Player Matchup

Ra
Ra
Gradlin
Ra
Level 7
God Stats
0W - 2L
1,330 SR
Queue Stats
17W - 14L
1,496 Elo+
Party 1
The Morrigan
The Morrigan
IxTaZzY
The Morrigan
Level 124
God Stats
0W - 1L
1,557 SR
Queue Stats
99W - 92L
1,522 Elo+
Party 3
Neith
Neith
NanoBotLexey
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 14L
1,485 Elo+
Party 1
Nemesis
Nemesis
NanoBotPavel
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,413 Elo+
Party 1
Ares
Ares
SuniKari
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 29
1,477 SR
1,483 Elo+

VS

Team Averages
Level 18
1,480 SR
1,444 Elo+
Nox
Nox
Arantir23
Nox
Level 26
God Stats
3W - 0L
1,713 SR
Queue Stats
17W - 12L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
Churlotte
Sun Wukong
Level 29
God Stats
57W - 51L
1,557 SR
Queue Stats
546W - 519L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Fisherdad1224
Danzaburou
Level 5
God Stats
8W - 7L
1,370 SR
Queue Stats
13W - 12L
1,417 Elo+
Party 2
Khepri
Khepri
G4usk
Khepri
Level 8
God Stats
4W - 2L
1,259 SR
Queue Stats
17W - 12L
1,457 Elo+
Party 2
Merlin
Merlin
Stampede27
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 125L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 5
12,228
941
17,518
19,313
7,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
IxTaZzY
The Morrigan
18
4 / 6 / 1
12,367
951
13,131
16,308
6,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 11 / 3
10,515
809
14,627
25,154
10,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
NanoBotPavel
Nemesis
17
0 / 12 / 4
10,742
826
5,693
26,512
11,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
17
1 / 8 / 4
11,064
851
5,082
22,421
25,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 28
12,195
938
10,175
7,873
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Churlotte
Sun Wukong
20
11 / 1 / 19
13,593
1,046
20,920
16,830
14,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Fisherdad1224
Danzaburou
20
14 / 0 / 22
14,972
1,152
37,236
8,781
4,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
G4usk
Khepri
20
4 / 2 / 29
12,634
972
12,119
18,668
24,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Stampede27
Merlin
20
8 / 2 / 27
13,425
1,033
23,512
8,341
3,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
166
7
Kills
41
41
Deaths
7
17
Assists
125
Player
Kills
Deaths
Assists
KDA
W
4
2
28
9
W
Sun Wukong
Churlotte
Sun Wukong
11
1
19
20.5
W
Danzaburou
Fisherdad1224
Danzaburou
14
0
22
25
W
Khepri
G4usk
Khepri
4
2
29
9.25
L
2
4
5
1.13
L
The Morrigan
IxTaZzY
The Morrigan
4
6
1
0.75
L
0
11
3
0.14
L
Nemesis
NanoBotPavel
Nemesis
0
12
4
0.17
W
Merlin
Stampede27
Merlin
8
2
27
10.75
L
Ares
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,051
Damage
103,962
109,708
Taken
60,493
61,354
Mitigated
50,066
12,641
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,175
381
1,028
380
7,873
3,670
0
4,973
2,900
25,493
0
W
Sun Wukong
Churlotte
Sun Wukong
20,920
3,742
0
895
16,830
14,208
0
11,351
5,479
0
44,477
W
Danzaburou
Fisherdad1224
Danzaburou
37,236
23,366
0
3,279
8,781
4,272
0
3,873
4,908
0
72,154
W
Khepri
G4usk
Khepri
12,119
1,172
0
0
18,668
24,345
0
11,116
7,552
27,090
0
L
17,518
1,576
3,995
2,840
19,313
7,575
0
10,009
9,304
77,693
0
L
The Morrigan
IxTaZzY
The Morrigan
13,131
2,392
0
792
16,308
6,477
0
8,592
7,682
40,826
1,360
L
14,627
6,379
1,079
2,243
25,154
10,127
0
9,113
16,041
0
26,070
L
Nemesis
NanoBotPavel
Nemesis
5,693
1,057
0
1,692
26,512
11,924
0
11,184
15,328
0
18,985
W
Merlin
Stampede27
Merlin
23,512
1,977
0
0
8,341
3,571
0
3,626
4,715
63,654
0
L
Ares
5,082
351
0
0
22,421
25,251
0
6,908
15,513
11,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,916
Gold Earned
66,819
256
Minions Killed
282
5
Camps Cleared
11
1,238,313
Distance Traveled
1,215,634
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,195
938
44
3
2
212,163
2
W
Sun Wukong
13,593
1,046
49
4
4
265,550
3
W
Danzaburou
14,972
1,152
80
6
3
245,096
0
W
Khepri
12,634
972
25
2
1
257,822
1
L
Ra
12,228
941
148
11
1
256,701
1
L
The Morrigan
12,367
951
56
4
1
233,168
0
L
Neith
10,515
809
21
2
0
220,588
0
L
Nemesis
10,742
826
23
2
3
255,497
1
W
Merlin
13,425
1,033
84
6
1
235,003
0
L
Ares
11,064
851
8
1
0
272,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role