Player Matchup

Agni
Agni
Agniiii
Agni
Level 5
God Stats
144W - 14L
2,069 SR
Queue Stats
144W - 14L
2,054 Elo+
Party 1
Baron Samedi
Baron Samedi
Asura9
Baron Samedi
Level 149
God Stats
71W - 28L
1,777 SR
Queue Stats
716W - 518L
1,702 Elo+
Party 1
Izanami
Izanami
JeffSlater14
Izanami
Level 91
God Stats
10W - 8L
1,579 SR
Queue Stats
260W - 246L
1,498 Elo+
Party 1
Cupid
Cupid
StretchedLuffy
Cupid
Level 43
God Stats
29W - 9L
1,738 SR
Queue Stats
371W - 226L
1,803 Elo+
Party 1
Vulcan
Vulcan
ipretend2suck
Vulcan
Level 156
God Stats
11W - 10L
1,616 SR
Queue Stats
334W - 270L
1,617 Elo+
Party 1
Team Averages
Level 89
1,756 SR
1,735 Elo+

VS

Team Averages
Level 59
1,470 SR
1,498 Elo+
Thanatos
Thanatos
CohD4
Thanatos
Level 47
God Stats
5W - 6L
1,516 SR
Queue Stats
14W - 23L
1,455 Elo+
Party 2
Anubis
Anubis
JuanTheJanitor
Anubis
Level 38
God Stats
15W - 15L
1,567 SR
Queue Stats
42W - 33L
1,535 Elo+
Party 3
Apollo
Apollo
Tswizzlebee
Apollo
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
bozz555551
Danzaburou
Level 84
God Stats
82W - 73L
1,573 SR
Queue Stats
296W - 276L
1,523 Elo+
Party 3
Xing Tian
Xing Tian
sulickosaurus
Xing Tian
Level 125
God Stats
0W - 2L
1,195 SR
Queue Stats
13W - 17L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Agniiii
Agni
18
14 / 1 / 18
12,262
613
21,943
12,998
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Asura9
Baron Samedi
16
10 / 2 / 26
10,612
531
12,050
12,147
15,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
JeffSlater14
Izanami
17
5 / 4 / 18
11,123
556
6,593
10,380
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
14 / 2 / 8
12,373
619
14,509
13,777
5,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 4 / 26
10,980
549
19,718
11,750
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CohD4
Thanatos
13
4 / 11 / 1
9,295
465
6,421
19,093
7,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 13 / 5
7,461
373
7,961
19,220
10,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
12
1 / 10 / 3
8,368
418
7,777
18,432
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
bozz555551
Danzaburou
13
5 / 9 / 2
9,454
473
10,959
16,288
6,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
sulickosaurus
Xing Tian
12
2 / 7 / 2
8,678
434
6,756
22,190
25,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
25
49
Kills
12
13
Deaths
50
96
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
Agniiii
Agni
14
1
18
23
W
Baron Samedi
Asura9
Baron Samedi
10
2
26
11.5
L
Thanatos
CohD4
Thanatos
4
11
1
0.41
W
Izanami
JeffSlater14
Izanami
5
4
18
3.5
L
0
13
5
0.19
W
14
2
8
9
L
Apollo
1
10
3
0.25
L
Danzaburou
bozz555551
Danzaburou
5
9
2
0.67
W
6
4
26
4.75
L
Xing Tian
sulickosaurus
Xing Tian
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,813
Damage
39,874
61,052
Taken
95,223
34,197
Mitigated
55,697
23,141
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Agniiii
Agni
21,943
1,528
204
6,425
12,998
4,696
1,421
3,015
9,983
73,897
0
W
Baron Samedi
Asura9
Baron Samedi
12,050
1,488
3,022
4,880
12,147
15,358
270
3,212
8,935
26,754
0
L
Thanatos
CohD4
Thanatos
6,421
1,508
0
8,308
19,093
7,115
0
12,492
6,601
0
39,007
W
Izanami
JeffSlater14
Izanami
6,593
4,028
0
708
10,380
4,845
5,028
2,333
8,047
0
67,701
L
7,961
518
0
4,883
19,220
10,158
0
13,644
5,576
39,834
0
W
14,509
9,977
512
6,455
13,777
5,067
2,674
2,399
11,378
0
78,051
L
Apollo
7,777
4,356
0
2,909
18,432
6,650
0
8,014
10,418
0
45,739
L
Danzaburou
bozz555551
Danzaburou
10,959
4,688
0
2,126
16,288
6,599
296
8,345
7,943
0
45,226
W
19,718
5,025
0
935
11,750
4,231
2,011
3,758
7,992
71,181
0
L
Xing Tian
sulickosaurus
Xing Tian
6,756
466
0
1,975
22,190
25,175
0
11,216
10,974
32,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,350
Gold Earned
43,256
504
Minions Killed
353
0
Camps Cleared
0
1,915,208
Distance Traveled
1,674,125
37
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,262
613
103
5
0
418,537
5
W
Baron Samedi
10,612
531
26
1
0
366,989
4
L
Thanatos
9,295
465
73
4
0
361,073
4
W
Izanami
11,123
556
143
7
0
371,186
3
L
Anubis
7,461
373
65
3
0
283,000
2
W
Cupid
12,373
619
131
7
0
354,854
7
L
Apollo
8,368
418
86
4
0
333,589
4
L
Danzaburou
9,454
473
89
4
0
350,755
2
W
Vulcan
10,980
549
101
5
0
403,642
18
L
Xing Tian
8,678
434
40
2
0
345,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role