Player Matchup

Heimdallr
Heimdallr
Alzardor
Heimdallr
Level 94
God Stats
7W - 4L
1,322 SR
Queue Stats
35W - 39L
1,474 Elo+
Party 1
Artio
Artio
Magmoor
Artio
Level 109
God Stats
18W - 8L
1,696 SR
Queue Stats
32W - 28L
1,549 Elo+
Party 1
Cerberus
Cerberus
Mathieu110
Cerberus
Level 144
God Stats
5W - 4L
1,517 SR
Queue Stats
183W - 164L
1,534 Elo+
Party 1
Loki
Loki
Naranjay
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Zemantis
Raijin
Level 64
God Stats
1W - 2L
1,679 SR
Queue Stats
7W - 11L
1,494 Elo+
Party 1
Team Averages
Level 111
1,543 SR
1,510 Elo+

VS

Team Averages
Level 110
1,475 SR
1,546 Elo+
Chronos
Chronos
D4rkStrid3r
Chronos
Level 146
God Stats
1W - 2L
1,305 SR
Queue Stats
164W - 165L
1,528 Elo+
Solo
Fafnir
Fafnir
JustWantToChill
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 53L
1,589 Elo+
Solo
Ganesha
Ganesha
Mercile55Max
Ganesha
Level 68
God Stats
6W - 5L
1,230 SR
Queue Stats
507W - 492L
1,537 Elo+
Solo
Izanami
Izanami
RObreja13
Izanami
Level 141
God Stats
1W - 3L
1,740 SR
Queue Stats
432W - 357L
1,511 Elo+
Solo
Mercury
Mercury
julinoyk97
Mercury
Level 126
God Stats
8W - 14L
1,600 SR
Queue Stats
259W - 229L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alzardor
Heimdallr
12
1 / 0 / 4
6,528
544
1,672
4,888
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
Magmoor
Artio
11
1 / 0 / 10
6,589
549
3,243
10,799
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Mathieu110
Cerberus
11
1 / 3 / 0
6,465
539
6,784
12,878
6,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
14
11 / 0 / 1
7,780
648
7,900
7,313
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
Zemantis
Raijin
11
0 / 2 / 6
6,148
512
4,180
5,697
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
D4rkStrid3r
Chronos
10
0 / 4 / 0
5,626
469
4,820
6,594
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 1
6,224
519
8,923
10,206
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Mercile55Max
Ganesha
9
0 / 2 / 2
5,885
490
3,863
6,971
2,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
RObreja13
Izanami
12
3 / 3 / 0
6,816
568
5,673
7,115
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
julinoyk97
Mercury
10
0 / 4 / 0
5,548
462
4,189
7,931
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
5
5
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alzardor
Heimdallr
1
0
4
3
L
Chronos
D4rkStrid3r
Chronos
0
4
0
0
L
2
1
1
2.5
W
Artio
Magmoor
Artio
1
0
10
6
W
Cerberus
Mathieu110
Cerberus
1
3
0
0.33
L
Ganesha
Mercile55Max
Ganesha
0
2
2
0.5
W
Loki
11
0
1
11.5
L
Izanami
RObreja13
Izanami
3
3
0
1
W
Raijin
Zemantis
Raijin
0
2
6
1.5
L
Mercury
julinoyk97
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,779
Damage
27,468
41,575
Taken
38,817
17,793
Mitigated
15,574
19,468
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alzardor
Heimdallr
1,672
535
0
3,021
4,888
1,407
751
1,893
2,995
0
39,586
L
Chronos
D4rkStrid3r
Chronos
4,820
1,668
0
1,742
6,594
1,682
0
800
5,768
34,842
0
L
8,923
3,083
0
5,066
10,206
6,446
0
5,960
4,246
28,164
0
W
Artio
Magmoor
Artio
3,243
627
702
4,834
10,799
5,871
372
3,492
7,307
16,056
0
W
Cerberus
Mathieu110
Cerberus
6,784
1,413
0
6,657
12,878
6,567
0
8,797
2,712
37,405
0
L
Ganesha
Mercile55Max
Ganesha
3,863
634
0
1,370
6,971
2,398
0
3,589
3,282
14,410
0
W
Loki
7,900
2,461
0
3,650
7,313
2,258
381
915
6,398
0
40,098
L
Izanami
RObreja13
Izanami
5,673
3,427
0
1,823
7,115
2,750
0
1,942
5,059
0
47,719
W
Raijin
Zemantis
Raijin
4,180
532
0
604
5,697
1,690
0
1,140
4,557
36,658
0
L
Mercury
julinoyk97
Mercury
4,189
1,619
0
205
7,931
2,298
0
1,594
6,255
0
33,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
30,099
371
Minions Killed
293
0
Camps Cleared
0
1,139,878
Distance Traveled
1,131,716
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,528
544
95
8
0
203,795
3
L
Chronos
5,626
469
72
6
0
215,065
5
L
Fafnir
6,224
519
44
4
0
239,548
2
W
Artio
6,589
549
19
2
0
234,954
3
W
Cerberus
6,465
539
94
8
0
201,016
2
L
Ganesha
5,885
490
8
1
0
223,080
3
W
Loki
7,780
648
80
7
0
273,577
5
L
Izanami
6,816
568
97
8
0
210,492
1
W
Raijin
6,148
512
83
7
0
226,536
4
L
Mercury
5,548
462
72
6
0
243,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role