Player Matchup

Kali
Kali
LyK1D
Kali
Level 66
God Stats
0W - 3L
1,109 SR
Queue Stats
110W - 119L
1,415 Elo+
Solo
Terra
Terra
OnlineHermit
Terra
Level 146
God Stats
16W - 14L
1,705 SR
Queue Stats
150W - 152L
1,523 Elo+
Party 2
Ullr
Ullr
VIRT0US
Ullr
Level 148
God Stats
23W - 23L
1,596 SR
Queue Stats
166W - 161L
1,550 Elo+
Party 2
Tyr
Tyr
Virno_ET_38
Tyr
Level 63
God Stats
21W - 38L
1,419 SR
Queue Stats
117W - 289L
1,260 Elo+
Party 1
Scylla
Scylla
frz4_X_TN_EsT_X
Scylla
Level 47
God Stats
2W - 9L
1,099 SR
Queue Stats
64W - 206L
1,166 Elo+
Party 1
Team Averages
Level 94
1,385 SR
1,383 Elo+

VS

Team Averages
Level 92
1,490 SR
1,483 Elo+
Rama
Rama
Black21Jack
Rama
Level 86
God Stats
1W - 2L
1,688 SR
Queue Stats
29W - 35L
1,440 Elo+
Solo
Mercury
Mercury
Caernum
Mercury
Level 111
God Stats
6W - 5L
1,578 SR
Queue Stats
250W - 272L
1,438 Elo+
Solo
Hera
Hera
Hantelis
Hera
Level 153
God Stats
1W - 2L
1,203 SR
Queue Stats
148W - 144L
1,500 Elo+
Solo
Fafnir
Fafnir
Nat2uru
Fafnir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,415 Elo+
Solo
Bellona
Bellona
Rickay
Bellona
Level 63
God Stats
4W - 3L
1,482 SR
Queue Stats
64W - 37L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
LyK1D
Kali
12
0 / 4 / 2
8,117
387
1,666
14,853
6,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 4 / 5
9,988
476
10,904
21,901
19,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
VIRT0US
Ullr
15
6 / 7 / 6
9,827
468
13,865
17,941
6,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 2
9,351
445
10,935
20,876
19,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 2
8,134
387
2,469
10,586
5,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
9,269
441
4,927
10,525
2,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Caernum
Mercury
15
5 / 4 / 8
10,142
483
10,633
12,612
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
18
13 / 1 / 10
12,516
596
33,891
13,614
5,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Nat2uru
Fafnir
13
1 / 3 / 9
10,101
481
6,773
13,839
11,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Rickay
Bellona
16
1 / 1 / 7
11,802
562
10,632
13,827
9,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
15
Kills
23
23
Deaths
15
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
6
6
1
W
Mercury
Caernum
Mercury
5
4
8
2.25
W
Hera
13
1
10
18
L
Kali
LyK1D
Kali
0
4
2
0.25
W
Fafnir
Nat2uru
Fafnir
1
3
9
1.83
L
6
4
5
2.13
W
Bellona
Rickay
Bellona
1
1
7
4.5
L
Ullr
VIRT0US
Ullr
6
7
6
1.29
L
2
3
2
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,839
Damage
66,856
86,157
Taken
64,417
57,777
Mitigated
34,594
21,057
Healing
17,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,927
3,996
200
2,312
10,525
2,743
2,182
2,441
8,084
0
39,195
W
Mercury
Caernum
Mercury
10,633
6,326
0
2,342
12,612
4,481
65
2,535
10,077
0
38,490
W
Hera
33,891
6,941
684
6,747
13,614
5,856
2,875
4,587
9,027
102,588
0
L
Kali
LyK1D
Kali
1,666
973
0
1,256
14,853
6,976
0
6,365
8,286
0
48,816
W
Fafnir
Nat2uru
Fafnir
6,773
2,326
0
2,719
13,839
11,531
2
3,034
10,805
22,564
0
L
10,904
1,186
1,942
5,047
21,901
19,320
0
12,093
9,568
44,251
0
W
Bellona
Rickay
Bellona
10,632
1,549
0
2,816
13,827
9,983
712
776
13,051
0
47,098
L
Ullr
VIRT0US
Ullr
13,865
7,461
0
3,311
17,941
6,863
0
9,825
7,835
0
58,678
L
10,935
1,792
0
6,609
20,876
19,134
472
6,725
13,955
0
46,378
L
2,469
513
0
2,892
10,586
5,484
663
4,427
5,849
25,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,417
Gold Earned
53,830
381
Minions Killed
381
0
Camps Cleared
0
1,789,737
Distance Traveled
1,957,747
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,269
441
58
3
0
342,903
0
W
Mercury
10,142
483
73
3
0
479,832
1
W
Hera
12,516
596
142
7
0
396,005
7
L
Kali
8,117
387
77
4
0
320,695
2
W
Fafnir
10,101
481
25
1
0
343,623
5
L
Terra
9,988
476
52
2
0
409,286
7
W
Bellona
11,802
562
83
4
0
395,384
1
L
Ullr
9,827
468
109
5
0
340,888
4
L
Tyr
9,351
445
96
5
0
410,744
1
L
Scylla
8,134
387
47
2
0
308,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role