Player Matchup

Hercules
Hercules
BlueHairTOP
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
RaNdUm45
Chiron
Level 157
God Stats
21W - 25L
1,503 SR
Queue Stats
920W - 815L
1,674 Elo+
Solo
Ra
Ra
ShinwaRonin
Ra
Level 119
God Stats
0W - 2L
1,292 SR
Queue Stats
26W - 16L
1,688 Elo+
Party 1
Merlin
Merlin
TinyChibiTiger
Merlin
Level 102
God Stats
8W - 6L
1,608 SR
Queue Stats
209W - 202L
1,603 Elo+
Party 1
The Morrigan
The Morrigan
jzrobot
The Morrigan
Level 146
God Stats
9W - 17L
1,340 SR
Queue Stats
729W - 712L
1,602 Elo+
Solo
Team Averages
Level 130
1,449 SR
1,613 Elo+

VS

Team Averages
Level 134
1,572 SR
1,623 Elo+
Hachiman
Hachiman
AO Ramrod
Hachiman
Level 158
God Stats
7W - 9L
1,297 SR
Queue Stats
984W - 1,011L
1,547 Elo+
Solo
Cernunnos
Cernunnos
AppleBiscuits
Cernunnos
Level 112
God Stats
3W - 0L
1,841 SR
Queue Stats
86W - 45L
1,723 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LaurDar9
Cu Chulainn
Level 124
God Stats
4W - 3L
1,271 SR
Queue Stats
195W - 184L
1,303 Elo+
Solo
Yemoja
Yemoja
SteGreggles
Yemoja
Level 149
God Stats
3W - 0L
1,631 SR
Queue Stats
88W - 43L
1,771 Elo+
Party 2
Ares
Ares
TrueMudkip
Ares
Level 126
God Stats
1W - 0L
1,820 SR
Queue Stats
31W - 14L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlueHairTOP
Hercules
15
1 / 6 / 3
8,294
638
8,347
21,004
17,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
RaNdUm45
Chiron
15
3 / 5 / 2
8,915
686
16,816
13,129
5,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 2
8,009
616
6,852
11,106
6,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 8 / 3
8,492
653
19,681
14,660
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
jzrobot
The Morrigan
14
0 / 4 / 5
8,046
619
12,527
12,788
5,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AO Ramrod
Hachiman
17
4 / 1 / 16
10,092
776
19,065
13,130
7,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
AppleBiscuits
Cernunnos
19
9 / 0 / 13
10,979
845
18,065
12,928
7,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
LaurDar9
Cu Chulainn
17
5 / 2 / 17
10,646
819
16,544
20,652
19,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
15
2 / 1 / 20
9,345
719
2,163
14,724
19,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 1 / 17
10,849
835
13,451
22,730
31,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
108
5
Kills
25
26
Deaths
5
15
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AO Ramrod
Hachiman
4
1
16
12
W
Cernunnos
AppleBiscuits
Cernunnos
9
0
13
15.5
L
Hercules
BlueHairTOP
Hercules
1
6
3
0.42
W
Cu Chulainn
LaurDar9
Cu Chulainn
5
2
17
6.75
L
Chiron
RaNdUm45
Chiron
3
5
2
0.8
L
0
3
2
0.33
W
Yemoja
2
1
20
12
L
1
8
3
0.31
W
5
1
17
13.5
L
The Morrigan
jzrobot
The Morrigan
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,223
Damage
69,288
72,687
Taken
84,164
41,302
Mitigated
85,994
31,796
Healing
56,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AO Ramrod
Hachiman
19,065
6,080
1,401
643
13,130
7,779
2,850
7,338
5,792
0
52,526
W
Cernunnos
AppleBiscuits
Cernunnos
18,065
10,213
3,891
3,793
12,928
7,410
2,559
7,068
5,860
0
39,561
L
Hercules
BlueHairTOP
Hercules
8,347
1,346
2,398
4,667
21,004
17,313
0
3,614
17,215
89
8,734
W
Cu Chulainn
LaurDar9
Cu Chulainn
16,544
1,641
2,956
6,250
20,652
19,264
990
7,090
13,562
0
40,143
L
Chiron
RaNdUm45
Chiron
16,816
5,624
2,072
2,977
13,129
5,756
0
2,886
10,144
0
26,970
L
6,852
235
11,080
5,157
11,106
6,591
0
2,410
8,546
27,977
0
W
Yemoja
2,163
639
24,052
5,170
14,724
19,605
758
7,779
6,945
4,894
0
L
19,681
351
1,339
1,680
14,660
6,169
0
4,485
10,075
32,408
0
W
13,451
372
4,396
3,561
22,730
31,936
153
9,874
12,856
17,242
0
L
The Morrigan
jzrobot
The Morrigan
12,527
1,437
241
185
12,788
5,473
114
2,170
10,518
25,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,756
Gold Earned
51,911
132
Minions Killed
166
0
Camps Cleared
0
1,107,980
Distance Traveled
1,108,872
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,092
776
52
4
0
213,102
4
W
Cernunnos
10,979
845
43
3
0
219,853
1
L
Hercules
8,294
638
1
0
0
217,480
0
W
Cu Chulainn
10,646
819
59
5
0
253,527
3
L
Chiron
8,915
686
28
2
0
212,220
0
L
Ra
8,009
616
47
4
0
249,693
0
W
Yemoja
9,345
719
4
0
0
182,343
1
L
Merlin
8,492
653
25
2
0
197,691
1
W
Ares
10,849
835
8
1
0
240,047
0
L
The Morrigan
8,046
619
31
2
0
230,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role