Player Matchup

Ne Zha
Ne Zha
BenitOurense
Ne Zha
Level 118
God Stats
5W - 2L
1,677 SR
Queue Stats
347W - 323L
1,389 Elo+
Party 3
Chang'e
Chang'e
Hzawx
Chang'e
Level 143
God Stats
5W - 5L
1,476 SR
Queue Stats
154W - 111L
1,604 Elo+
Party 3
Artemis
Artemis
ZavalaPower
Artemis
Level 29
God Stats
54W - 42L
1,643 SR
Queue Stats
104W - 72L
1,556 Elo+
Party 3
Hades
Hades
erinfldr
Hades
Level 62
God Stats
2W - 7L
1,382 SR
Queue Stats
198W - 197L
1,509 Elo+
Party 4
Sun Wukong
Sun Wukong
lucyap00
Sun Wukong
Level 16
God Stats
5W - 5L
1,494 SR
Queue Stats
26W - 35L
1,426 Elo+
Party 4
Team Averages
Level 74
1,534 SR
1,497 Elo+

VS

Team Averages
Level 56
1,519 SR
1,497 Elo+
Hel
Hel
Higgzi
Hel
Level 67
God Stats
68W - 71L
1,500 SR
Queue Stats
196W - 181L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
RaucousMetal8
Cthulhu
Level 26
God Stats
9W - 9L
1,654 SR
Queue Stats
51W - 36L
1,523 Elo+
Party 1
Awilix
Awilix
Smithyboy013
Awilix
Level 87
God Stats
1W - 1L
1,301 SR
Queue Stats
189W - 159L
1,572 Elo+
Party 1
Vamana
Vamana
TheRedDeath EU
Vamana
Level 71
God Stats
0W - 1L
1,648 SR
Queue Stats
146W - 135L
1,541 Elo+
Party 1
Anhur
Anhur
david_doblas
Anhur
Level 29
God Stats
24W - 27L
1,493 SR
Queue Stats
344W - 373L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
8 / 4 / 1
11,812
562
13,125
15,538
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Hzawx
Chang'e
17
7 / 1 / 4
10,473
499
11,577
8,076
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
ZavalaPower
Artemis
19
4 / 3 / 7
12,142
578
15,458
13,951
5,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
erinfldr
Hades
15
0 / 3 / 6
9,595
457
3,625
13,339
6,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
lucyap00
Sun Wukong
20
11 / 3 / 2
12,770
608
18,075
17,962
21,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Higgzi
Hel
14
1 / 6 / 3
9,156
436
6,812
12,866
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
14
3 / 5 / 3
9,316
444
4,901
18,268
14,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
17
8 / 6 / 5
11,364
541
14,820
18,373
7,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 7 / 2
10,151
483
12,392
20,915
13,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 7 / 0
9,292
442
4,608
14,371
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
30
Kills
14
14
Deaths
31
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
8
4
1
2.13
L
Hel
Higgzi
Hel
1
6
3
0.42
W
Chang'e
Hzawx
Chang'e
7
1
4
9
L
Cthulhu
3
5
3
0.9
L
Awilix
8
6
5
1.75
L
0
7
2
0.14
W
Artemis
ZavalaPower
Artemis
4
3
7
2.5
L
2
7
0
0.29
W
Hades
erinfldr
Hades
0
3
6
1
W
Sun Wukong
lucyap00
Sun Wukong
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,860
Damage
43,533
68,866
Taken
84,793
43,670
Mitigated
44,453
31,286
Healing
22,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
13,125
5,493
0
6,515
15,538
6,521
824
1,611
13,707
0
97,322
L
Hel
Higgzi
Hel
6,812
1,282
2,629
4,264
12,866
4,069
67
3,001
9,741
40,495
0
W
Chang'e
Hzawx
Chang'e
11,577
489
2,769
5,408
8,076
3,463
380
1,662
6,378
50,896
0
L
Cthulhu
4,901
305
552
1,815
18,268
14,707
0
4,099
13,743
32,423
0
L
Awilix
14,820
7,003
0
4,824
18,373
7,645
13
2,592
15,637
0
71,882
L
12,392
4,892
0
5,936
20,915
13,733
632
1,356
19,471
0
72,792
W
Artemis
ZavalaPower
Artemis
15,458
8,328
0
5,852
13,951
5,573
339
1,077
12,874
0
103,730
L
4,608
2,148
0
2,286
14,371
4,299
0
3,232
10,999
0
42,902
W
Hades
erinfldr
Hades
3,625
450
170
4,847
13,339
6,212
1,116
5,401
7,565
35,312
0
W
Sun Wukong
lucyap00
Sun Wukong
18,075
4,415
0
5,725
17,962
21,901
0
1,297
16,629
0
87,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,792
Gold Earned
49,279
649
Minions Killed
483
0
Camps Cleared
0
2,066,696
Distance Traveled
1,929,157
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,812
562
142
7
0
471,517
7
L
Hel
9,156
436
88
4
0
321,703
3
W
Chang'e
10,473
499
85
4
0
432,318
4
L
Cthulhu
9,316
444
53
3
0
404,229
0
L
Awilix
11,364
541
109
5
0
418,285
0
L
Vamana
10,151
483
144
7
0
398,525
1
W
Artemis
12,142
578
164
8
0
376,510
6
L
Anhur
9,292
442
89
4
0
386,415
4
W
Hades
9,595
457
95
5
0
379,874
0
W
Sun Wukong
12,770
608
163
8
0
406,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role