Player Matchup

Ymir
Ymir
FistOfFury44
Ymir
Level 27
God Stats
3W - 2L
1,495 SR
Queue Stats
48W - 49L
1,459 Elo+
Solo
Discordia
Discordia
Mercy6216
Discordia
Level 28
God Stats
23W - 17L
1,568 SR
Queue Stats
303W - 316L
1,560 Elo+
Solo
Medusa
Medusa
bloodyportrait
Medusa
Level 15
God Stats
72W - 74L
1,745 SR
Queue Stats
148W - 191L
1,291 Elo+
Solo
Izanami
Izanami
scaryjuju
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,376 Elo+
Solo
Skadi
Skadi
suicidalsalamand
Skadi
Level 29
God Stats
13W - 6L
1,479 SR
Queue Stats
63W - 60L
1,461 Elo+
Solo
Team Averages
Level 25
1,558 SR
1,429 Elo+

VS

Team Averages
Level 4
1,444 SR
1,540 Elo+
Chang'e
Chang'e
E-J-D2004
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,637 Elo+
Party 1
Thor
Thor
JSTARJSK
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,637 Elo+
Party 1
Olorun
Olorun
KidHero3393
Olorun
Level 8
God Stats
0W - 6L
1,222 SR
Queue Stats
133W - 165L
1,425 Elo+
Solo
Nemesis
Nemesis
SSTARSSK
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
XxSKILLZxX7697
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 27
7,559
1,512
6,909
3,921
2,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Mercy6216
Discordia
13
5 / 0 / 22
7,514
1,503
7,799
1,931
714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
10 / 0 / 17
7,967
1,593
10,432
1,557
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
scaryjuju
Izanami
12
5 / 0 / 14
6,890
1,378
4,335
3,145
1,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
11 / 0 / 4
7,900
1,580
5,595
924
288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

476

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
E-J-D2004
Chang'e
9
0 / 8 / 0
5,111
1,022
2,522
8,011
2,357
Thor
9
0 / 11 / 0
5,097
1,019
1,676
10,820
3,597
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
10
0 / 8 / 0
5,341
1,068
2,616
10,336
3,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
SSTARSSK
Nemesis
9
0 / 8 / 0
5,141
1,028
1,165
7,852
2,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 0
5,020
1,004
89
977
469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
0
36
Kills
0
0
Deaths
36
84
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
E-J-D2004
Chang'e
0
8
0
0
W
5
0
27
18.5
L
Thor
0
11
0
0
L
Olorun
0
8
0
0
W
Discordia
Mercy6216
Discordia
5
0
22
16
L
Nemesis
SSTARSSK
Nemesis
0
8
0
0
L
0
1
0
0
W
10
0
17
18.5
W
Izanami
scaryjuju
Izanami
5
0
14
12
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,070
Damage
8,068
11,478
Taken
37,996
5,283
Mitigated
12,338
838
Healing
1,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
E-J-D2004
Chang'e
2,522
141
85
360
8,011
2,357
0
3,206
4,805
6,023
0
W
6,909
2,269
0
0
3,921
2,602
0
2,307
1,614
10,804
0
L
Thor
1,676
324
0
0
10,820
3,597
0
4,651
6,169
0
3,256
L
Olorun
2,616
1,267
33
877
10,336
3,498
0
4,332
6,004
7,920
0
W
Discordia
Mercy6216
Discordia
7,799
2,005
0
0
1,931
714
0
1,458
473
13,508
0
L
Nemesis
SSTARSSK
Nemesis
1,165
1,165
0
0
7,852
2,417
0
2,459
5,393
0
2,275
L
89
64
0
25
977
469
0
60
917
484
0
W
10,432
6,744
0
496
1,557
591
0
594
963
0
17,201
W
Izanami
scaryjuju
Izanami
4,335
3,820
0
0
3,145
1,088
0
377
2,768
0
14,029
W
5,595
2,707
219
123
924
288
0
466
433
0
18,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,830
Gold Earned
25,710
91
Minions Killed
15
6
Camps Cleared
0
534,169
Distance Traveled
317,308
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,111
1,022
2
0
0
79,293
0
W
Ymir
7,559
1,512
17
3
0
113,390
1
L
Thor
5,097
1,019
1
0
0
68,872
0
L
Olorun
5,341
1,068
12
2
0
65,164
0
W
Discordia
7,514
1,503
21
4
1
114,401
0
L
Nemesis
5,141
1,028
0
0
0
88,510
0
L
Ymir
5,020
1,004
0
0
0
15,469
0
W
Medusa
7,967
1,593
18
4
0
88,255
0
W
Izanami
6,890
1,378
11
2
1
103,768
0
W
Skadi
7,900
1,580
24
5
4
114,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role