Player Matchup

Merlin
Merlin
GAMEFUEL
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
HarleyEmo
Set
Level 28
God Stats
12W - 31L
1,500 SR
Queue Stats
77W - 105L
1,480 Elo+
Solo
Heimdallr
Heimdallr
LAméricain
Heimdallr
Level 25
God Stats
0W - 1L
1,672 SR
Queue Stats
21W - 40L
1,302 Elo+
Solo
Jormungandr
Jormungandr
SrHotson
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
jujuqp
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,456 Elo+

VS

Team Averages
Level 22
1,518 SR
1,474 Elo+
Ares
Ares
Fumoufu
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,139 Elo+
Solo
Vulcan
Vulcan
KhronicRob
Vulcan
Level 24
God Stats
10W - 6L
1,500 SR
Queue Stats
188W - 197L
1,517 Elo+
Solo
Ra
Ra
TerraVolt5
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
xVandiaS1
Skadi
Level 22
God Stats
19W - 13L
1,592 SR
Queue Stats
81W - 61L
1,514 Elo+
Solo
Nemesis
Nemesis
yaoifanboy1
Nemesis
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GAMEFUEL
Merlin
11
1 / 12 / 0
6,841
456
1,977
10,568
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
6,122
408
2,224
6,336
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
LAméricain
Heimdallr
11
2 / 9 / 0
7,009
467
2,925
11,749
3,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
SrHotson
Jormungandr
9
1 / 4 / 2
6,348
423
4,325
10,765
5,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
jujuqp
Ares
5
0 / 6 / 0
4,941
329
1,898
5,656
2,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fumoufu
Ares
13
4 / 0 / 8
9,317
621
4,500
11,014
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
KhronicRob
Vulcan
16
10 / 1 / 2
10,444
696
8,834
5,566
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 8
8,670
578
3,755
4,318
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
xVandiaS1
Skadi
17
9 / 0 / 2
10,668
711
7,892
3,627
1,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
yaoifanboy1
Nemesis
12
5 / 2 / 5
8,483
566
5,693
10,532
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
5
Kills
31
34
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
Fumoufu
Ares
4
0
8
8
L
Merlin
GAMEFUEL
Merlin
1
12
0
0.08
L
1
3
0
0.33
W
Vulcan
KhronicRob
Vulcan
10
1
2
11
L
Heimdallr
LAméricain
Heimdallr
2
9
0
0.22
L
Jormungandr
SrHotson
Jormungandr
1
4
2
0.5
W
3
2
8
3.5
L
Ares
jujuqp
Ares
0
6
0
0
W
Skadi
xVandiaS1
Skadi
9
0
2
10
W
Nemesis
yaoifanboy1
Nemesis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,349
Damage
30,674
45,074
Taken
35,057
17,131
Mitigated
20,562
2,686
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Fumoufu
Ares
4,500
485
0
1,484
11,014
10,350
756
1,052
9,938
16,632
0
L
Merlin
GAMEFUEL
Merlin
1,977
841
0
0
10,568
3,647
646
4,410
5,838
27,981
0
L
2,224
809
0
1,089
6,336
1,690
0
1,966
4,302
0
15,867
W
Vulcan
KhronicRob
Vulcan
8,834
2,381
23
1,597
5,566
2,192
1,567
2,771
2,643
49,432
0
L
Heimdallr
LAméricain
Heimdallr
2,925
1,322
0
0
11,749
3,856
0
2,592
9,109
0
32,695
L
Jormungandr
SrHotson
Jormungandr
4,325
1,151
6
1,591
10,765
5,662
48
4,473
6,052
22,296
0
W
3,755
667
320
40
4,318
1,511
1,043
2,067
2,235
27,665
0
L
Ares
jujuqp
Ares
1,898
437
0
0
5,656
2,276
0
2,772
2,684
5,147
0
W
Skadi
xVandiaS1
Skadi
7,892
3,696
0
375
3,627
1,325
9,246
176
3,451
0
81,762
W
Nemesis
yaoifanboy1
Nemesis
5,693
3,455
0
3,300
10,532
5,184
2,602
1,940
8,590
0
33,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
47,582
207
Minions Killed
406
0
Camps Cleared
0
1,056,154
Distance Traveled
1,480,767
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,317
621
26
2
0
357,014
3
L
Merlin
6,841
456
66
4
0
231,603
0
L
Set
6,122
408
38
3
0
200,632
0
W
Vulcan
10,444
696
99
7
0
246,036
0
L
Heimdallr
7,009
467
58
4
0
238,395
1
L
Jormungandr
6,348
423
34
2
0
253,368
1
W
Ra
8,670
578
56
4
0
232,005
1
L
Ares
4,941
329
11
1
0
132,156
3
W
Skadi
10,668
711
168
11
0
294,464
3
W
Nemesis
8,483
566
57
4
0
351,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role