Player Matchup

Chang'e
Chang'e
Belsev
Chang'e
Level 48
God Stats
34W - 16L
1,714 SR
Queue Stats
52W - 35L
1,601 Elo+
Party 2
Vamana
Vamana
FiyaFlame
Vamana
Level 67
God Stats
1W - 1L
1,696 SR
Queue Stats
166W - 125L
1,598 Elo+
Party 2
Thanatos
Thanatos
LiveGame555
Thanatos
Level 95
God Stats
4W - 4L
1,423 SR
Queue Stats
106W - 91L
1,526 Elo+
Party 2
Team Averages
Level 70
1,611 SR
1,575 Elo+

VS

Team Averages
Level 100
1,528 SR
1,516 Elo+
Nemesis
Nemesis
Kirieki
Nemesis
Level 85
God Stats
5W - 2L
1,378 SR
Queue Stats
61W - 62L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
NinjaKoala490
Gilgamesh
Level 136
God Stats
14W - 9L
1,709 SR
Queue Stats
292W - 189L
1,652 Elo+
Party 1
Discordia
Discordia
SharpCherry
Discordia
Level 79
God Stats
12W - 11L
1,496 SR
Queue Stats
224W - 307L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Belsev
Chang'e
14
2 / 6 / 6
10,550
621
12,933
17,534
6,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Vamana
FiyaFlame
Vamana
15
5 / 3 / 5
11,955
703
13,244
19,300
24,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
LiveGame555
Thanatos
14
4 / 8 / 5
11,562
680
10,395
19,880
8,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kirieki
Nemesis
14
5 / 3 / 10
11,742
691
13,461
16,629
11,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
NinjaKoala490
Gilgamesh
17
6 / 3 / 11
12,233
720
18,824
19,711
17,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
SharpCherry
Discordia
15
6 / 5 / 10
12,024
707
16,262
10,125
3,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
11
Kills
17
17
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Belsev
Chang'e
2
6
6
0.83
L
Vamana
FiyaFlame
Vamana
5
3
5
2.5
W
Nemesis
Kirieki
Nemesis
5
3
10
3.33
L
Thanatos
LiveGame555
Thanatos
4
8
5
0.81
W
Gilgamesh
NinjaKoala490
Gilgamesh
6
3
11
3.83
W
Discordia
SharpCherry
Discordia
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,572
Damage
48,547
56,714
Taken
46,465
39,753
Mitigated
31,838
30,946
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Belsev
Chang'e
12,933
1,343
8,122
7,998
17,534
6,831
1,003
4,521
13,013
51,554
0
L
Vamana
FiyaFlame
Vamana
13,244
4,963
1,170
5,294
19,300
24,349
400
7,789
11,511
0
36,885
W
Nemesis
Kirieki
Nemesis
13,461
7,650
0
4,940
16,629
11,027
945
4,554
12,075
0
38,413
L
Thanatos
LiveGame555
Thanatos
10,395
2,691
0
8,362
19,880
8,573
549
4,080
15,800
0
44,338
W
Gilgamesh
NinjaKoala490
Gilgamesh
18,824
6,019
0
4,422
19,711
17,640
1,465
5,546
14,165
0
68,497
W
Discordia
SharpCherry
Discordia
16,262
539
584
1,663
10,125
3,171
1,149
2,878
7,247
43,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,067
Gold Earned
35,999
159
Minions Killed
163
0
Camps Cleared
0
978,647
Distance Traveled
983,836
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,550
621
52
3
0
316,864
3
L
Vamana
11,955
703
47
3
0
351,336
3
W
Nemesis
11,742
691
40
2
0
330,184
0
L
Thanatos
11,562
680
60
4
0
310,447
0
W
Gilgamesh
12,233
720
86
5
0
347,453
1
W
Discordia
12,024
707
37
2
0
306,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role