Player Matchup

Odin
Odin
FangedApple42
Odin
Level 129
God Stats
26W - 15L
1,667 SR
Queue Stats
68W - 63L
1,562 Elo+
Party 1
Fenrir
Fenrir
Heberserker
Fenrir
Level 26
God Stats
23W - 24L
1,251 SR
Queue Stats
71W - 81L
1,082 Elo+
Party 2
Kukulkan
Kukulkan
ISMFOFNabil
Kukulkan
Level 23
God Stats
4W - 3L
1,682 SR
Queue Stats
17W - 20L
1,512 Elo+
Party 1
Chernobog
Chernobog
WhiteyBeBlazin
Chernobog
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 77L
1,526 Elo+
Party 1
He Bo
He Bo
hachibatman
He Bo
Level 86
God Stats
22W - 35L
1,522 SR
Queue Stats
394W - 409L
1,536 Elo+
Party 2
Team Averages
Level 74
1,524 SR
1,444 Elo+

VS

Team Averages
Level 70
1,556 SR
1,473 Elo+
Gilgamesh
Gilgamesh
DefhGaze
Gilgamesh
Level 47
God Stats
12W - 11L
1,464 SR
Queue Stats
412W - 420L
1,447 Elo+
Solo
Sol
Sol
LordSparta55
Sol
Level 66
God Stats
8W - 5L
1,428 SR
Queue Stats
220W - 212L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Olliv3r
Nu Wa
Level 108
God Stats
7W - 6L
1,531 SR
Queue Stats
219W - 238L
1,491 Elo+
Solo
Hercules
Hercules
TRIMAX15
Hercules
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
UndeadFANG
Neith
Level 31
God Stats
3W - 1L
1,859 SR
Queue Stats
23W - 26L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 5
13,531
967
16,620
27,852
16,871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
19
2 / 9 / 9
13,129
938
16,678
32,862
20,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ISMFOFNabil
Kukulkan
20
6 / 8 / 3
14,480
1,034
21,370
18,394
7,848
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
WhiteyBeBlazin
Chernobog
20
4 / 6 / 9
14,290
1,021
19,751
23,906
10,844
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 1
10,884
777
907
6,725
1,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DefhGaze
Gilgamesh
20
13 / 4 / 11
16,263
1,162
30,937
23,338
15,744
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
2 / 3 / 12
13,166
940
15,211
10,160
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Olliv3r
Nu Wa
20
7 / 2 / 15
15,524
1,109
28,747
10,216
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
TRIMAX15
Hercules
20
3 / 4 / 14
13,419
959
17,473
28,783
33,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
18
5 / 4 / 7
13,192
942
12,100
10,738
4,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
17
Kills
30
30
Deaths
17
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DefhGaze
Gilgamesh
13
4
11
4.63
L
5
5
5
1.5
L
Fenrir
2
9
9
0.72
L
Kukulkan
ISMFOFNabil
Kukulkan
6
8
3
0.94
W
2
3
12
2.67
W
Nu Wa
Olliv3r
Nu Wa
7
2
15
7.25
W
Hercules
TRIMAX15
Hercules
3
4
14
2.5
W
Neith
5
4
7
2.13
L
Chernobog
WhiteyBeBlazin
Chernobog
4
6
9
1.42
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,326
Damage
104,468
109,739
Taken
83,235
57,945
Mitigated
60,073
7,678
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DefhGaze
Gilgamesh
30,937
13,068
0
2,295
23,338
15,744
0
6,525
16,813
0
56,335
L
16,620
4,939
0
345
27,852
16,871
0
14,148
13,356
0
24,952
L
Fenrir
16,678
2,469
0
714
32,862
20,597
0
10,783
21,660
0
27,526
L
Kukulkan
ISMFOFNabil
Kukulkan
21,370
2,707
0
1,511
18,394
7,848
0
6,523
11,633
89,082
0
W
15,211
2,247
0
1,664
10,160
3,623
0
2,673
7,487
50,720
0
W
Nu Wa
Olliv3r
Nu Wa
28,747
8,138
675
2,434
10,216
3,601
0
2,050
8,166
52,307
0
W
Hercules
TRIMAX15
Hercules
17,473
4,948
0
7,580
28,783
33,101
0
7,043
21,740
0
32,579
W
Neith
12,100
4,940
0
583
10,738
4,004
0
3,986
6,752
0
32,359
L
Chernobog
WhiteyBeBlazin
Chernobog
19,751
15,817
0
5,108
23,906
10,844
0
8,668
14,966
0
59,507
L
907
60
0
0
6,725
1,785
0
2,456
4,141
10,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,314
Gold Earned
71,564
275
Minions Killed
283
7
Camps Cleared
12
1,201,599
Distance Traveled
1,415,496
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,263
1,162
37
3
5
314,304
0
L
Odin
13,531
967
13
1
2
282,911
0
L
Fenrir
13,129
938
9
1
1
315,685
0
L
Kukulkan
14,480
1,034
155
11
2
263,297
0
W
Sol
13,166
940
78
6
0
265,513
0
W
Nu Wa
15,524
1,109
63
5
2
265,013
0
W
Hercules
13,419
959
40
3
2
304,299
4
W
Neith
13,192
942
65
5
3
266,367
0
L
Chernobog
14,290
1,021
82
6
2
267,222
2
L
He Bo
10,884
777
16
1
0
72,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role