Player Matchup

Chiron
Chiron
JotaViitor
Chiron
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kiulua
Sobek
Level 145
God Stats
5W - 3L
1,603 SR
Queue Stats
148W - 102L
1,569 Elo+
Solo
Set
Set
METALITO
Set
Level 89
God Stats
16W - 17L
1,513 SR
Queue Stats
152W - 149L
1,531 Elo+
Party 2
Zhong Kui
Zhong Kui
Panchitox
Zhong Kui
Level 108
God Stats
1W - 5L
1,092 SR
Queue Stats
219W - 229L
1,537 Elo+
Party 2
Merlin
Merlin
Tenkai49
Merlin
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 135L
1,465 Elo+
Solo
Team Averages
Level 126
1,442 SR
1,520 Elo+

VS

Team Averages
Level 132
1,427 SR
1,530 Elo+
Sol
Sol
CactoLeproso
Sol
Level 124
God Stats
9W - 10L
1,353 SR
Queue Stats
245W - 242L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
Cilonix
Gilgamesh
Level 144
God Stats
2W - 1L
1,260 SR
Queue Stats
60W - 51L
1,533 Elo+
Solo
Mercury
Mercury
RangerDourado
Mercury
Level 142
God Stats
4W - 6L
1,519 SR
Queue Stats
84W - 70L
1,579 Elo+
Party 1
Hel
Hel
RangerRosα
Hel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
joaokiralc
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JotaViitor
Chiron
6
0 / 0 / 0
3,381
676
1,064
2,672
578
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Kiulua
Sobek
1
0 / 0 / 0
2,406
481
0
0
0
6
0 / 1 / 0
3,244
649
731
2,886
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
Panchitox
Zhong Kui
6
0 / 0 / 0
3,366
673
1,642
3,062
1,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Merlin
Tenkai49
Merlin
5
0 / 3 / 0
2,830
566
724
2,333
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,585
717
460
1,443
393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Cilonix
Gilgamesh
6
0 / 0 / 0
3,485
697
1,492
2,984
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
5
0 / 0 / 2
3,286
657
774
2,544
556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
4 / 0 / 0
4,403
881
1,359
1,780
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
joaokiralc
Hercules
5
0 / 0 / 1
3,217
643
828
1,383
310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Gilgamesh
Cilonix
Gilgamesh
0
0
0
0
L
Chiron
JotaViitor
Chiron
0
0
0
0
L
Sobek
Kiulua
Sobek
0
0
0
0
L
0
1
0
0
L
Zhong Kui
Panchitox
Zhong Kui
0
0
0
0
W
Mercury
0
0
2
1
W
4
0
0
4
L
Merlin
Tenkai49
Merlin
0
3
0
0
W
Hercules
joaokiralc
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,161
Damage
4,913
10,953
Taken
10,134
3,843
Mitigated
2,624
5,329
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
460
255
0
739
1,443
393
0
0
1,443
16,967
1,986
W
Gilgamesh
Cilonix
Gilgamesh
1,492
322
0
1,728
2,984
958
0
1,477
1,507
0
14,387
L
Chiron
JotaViitor
Chiron
1,064
378
36
1,885
2,672
578
0
413
2,259
0
15,793
L
Sobek
Kiulua
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
731
277
0
1,076
2,886
695
0
265
2,591
0
10,391
L
Zhong Kui
Panchitox
Zhong Kui
1,642
129
0
2,298
3,062
1,994
0
0
3,062
14,438
0
W
Mercury
774
420
0
827
2,544
556
0
292
2,252
0
11,977
W
1,359
200
226
1,101
1,780
407
128
537
1,243
19,359
0
L
Merlin
Tenkai49
Merlin
724
41
0
34
2,333
576
0
966
1,269
9,153
0
W
Hercules
joaokiralc
Hercules
828
412
0
461
1,383
310
0
60
1,323
0
3,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,227
Gold Earned
17,976
115
Minions Killed
154
0
Camps Cleared
0
353,307
Distance Traveled
479,563
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,585
717
45
9
0
86,201
0
W
Gilgamesh
3,485
697
29
6
0
85,950
2
L
Chiron
3,381
676
34
7
0
91,044
1
L
Sobek
2,406
481
0
0
0
0
0
L
Set
3,244
649
35
7
0
91,535
1
L
Zhong Kui
3,366
673
28
6
0
82,470
1
W
Mercury
3,286
657
36
7
0
109,106
1
W
Hel
4,403
881
40
8
0
92,622
1
L
Merlin
2,830
566
18
4
0
88,258
2
W
Hercules
3,217
643
4
1
0
105,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role