
409
0
0
0
0
0
L
Cthulhu
9,284
546
47
3
0
342,380
0
L
Neith
9,126
537
58
3
0
267,720
1
W
Fenrir
12,989
764
71
4
0
381,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role