Player Matchup

Bakasura
Bakasura
Ares1800
Bakasura
Level 28
God Stats
9W - 4L
1,509 SR
Queue Stats
62W - 55L
1,360 Elo+
Solo
Amaterasu
Amaterasu
KnockOut767
Amaterasu
Level 17
God Stats
4W - 2L
1,493 SR
Queue Stats
48W - 53L
1,411 Elo+
Solo
Yemoja
Yemoja
Puma OwO
Yemoja
Level 21
God Stats
2W - 0L
1,743 SR
Queue Stats
48W - 44L
1,392 Elo+
Solo
Loki
Loki
RD_DeadYuriPool
Loki
Level 15
God Stats
1W - 2L
1,193 SR
Queue Stats
8W - 21L
1,206 Elo+
Solo
Apollo
Apollo
VeganoDaLan
Apollo
Level 8
God Stats
3W - 2L
1,259 SR
Queue Stats
9W - 8L
1,279 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,330 Elo+

VS

Team Averages
Level 20
1,516 SR
1,403 Elo+
Ares
Ares
Messeder7
Ares
Level 5
God Stats
0W - 3L
1,568 SR
Queue Stats
0W - 4L
1,315 Elo+
Party 1
Nu Wa
Nu Wa
Panfini
Nu Wa
Level 29
God Stats
56W - 72L
1,430 SR
Queue Stats
187W - 213L
1,430 Elo+
Solo
Olorun
Olorun
Snake_BTX
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Pele
Pele
detectiveAvelana
Pele
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
208W - 260L
1,259 Elo+
Solo
Bellona
Bellona
y SpaarKzz
Bellona
Level 36
God Stats
8W - 8L
1,581 SR
Queue Stats
97W - 104L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ares1800
Bakasura
20
14 / 2 / 2
17,062
550
26,844
27,886
17,564
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
KnockOut767
Amaterasu
18
2 / 7 / 6
12,623
407
15,596
36,936
28,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Puma OwO
Yemoja
18
1 / 0 / 13
12,126
391
6,260
11,631
12,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 1 / 1
9,911
320
1,092
7,594
2,365
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
20
9 / 5 / 3
16,056
518
18,887
26,470
12,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 7 / 5
12,845
414
14,477
29,182
36,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Panfini
Nu Wa
20
3 / 3 / 1
13,858
447
36,542
12,367
4,849
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Snake_BTX
Olorun
13
0 / 18 / 2
10,022
323
3,256
21,729
5,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 3 / 0
9,855
318
5,017
7,115
2,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
y SpaarKzz
Bellona
20
7 / 3 / 3
14,988
483
28,702
31,887
41,084
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
28
Kills
15
15
Deaths
34
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ares1800
Bakasura
14
2
2
7.5
W
Amaterasu
KnockOut767
Amaterasu
2
7
6
0.71
L
Ares
2
7
5
0.64
L
Nu Wa
Panfini
Nu Wa
3
3
1
1.17
W
Yemoja
Puma OwO
Yemoja
1
0
13
7.5
W
2
1
1
2.5
L
Olorun
Snake_BTX
Olorun
0
18
2
0.06
W
Apollo
9
5
3
2.1
L
3
3
0
1
L
Bellona
y SpaarKzz
Bellona
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,679
Damage
87,994
110,517
Taken
102,280
73,404
Mitigated
90,936
45,751
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ares1800
Bakasura
26,844
17,177
0
7,343
27,886
17,564
5,635
12,357
15,529
0
136,823
W
Amaterasu
KnockOut767
Amaterasu
15,596
8,130
0
10,957
36,936
28,696
272
18,777
18,159
0
58,820
L
Ares
14,477
785
0
1,146
29,182
36,931
349
2,294
25,648
53,277
0
L
Nu Wa
Panfini
Nu Wa
36,542
5,390
948
1,660
12,367
4,849
2,522
787
11,503
134,674
0
W
Yemoja
Puma OwO
Yemoja
6,260
2,250
17,445
3,741
11,631
12,698
1,014
8,232
3,399
23,781
0
W
1,092
378
0
722
7,594
2,365
0
3,177
4,417
0
12,952
L
Olorun
Snake_BTX
Olorun
3,256
1,923
0
3,888
21,729
5,895
1,300
127
21,090
43,674
0
W
Apollo
18,887
9,145
0
5,543
26,470
12,081
6,928
11,732
14,738
0
119,767
L
5,017
1,539
0
455
7,115
2,177
0
178
6,897
0
27,447
L
Bellona
y SpaarKzz
Bellona
28,702
14,194
0
4,876
31,887
41,084
3,135
2,874
27,820
0
113,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,778
Gold Earned
61,568
603
Minions Killed
532
0
Camps Cleared
0
2,369,122
Distance Traveled
2,424,516
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,062
550
254
8
0
596,438
0
W
Amaterasu
12,623
407
89
3
0
542,909
2
L
Ares
12,845
414
55
2
0
530,956
1
L
Nu Wa
13,858
447
182
6
0
531,988
1
W
Yemoja
12,126
391
42
1
0
540,966
1
W
Loki
9,911
320
35
1
0
186,251
1
L
Olorun
10,022
323
55
2
0
479,425
3
W
Apollo
16,056
518
183
6
0
502,558
1
L
Pele
9,855
318
47
2
0
324,434
1
L
Bellona
14,988
483
193
6
0
557,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role