Player Matchup

Ullr
Ullr
Infortunado
Ullr
Level 23
God Stats
6W - 14L
1,304 SR
Queue Stats
138W - 161L
1,216 Elo+
Solo
Nemesis
Nemesis
KamiKazyx
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,013 Elo+
Party 2
Ymir
Ymir
Kaue357_KNSB
Ymir
Level 14
God Stats
44W - 40L
1,466 SR
Queue Stats
129W - 142L
1,321 Elo+
Solo
Agni
Agni
Riccierii
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,467 Elo+
Solo
Bellona
Bellona
scolt2002
Bellona
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
123W - 154L
1,500 Elo+
Party 2
Team Averages
Level 14
1,454 SR
1,303 Elo+

VS

Team Averages
Level 18
1,482 SR
1,348 Elo+
Discordia
Discordia
DaviihBr
Discordia
Level 18
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 1
Apollo
Apollo
GGALVES
Apollo
Level 15
God Stats
15W - 6L
1,565 SR
Queue Stats
24W - 28L
1,302 Elo+
Solo
Arachne
Arachne
Sislicy
Arachne
Level 29
God Stats
1W - 2L
1,251 SR
Queue Stats
37W - 48L
1,365 Elo+
Solo
Chang'e
Chang'e
ZhongliKun
Chang'e
Level 3
God Stats
1W - 1L
1,381 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kali
Kali
ayuda_vigente4
Kali
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 3
6,180
441
6,465
8,558
2,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
KamiKazyx
Nemesis
9
0 / 4 / 1
5,835
417
4,199
9,476
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 4 / 1
6,895
493
3,787
10,921
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
11
3 / 5 / 0
6,738
481
2,769
9,016
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
scolt2002
Bellona
9
0 / 4 / 0
5,773
412
3,414
7,016
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaviihBr
Discordia
14
7 / 1 / 0
8,326
595
10,416
4,451
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
GGALVES
Apollo
11
4 / 4 / 4
7,469
534
6,252
8,544
2,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Sislicy
Arachne
13
3 / 1 / 2
7,452
532
4,139
5,552
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
ZhongliKun
Chang'e
10
2 / 3 / 6
6,443
460
4,998
5,583
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 5
8,469
605
7,750
12,489
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
9
Kills
22
22
Deaths
10
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
DaviihBr
Discordia
7
1
0
7
W
Apollo
GGALVES
Apollo
4
4
4
1.5
L
3
5
3
0.9
L
Nemesis
KamiKazyx
Nemesis
0
4
1
0.13
L
3
4
1
0.88
L
Agni
3
5
0
0.6
W
Arachne
Sislicy
Arachne
3
1
2
4
W
Chang'e
ZhongliKun
Chang'e
2
3
6
1.67
W
6
1
5
8.5
L
Bellona
scolt2002
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,634
Damage
33,555
44,987
Taken
36,619
18,140
Mitigated
13,668
6,768
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DaviihBr
Discordia
10,416
616
0
1,000
4,451
1,305
660
1,002
3,147
46,039
0
W
Apollo
GGALVES
Apollo
6,252
2,772
0
985
8,544
2,808
2,051
2,898
5,596
0
31,551
L
6,465
3,197
0
880
8,558
2,646
0
4,450
3,790
142
23,153
L
Nemesis
KamiKazyx
Nemesis
4,199
1,877
0
3,034
9,476
2,944
0
1,434
7,894
0
24,977
L
3,787
357
0
2,218
10,921
4,739
0
3,243
7,493
19,606
0
L
Agni
2,769
171
0
0
9,016
2,767
0
4,765
3,763
23,102
0
W
Arachne
Sislicy
Arachne
4,139
2,978
0
1,678
5,552
2,558
1,140
0
5,552
0
24,817
W
Chang'e
ZhongliKun
Chang'e
4,998
1,442
1,055
1,302
5,583
2,314
371
1,390
4,127
19,797
0
W
7,750
4,416
0
5,452
12,489
4,683
0
898
11,499
0
45,530
L
Bellona
scolt2002
Bellona
3,414
1,190
0
636
7,016
5,044
710
357
6,633
0
18,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
38,159
202
Minions Killed
313
0
Camps Cleared
0
1,232,527
Distance Traveled
1,288,840
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,326
595
89
6
0
230,717
5
W
Apollo
7,469
534
55
4
0
252,569
0
L
Ullr
6,180
441
32
2
0
222,183
4
L
Nemesis
5,835
417
49
4
0
287,100
0
L
Ymir
6,895
493
34
2
0
257,954
2
L
Agni
6,738
481
52
4
0
226,303
0
W
Arachne
7,452
532
64
5
0
262,517
1
W
Chang'e
6,443
460
28
2
0
264,469
2
W
Kali
8,469
605
77
6
0
278,568
3
L
Bellona
5,773
412
35
3
0
238,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role