Player Matchup

Chaac
Chaac
FuriousFalcon
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,567 Elo+
Party 1
Nox
Nox
GloriusGregorius
Nox
Level 29
God Stats
8W - 11L
1,844 SR
Queue Stats
90W - 105L
1,608 Elo+
Solo
Athena
Athena
Swampthingthang
Athena
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 38L
1,754 Elo+
Party 1
Yemoja
Yemoja
busbeeeee
Yemoja
Level 8
God Stats
2W - 2L
1,528 SR
Queue Stats
5W - 5L
1,754 Elo+
Solo
Artemis
Artemis
whystherumgone
Artemis
Level 21
God Stats
0W - 2L
1,317 SR
Queue Stats
4W - 2L
1,583 Elo+
Party 1
Team Averages
Level 22
1,538 SR
1,653 Elo+

VS

Team Averages
Level 14
1,538 SR
1,628 Elo+
Sylvanus
Sylvanus
AllThatKD
Sylvanus
Level 16
God Stats
19W - 15L
1,889 SR
Queue Stats
146W - 126L
1,676 Elo+
Solo
Raijin
Raijin
JMaxvec
Raijin
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 225L
1,552 Elo+
Solo
Chiron
Chiron
Pyroblazer4252
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 162L
1,620 Elo+
Solo
Susano
Susano
THATKIDW
Susano
Level 14
God Stats
1W - 1L
1,300 SR
Queue Stats
9W - 4L
1,747 Elo+
Solo
Erlang Shen
Erlang Shen
xXBackToSpawnXx
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 44L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,773
452
7,208
13,171
10,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 4
7,766
518
6,286
5,556
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 3 / 2
7,788
519
8,462
14,023
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
busbeeeee
Yemoja
8
0 / 7 / 0
5,675
378
3,591
10,773
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 6 / 0
5,846
390
3,355
7,457
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AllThatKD
Sylvanus
14
6 / 4 / 8
8,918
595
8,804
11,916
11,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
JMaxvec
Raijin
14
1 / 3 / 1
8,833
589
4,533
7,116
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 0 / 6
10,046
670
8,160
8,447
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
THATKIDW
Susano
15
4 / 1 / 1
8,848
590
9,145
10,431
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
xXBackToSpawnXx
Erlang Shen
16
1 / 1 / 1
9,637
642
6,952
11,551
8,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
19
19
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AllThatKD
Sylvanus
6
4
8
2.5
L
0
3
2
0.33
L
3
0
4
5
W
Raijin
JMaxvec
Raijin
1
3
1
0.5
W
7
0
6
10
L
6
3
2
2.33
W
Susano
THATKIDW
Susano
4
1
1
4.5
L
Yemoja
busbeeeee
Yemoja
0
7
0
0
L
0
6
0
0
W
Erlang Shen
xXBackToSpawnXx
Erlang Shen
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,902
Damage
37,594
50,980
Taken
49,461
26,712
Mitigated
29,337
10,043
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AllThatKD
Sylvanus
8,804
3,092
1,158
4,214
11,916
11,250
1,685
5,770
6,146
35,941
8,900
L
7,208
1,885
0
3,998
13,171
10,823
0
0
13,171
0
33,593
L
6,286
90
0
1,463
5,556
1,767
0
2,131
3,269
46,648
0
W
Raijin
JMaxvec
Raijin
4,533
727
0
861
7,116
2,573
903
5,387
1,729
53,440
0
W
8,160
4,593
375
4,741
8,447
3,294
2,378
2,683
5,764
0
55,707
L
8,462
1,973
0
2,875
14,023
5,798
0
4,318
9,493
37,559
0
W
Susano
THATKIDW
Susano
9,145
2,635
0
3,325
10,431
4,001
0
4,113
6,318
0
55,015
L
Yemoja
busbeeeee
Yemoja
3,591
1,045
245
528
10,773
6,038
0
2,449
8,324
18,252
0
L
3,355
1,724
0
934
7,457
2,286
90
3,408
4,049
0
26,367
W
Erlang Shen
xXBackToSpawnXx
Erlang Shen
6,952
3,998
0
5,148
11,551
8,219
816
386
11,165
0
76,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
46,282
315
Minions Killed
521
0
Camps Cleared
0
1,267,629
Distance Traveled
1,405,012
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,918
595
66
4
0
242,486
2
L
Chaac
6,773
452
69
5
0
248,998
2
L
Nox
7,766
518
100
7
0
272,844
0
W
Raijin
8,833
589
120
8
0
249,096
3
W
Chiron
10,046
670
100
7
0
272,681
2
L
Athena
7,788
519
78
5
0
306,215
3
W
Susano
8,848
590
101
7
0
349,747
1
L
Yemoja
5,675
378
27
2
0
207,111
0
L
Artemis
5,846
390
41
3
0
232,461
1
W
Erlang Shen
9,637
642
134
9
0
291,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role