Player Matchup

Chaac
Chaac
Ceo Of Salt
Chaac
Level 43
God Stats
7W - 4L
1,820 SR
Queue Stats
48W - 51L
1,523 Elo+
Solo
Janus
Janus
TheMoistBagel
Janus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 47L
1,385 Elo+
Party 1
Hou Yi
Hou Yi
TheMoistBicep
Hou Yi
Level 109
God Stats
1W - 0L
1,362 SR
Queue Stats
100W - 105L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
froglad
Gilgamesh
Level 76
God Stats
6W - 3L
1,540 SR
Queue Stats
72W - 80L
1,456 Elo+
Party 1
Vulcan
Vulcan
xGingerNinja96x
Vulcan
Level 35
God Stats
5W - 3L
1,519 SR
Queue Stats
55W - 66L
1,374 Elo+
Party 1
Team Averages
Level 77
1,548 SR
1,450 Elo+

VS

Team Averages
Level 82
1,521 SR
1,468 Elo+
Tiamat
Tiamat
Cr1xuss187
Tiamat
Level 26
God Stats
17W - 18L
1,725 SR
Queue Stats
524W - 527L
1,453 Elo+
Solo
Anhur
Anhur
IAMALIEN
Anhur
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,490 Elo+
Solo
Athena
Athena
Umber_379
Athena
Level 148
God Stats
3W - 8L
1,437 SR
Queue Stats
345W - 341L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
knockoutking439
Gilgamesh
Level 143
God Stats
1W - 2L
1,450 SR
Queue Stats
38W - 37L
1,466 Elo+
Solo
Scylla
Scylla
tidodu
Scylla
Level 45
God Stats
0W - 2L
1,492 SR
Queue Stats
32W - 37L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 13
14,284
952
21,149
18,386
15,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 3 / 5
13,081
872
12,137
8,162
2,612
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 7
11,728
782
11,152
12,914
4,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
froglad
Gilgamesh
18
7 / 7 / 10
13,130
875
13,600
20,333
10,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 2 / 14
11,886
792
13,823
8,920
2,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cr1xuss187
Tiamat
18
4 / 7 / 11
11,982
799
9,286
18,773
11,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
IAMALIEN
Anhur
16
4 / 7 / 10
11,059
737
11,658
18,769
7,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Umber_379
Athena
13
0 / 4 / 6
8,551
570
3,490
11,486
5,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
knockoutking439
Gilgamesh
18
6 / 8 / 7
11,852
790
15,245
22,664
19,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
tidodu
Scylla
17
6 / 4 / 5
11,195
746
15,730
11,103
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
59
30
Kills
20
20
Deaths
30
49
Assists
39
Player
Kills
Deaths
Assists
KDA
W
10
4
13
4.13
L
Tiamat
Cr1xuss187
Tiamat
4
7
11
1.36
L
Anhur
IAMALIEN
Anhur
4
7
10
1.29
W
7
3
5
3.17
W
4
4
7
1.88
L
Athena
Umber_379
Athena
0
4
6
0.75
W
Gilgamesh
froglad
Gilgamesh
7
7
10
1.71
L
Gilgamesh
knockoutking439
Gilgamesh
6
8
7
1.19
L
Scylla
tidodu
Scylla
6
4
5
2.13
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,861
Damage
55,409
68,715
Taken
82,795
36,092
Mitigated
47,952
15,085
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,149
3,350
354
8,767
18,386
15,762
1,724
7,060
10,736
0
39,853
L
Tiamat
Cr1xuss187
Tiamat
9,286
1,343
0
3,372
18,773
11,375
0
7,985
10,285
23,420
0
L
Anhur
IAMALIEN
Anhur
11,658
6,199
0
3,530
18,769
7,782
0
5,437
12,838
0
37,010
W
12,137
447
0
819
8,162
2,612
1,553
3,749
4,169
57,358
0
W
11,152
5,066
0
1,935
12,914
4,248
1,494
3,887
8,713
0
47,232
L
Athena
Umber_379
Athena
3,490
879
316
1,836
11,486
5,617
0
2,429
8,869
17,250
0
W
Gilgamesh
froglad
Gilgamesh
13,600
3,472
620
2,089
20,333
10,517
442
7,382
12,523
0
36,034
L
Gilgamesh
knockoutking439
Gilgamesh
15,245
4,452
0
2,726
22,664
19,131
0
5,847
16,113
0
36,194
L
Scylla
tidodu
Scylla
15,730
557
0
1,530
11,103
4,047
0
3,131
7,681
39,054
0
W
13,823
3,997
0
501
8,920
2,953
1,289
5,411
3,210
30,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,109
Gold Earned
54,639
335
Minions Killed
255
10
Camps Cleared
5
1,400,870
Distance Traveled
1,205,481
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,284
952
48
3
2
314,977
3
L
Tiamat
11,982
799
42
3
0
257,811
4
L
Anhur
11,059
737
64
4
3
237,956
4
W
Janus
13,081
872
126
8
2
273,898
1
W
Hou Yi
11,728
782
70
5
3
240,539
0
L
Athena
8,551
570
29
2
2
165,913
1
W
Gilgamesh
13,130
875
43
3
3
290,056
0
L
Gilgamesh
11,852
790
41
3
0
283,330
0
L
Scylla
11,195
746
79
5
0
260,471
5
W
Vulcan
11,886
792
48
3
0
281,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role