Player Matchup

Odin
Odin
ErBuho
Odin
Level 16
God Stats
7W - 3L
1,311 SR
Queue Stats
44W - 50L
1,361 Elo+
Party 1
Izanami
Izanami
Silennnce
Izanami
Level 17
God Stats
10W - 5L
1,592 SR
Queue Stats
21W - 18L
1,385 Elo+
Party 1
Ymir
Ymir
SrCreepete
Ymir
Level 25
God Stats
4W - 3L
1,331 SR
Queue Stats
17W - 18L
1,277 Elo+
Party 1
Raijin
Raijin
axusplay
Raijin
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,450 Elo+
Party 1
Thor
Thor
manngr612
Thor
Level 15
God Stats
12W - 10L
1,441 SR
Queue Stats
25W - 25L
1,443 Elo+
Party 1
Team Averages
Level 18
1,435 SR
1,383 Elo+

VS

Team Averages
Level 20
1,458 SR
1,429 Elo+
Chang'e
Chang'e
ChibiMouette
Chang'e
Level 26
God Stats
42W - 50L
1,280 SR
Queue Stats
464W - 500L
1,515 Elo+
Party 2
Olorun
Olorun
KijowyBanan
Olorun
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 39L
1,231 Elo+
Solo
Nemesis
Nemesis
Ozaru1123
Nemesis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 28L
1,481 Elo+
Solo
Ra
Ra
SatanLuiMM
Ra
Level 26
God Stats
17W - 21L
1,442 SR
Queue Stats
508W - 531L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
veNNuz1337
Sun Wukong
Level 18
God Stats
17W - 15L
1,568 SR
Queue Stats
164W - 169L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ErBuho
Odin
17
2 / 2 / 15
11,261
469
8,211
14,846
13,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Silennnce
Izanami
20
14 / 1 / 6
15,942
664
21,774
15,058
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 0 / 28
13,100
546
11,982
18,535
21,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
axusplay
Raijin
19
9 / 5 / 17
12,804
534
21,329
16,816
7,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
20
13 / 2 / 12
14,025
584
17,164
17,138
7,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChibiMouette
Chang'e
14
2 / 11 / 1
9,232
385
9,117
18,955
7,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
15
2 / 8 / 4
9,914
413
7,215
17,179
5,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ozaru1123
Nemesis
15
1 / 7 / 2
10,311
430
5,554
23,229
8,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 11 / 1
9,805
409
9,742
17,229
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
veNNuz1337
Sun Wukong
19
3 / 5 / 0
12,021
501
9,200
24,189
14,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
18
42
Kills
10
10
Deaths
42
78
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ChibiMouette
Chang'e
2
11
1
0.23
W
Odin
ErBuho
Odin
2
2
15
4.75
L
Olorun
2
8
4
0.5
L
Nemesis
Ozaru1123
Nemesis
1
7
2
0.29
L
2
11
1
0.23
W
Izanami
Silennnce
Izanami
14
1
6
17
W
4
0
28
18
W
Raijin
axusplay
Raijin
9
5
17
3.5
W
Thor
13
2
12
9.5
L
Sun Wukong
veNNuz1337
Sun Wukong
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,460
Damage
40,828
82,393
Taken
100,781
56,265
Mitigated
40,160
28,777
Healing
18,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ChibiMouette
Chang'e
9,117
866
3,893
2,724
18,955
7,760
0
7,504
11,001
32,520
0
W
Odin
ErBuho
Odin
8,211
1,595
0
4,475
14,846
13,366
1,396
3,233
11,453
0
43,372
L
Olorun
7,215
4,096
226
2,591
17,179
5,289
684
7,889
8,741
45,666
0
L
Nemesis
Ozaru1123
Nemesis
5,554
1,794
0
765
23,229
8,196
0
8,356
14,431
0
72,006
L
9,742
678
448
1,604
17,229
4,599
0
4,279
12,790
43,818
0
W
Izanami
Silennnce
Izanami
21,774
17,469
0
9,044
15,058
6,559
10,739
3,154
11,535
0
157,010
W
11,982
693
0
4,672
18,535
21,257
492
7,717
10,029
31,258
0
W
Raijin
axusplay
Raijin
21,329
1,931
290
4,676
16,816
7,240
1,742
6,425
10,045
69,037
0
W
Thor
17,164
2,895
0
5,620
17,138
7,843
1,361
3,685
12,685
0
105,880
L
Sun Wukong
veNNuz1337
Sun Wukong
9,200
938
0
6,675
24,189
14,316
150
3,712
19,932
0
78,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,132
Gold Earned
51,283
635
Minions Killed
453
0
Camps Cleared
0
2,334,038
Distance Traveled
2,036,175
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,232
385
52
2
0
388,185
2
W
Odin
11,261
469
63
3
0
496,183
1
L
Olorun
9,914
413
86
4
0
344,835
0
L
Nemesis
10,311
430
102
4
0
477,346
0
L
Ra
9,805
409
70
3
0
362,190
0
W
Izanami
15,942
664
247
10
0
443,899
3
W
Ymir
13,100
546
37
2
0
484,970
1
W
Raijin
12,804
534
113
5
0
435,462
0
W
Thor
14,025
584
175
7
0
473,524
1
L
Sun Wukong
12,021
501
143
6
0
463,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role