Player Matchup

Medusa
Medusa
DaedrA225
Medusa
Level 28
God Stats
22W - 19L
1,525 SR
Queue Stats
425W - 405L
1,533 Elo+
Solo
Ymir
Ymir
Ethan0805
Ymir
Level 10
God Stats
7W - 2L
1,500 SR
Queue Stats
234W - 198L
1,362 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JewDestroyer0911
Tsukuyomi
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
58W - 48L
1,246 Elo+
Party 1
Ra
Ra
YaLight
Ra
Level 7
God Stats
1W - 0L
1,430 SR
Queue Stats
8W - 7L
1,531 Elo+
Solo
Chaac
Chaac
kíllbláckpéóple
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,490 Elo+
Party 1
Team Averages
Level 14
1,491 SR
1,433 Elo+

VS

Team Averages
Level 24
1,469 SR
1,522 Elo+
Medusa
Medusa
AsliHunt
Medusa
Level 17
God Stats
171W - 191L
1,350 SR
Queue Stats
179W - 202L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
Graaape
Erlang Shen
Level 28
God Stats
20W - 17L
1,442 SR
Queue Stats
116W - 120L
1,437 Elo+
Solo
Scylla
Scylla
Regnis
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,610 Elo+
Solo
Geb
Geb
TUBALIBRE123
Geb
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
434W - 373L
1,588 Elo+
Solo
Hou Yi
Hou Yi
VokneZ
Hou Yi
Level 28
God Stats
10W - 10L
1,551 SR
Queue Stats
50W - 50L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaedrA225
Medusa
12
7 / 5 / 2
7,274
560
8,923
8,818
2,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 1 / 4
6,137
472
3,415
6,141
2,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
12
0 / 2 / 0
6,653
512
3,008
8,271
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 1 / 0
7,080
545
2,114
4,856
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 0 / 2
8,485
653
12,991
12,906
10,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsliHunt
Medusa
10
2 / 6 / 3
6,460
497
5,132
7,857
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Graaape
Erlang Shen
9
5 / 2 / 1
6,301
485
4,516
7,203
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Regnis
Scylla
12
1 / 1 / 1
6,765
520
3,127
5,038
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 3
6,119
471
3,458
10,090
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
VokneZ
Hou Yi
8
0 / 8 / 0
5,474
421
2,943
10,660
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
20
Kills
9
9
Deaths
20
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
AsliHunt
Medusa
2
6
3
0.58
W
Medusa
DaedrA225
Medusa
7
5
2
1.6
W
Ymir
1
1
4
3
L
Erlang Shen
Graaape
Erlang Shen
5
2
1
2.75
W
Tsukuyomi
0
2
0
0
L
Scylla
Regnis
Scylla
1
1
1
1.5
L
1
3
3
0.83
L
Hou Yi
VokneZ
Hou Yi
0
8
0
0
W
1
1
0
1
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,451
Damage
19,176
40,992
Taken
40,848
20,595
Mitigated
14,236
15,580
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AsliHunt
Medusa
5,132
2,106
0
1,230
7,857
1,911
0
1,010
6,847
0
28,704
W
Medusa
DaedrA225
Medusa
8,923
5,424
183
2,366
8,818
2,859
0
1,443
7,375
0
36,626
W
Ymir
3,415
833
222
1,334
6,141
2,788
149
1,188
4,953
27,264
0
L
Erlang Shen
Graaape
Erlang Shen
4,516
2,447
0
727
7,203
2,406
0
1,399
5,696
0
18,316
W
Tsukuyomi
3,008
493
0
2,574
8,271
2,955
377
1,568
6,556
0
37,589
L
Scylla
Regnis
Scylla
3,127
604
0
907
5,038
1,335
0
501
4,447
42,226
0
L
3,458
721
0
2,260
10,090
5,236
0
2,385
7,669
17,703
0
L
Hou Yi
VokneZ
Hou Yi
2,943
1,716
0
1,412
10,660
3,348
924
0
10,660
0
24,503
W
2,114
187
165
1,130
4,856
1,699
0
1,183
3,557
43,799
0
W
12,991
3,903
0
7,606
12,906
10,294
688
906
11,966
0
55,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
31,119
396
Minions Killed
250
0
Camps Cleared
0
1,295,947
Distance Traveled
1,186,423
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,460
497
50
4
0
217,235
4
W
Medusa
7,274
560
50
4
0
234,969
4
W
Ymir
6,137
472
47
4
0
236,419
0
L
Erlang Shen
6,301
485
32
2
0
294,141
3
W
Tsukuyomi
6,653
512
86
7
0
256,503
1
L
Scylla
6,765
520
93
7
0
249,046
6
L
Geb
6,119
471
22
2
0
234,407
6
L
Hou Yi
5,474
421
53
4
0
191,594
0
W
Ra
7,080
545
107
8
0
266,734
0
W
Chaac
8,485
653
106
8
0
301,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role