Player Matchup

Ymir
Ymir
Ailfiss
Ymir
Level 26
God Stats
17W - 21L
1,558 SR
Queue Stats
85W - 97L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
Appukas
Tsukuyomi
Level 13
God Stats
5W - 7L
1,462 SR
Queue Stats
9W - 12L
1,674 Elo+
Solo
Bellona
Bellona
LGN1223
Bellona
Level 15
God Stats
8W - 10L
1,398 SR
Queue Stats
35W - 44L
1,527 Elo+
Solo
Anubis
Anubis
THCM1
Anubis
Level 15
God Stats
138W - 97L
1,663 SR
Queue Stats
152W - 132L
1,557 Elo+
Solo
Neith
Neith
wjeenk
Neith
Level 19
God Stats
3W - 3L
1,825 SR
Queue Stats
82W - 86L
1,557 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,574 Elo+

VS

Team Averages
Level 15
1,600 SR
1,697 Elo+
Ra
Ra
Gestört
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 2L
1,740 Elo+
Solo
Apollo
Apollo
Phillthekill
Apollo
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 4L
1,743 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shayerginja
Tsukuyomi
Level 29
God Stats
18W - 11L
2,000 SR
Queue Stats
91W - 74L
1,655 Elo+
Party 1
Thor
Thor
Tomdurin
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,743 Elo+
Party 2
Bellona
Bellona
VeryHotPotato
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 56L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ailfiss
Ymir
12
0 / 5 / 10
8,967
448
6,551
18,743
17,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Appukas
Tsukuyomi
19
12 / 3 / 4
12,165
608
11,936
11,771
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
LGN1223
Bellona
17
6 / 3 / 8
10,852
543
13,219
14,730
14,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
THCM1
Anubis
19
17 / 4 / 9
13,113
656
26,583
12,450
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
wjeenk
Neith
16
8 / 4 / 9
10,857
543
11,495
10,605
3,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 1
8,564
428
5,669
11,405
3,466
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
15
7 / 9 / 8
11,310
566
13,188
19,013
6,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Shayerginja
Tsukuyomi
15
3 / 9 / 6
9,556
478
9,411
19,905
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
11
3 / 10 / 5
8,194
410
5,912
15,452
4,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
14
3 / 5 / 4
8,717
436
9,809
18,995
10,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
43
Kills
19
19
Deaths
43
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ailfiss
Ymir
0
5
10
1
W
Tsukuyomi
Appukas
Tsukuyomi
12
3
4
4.67
L
3
10
1
0.35
W
Bellona
LGN1223
Bellona
6
3
8
3.33
L
Apollo
7
9
8
1.22
L
Tsukuyomi
Shayerginja
Tsukuyomi
3
9
6
0.67
W
Anubis
THCM1
Anubis
17
4
9
5.38
L
Thor
3
10
5
0.55
L
Bellona
3
5
4
1
W
Neith
wjeenk
Neith
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,784
Damage
43,989
68,299
Taken
84,770
48,191
Mitigated
30,658
21,990
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ailfiss
Ymir
6,551
1,001
0
4,539
18,743
17,591
0
457
18,286
21,038
0
W
Tsukuyomi
Appukas
Tsukuyomi
11,936
2,876
0
3,641
11,771
5,349
1,420
50
11,721
0
86,335
L
5,669
716
903
1,442
11,405
3,466
0
5,628
5,702
44,128
0
W
Bellona
LGN1223
Bellona
13,219
799
0
3,824
14,730
14,588
566
1,505
13,225
8,109
45,452
L
Apollo
13,188
7,564
0
3,554
19,013
6,013
286
9,476
9,462
0
51,809
L
Tsukuyomi
Shayerginja
Tsukuyomi
9,411
2,049
0
3,576
19,905
5,930
0
5,673
14,082
0
56,730
W
Anubis
THCM1
Anubis
26,583
702
0
6,235
12,450
7,045
928
2,589
9,771
97,844
0
L
Thor
5,912
2,000
0
685
15,452
4,689
69
5,355
10,072
0
27,648
L
Bellona
9,809
1,915
219
2,464
18,995
10,560
0
9,530
9,115
0
36,858
W
Neith
wjeenk
Neith
11,495
7,180
0
3,751
10,605
3,618
1,452
978
9,627
0
47,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,954
Gold Earned
46,341
460
Minions Killed
391
0
Camps Cleared
0
1,850,557
Distance Traveled
1,666,093
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,967
448
22
1
0
351,821
6
W
Tsukuyomi
12,165
608
125
6
0
406,240
2
L
Ra
8,564
428
86
4
0
278,379
6
W
Bellona
10,852
543
94
5
0
426,464
9
L
Apollo
11,310
566
85
4
0
322,274
2
L
Tsukuyomi
9,556
478
96
5
0
387,936
6
W
Anubis
13,113
656
125
6
0
319,951
0
L
Thor
8,194
410
40
2
0
312,228
2
L
Bellona
8,717
436
84
4
0
365,276
5
W
Neith
10,857
543
94
5
0
346,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role