Player Matchup

Jormungandr
Jormungandr
GaelMetal20h
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,586 Elo+
Party 3
Hou Yi
Hou Yi
Mad_Scythe_
Hou Yi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 213L
1,489 Elo+
Party 1
Chang'e
Chang'e
Mar2012zb
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
diegoherbej2021
Cerberus
Level 8
God Stats
0W - 3L
1,290 SR
Queue Stats
0W - 5L
991 Elo+
Party 3
Guan Yu
Guan Yu
mhmd_tu
Guan Yu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 150L
1,416 Elo+
Party 1
Team Averages
Level 10
1,458 SR
1,396 Elo+

VS

Team Averages
Level 22
1,558 SR
1,478 Elo+
Nox
Nox
Ei3 Ei3 Ei3
Nox
Level 27
God Stats
5W - 4L
1,515 SR
Queue Stats
150W - 61L
1,710 Elo+
Solo
Tiamat
Tiamat
Halvmane
Tiamat
Level 19
God Stats
56W - 59L
1,456 SR
Queue Stats
254W - 286L
1,429 Elo+
Party 2
Medusa
Medusa
MadMonkey1nc
Medusa
Level 22
God Stats
4W - 0L
1,800 SR
Queue Stats
81W - 85L
1,350 Elo+
Solo
Athena
Athena
ToastieBagel
Athena
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
248W - 274L
1,470 Elo+
Solo
Neith
Neith
ΨOAKΨ
Neith
Level 26
God Stats
41W - 52L
1,517 SR
Queue Stats
177W - 245L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GaelMetal20h
Jormungandr
16
1 / 15 / 5
10,831
833
7,562
28,276
30,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
17
5 / 2 / 2
12,504
962
22,438
16,610
6,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Mar2012zb
Chang'e
16
0 / 12 / 3
10,526
810
5,041
21,923
8,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
16
1 / 12 / 3
10,632
818
7,891
32,067
25,070
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
mhmd_tu
Guan Yu
17
1 / 9 / 6
11,366
874
10,811
22,091
23,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 32
12,639
972
19,514
6,229
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Halvmane
Tiamat
20
4 / 0 / 31
12,717
978
13,154
5,841
3,777
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
20
16 / 5 / 13
13,948
1,073
35,910
19,920
9,292
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
20
4 / 1 / 31
13,502
1,039
9,635
16,800
18,397
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
ΨOAKΨ
Neith
20
20 / 2 / 14
13,145
1,011
29,873
10,062
3,964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
169
8
Kills
48
50
Deaths
8
19
Assists
121
Player
Kills
Deaths
Assists
KDA
W
4
0
32
20
L
Jormungandr
GaelMetal20h
Jormungandr
1
15
5
0.23
W
Tiamat
Halvmane
Tiamat
4
0
31
19.5
W
Medusa
16
5
13
4.5
L
Hou Yi
5
2
2
3
L
Chang'e
Mar2012zb
Chang'e
0
12
3
0.13
W
Athena
4
1
31
19.5
L
Cerberus
1
12
3
0.21
L
Guan Yu
mhmd_tu
Guan Yu
1
9
6
0.44
W
Neith
ΨOAKΨ
Neith
20
2
14
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,743
Damage
108,086
120,967
Taken
58,852
93,817
Mitigated
38,339
7,107
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,514
1,401
0
542
6,229
2,909
0
3,182
3,047
31,614
0
L
Jormungandr
GaelMetal20h
Jormungandr
7,562
3,157
0
0
28,276
30,126
0
11,124
17,152
26,883
0
W
Tiamat
Halvmane
Tiamat
13,154
493
60
1,862
5,841
3,777
0
3,301
2,540
28,404
0
W
Medusa
35,910
26,782
0
2,204
19,920
9,292
0
4,699
15,221
0
53,408
L
Hou Yi
22,438
10,574
0
1,920
16,610
6,468
0
5,642
10,968
0
49,590
L
Chang'e
Mar2012zb
Chang'e
5,041
1,058
816
1,160
21,923
8,514
0
10,775
11,148
23,453
0
W
Athena
9,635
3,295
0
1,467
16,800
18,397
0
5,958
10,842
20,168
0
L
Cerberus
7,891
1,073
0
1,720
32,067
25,070
0
7,665
23,748
17,332
0
L
Guan Yu
mhmd_tu
Guan Yu
10,811
3,782
625
866
22,091
23,639
0
6,443
15,648
0
19,708
W
Neith
ΨOAKΨ
Neith
29,873
20,942
0
1,195
10,062
3,964
0
3,354
6,708
0
39,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,859
Gold Earned
65,951
165
Minions Killed
166
6
Camps Cleared
5
1,087,964
Distance Traveled
1,052,630
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,639
972
41
3
1
222,270
0
L
Jormungandr
10,831
833
29
2
0
188,727
0
W
Tiamat
12,717
978
26
2
0
234,405
0
W
Medusa
13,948
1,073
53
4
2
177,993
0
L
Hou Yi
12,504
962
59
5
3
233,334
0
L
Chang'e
10,526
810
46
4
0
202,328
0
W
Athena
13,502
1,039
15
1
1
243,903
0
L
Cerberus
10,632
818
16
1
1
210,065
3
L
Guan Yu
11,366
874
15
1
2
253,510
0
W
Neith
13,145
1,011
31
2
1
174,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role