Player Matchup

Chiron
Chiron
DarthDaddy69
Chiron
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
301W - 314L
1,470 Elo+
Party 1
Vamana
Vamana
II JACKL3 II
Vamana
Level 90
God Stats
10W - 12L
1,894 SR
Queue Stats
890W - 905L
1,433 Elo+
Solo
Heimdallr
Heimdallr
KingPomeranian
Heimdallr
Level 109
God Stats
1W - 2L
1,201 SR
Queue Stats
113W - 102L
1,446 Elo+
Solo
Terra
Terra
ROSSENGAN2632
Terra
Level 126
God Stats
6W - 6L
1,321 SR
Queue Stats
388W - 394L
1,480 Elo+
Party 1
Janus
Janus
sugerdabby
Janus
Level 70
God Stats
7W - 5L
1,468 SR
Queue Stats
216W - 210L
1,475 Elo+
Party 1
Team Averages
Level 104
1,477 SR
1,461 Elo+

VS

Team Averages
Level 87
1,464 SR
1,416 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
DANGER_NINJAjlj
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,258 Elo+
Solo
Nox
Nox
iDarknessX
Nox
Level 139
God Stats
14W - 11L
1,292 SR
Queue Stats
822W - 905L
1,393 Elo+
Solo
Jing Wei
Jing Wei
ktthecrab
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Terra
Terra
kyokobaby
Terra
Level 89
God Stats
1W - 2L
1,525 SR
Queue Stats
143W - 167L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
6 / 4 / 14
12,915
718
14,531
17,307
8,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
19
4 / 6 / 16
12,528
696
12,648
25,164
22,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
KingPomeranian
Heimdallr
19
4 / 5 / 17
12,387
688
13,297
16,781
8,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 4 / 17
12,100
672
11,114
21,652
26,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
20
11 / 4 / 12
13,928
774
27,594
18,635
7,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
5 / 7 / 12
12,884
716
21,945
15,250
6,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
17
0 / 6 / 11
10,585
588
8,802
18,247
10,825
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 4 / 9
12,887
716
19,558
12,681
6,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
ktthecrab
Jing Wei
20
8 / 7 / 6
14,247
792
20,065
20,244
10,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
kyokobaby
Terra
17
1 / 6 / 11
10,772
598
8,332
21,847
31,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
70
30
Kills
21
23
Deaths
30
76
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
7
12
1.57
L
Poseidon
0
6
11
0.92
W
Chiron
6
4
14
3.25
W
Vamana
4
6
16
2
W
Heimdallr
KingPomeranian
Heimdallr
4
5
17
2.5
W
5
4
17
3.38
L
7
4
9
2.88
L
Jing Wei
ktthecrab
Jing Wei
8
7
6
1.57
L
Terra
kyokobaby
Terra
1
6
11
1.08
W
Janus
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,184
Damage
78,702
99,539
Taken
88,269
73,501
Mitigated
65,443
45,651
Healing
26,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
21,945
473
867
1,054
15,250
6,545
750
8,495
6,750
44,365
0
L
Poseidon
8,802
1,481
0
500
18,247
10,825
402
8,633
9,614
17,499
0
W
Chiron
14,531
5,363
3,833
4,905
17,307
8,336
1,249
8,451
8,696
0
24,769
W
Vamana
12,648
5,196
1,469
6,766
25,164
22,817
167
14,751
10,015
0
28,909
W
Heimdallr
KingPomeranian
Heimdallr
13,297
2,742
2,188
2,140
16,781
8,429
2,033
8,729
7,916
0
36,766
W
11,114
1,712
9,957
7,363
21,652
26,042
795
13,057
8,150
24,512
0
L
19,558
81
2,711
2,781
12,681
6,450
537
4,776
7,905
37,361
0
L
Jing Wei
ktthecrab
Jing Wei
20,065
15,580
3,027
5,595
20,244
10,242
269
8,085
12,159
0
55,131
L
Terra
kyokobaby
Terra
8,332
1,540
5,971
3,506
21,847
31,381
0
8,717
13,130
13,938
0
W
Janus
27,594
526
2,686
4,344
18,635
7,877
1,055
12,148
6,125
50,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,858
Gold Earned
61,375
178
Minions Killed
184
0
Camps Cleared
0
1,588,650
Distance Traveled
1,719,633
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,884
716
50
3
0
302,880
0
L
Poseidon
10,585
588
16
1
0
325,861
1
W
Chiron
12,915
718
26
1
0
319,869
0
W
Vamana
12,528
696
26
1
0
356,547
2
W
Heimdallr
12,387
688
54
3
0
293,692
1
W
Terra
12,100
672
21
1
0
313,315
0
L
Nox
12,887
716
37
2
0
368,207
0
L
Jing Wei
14,247
792
68
4
0
335,171
0
L
Terra
10,772
598
13
1
0
387,514
1
W
Janus
13,928
774
51
3
0
305,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role