Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Crunzbatsu
Ah Muzen Cab
Level 153
God Stats
2W - 8L
1,501 SR
Queue Stats
156W - 158L
1,638 Elo+
Party 1
Kali
Kali
Jebatsu
Kali
Level 158
God Stats
24W - 8L
1,898 SR
Queue Stats
231W - 203L
1,669 Elo+
Party 1
Nike
Nike
Raptbatsu
Nike
Level 145
God Stats
65W - 62L
1,574 SR
Queue Stats
190W - 182L
1,652 Elo+
Party 1
Sylvanus
Sylvanus
Toadore
Sylvanus
Level 124
God Stats
1W - 1L
1,744 SR
Queue Stats
22W - 22L
1,470 Elo+
Party 1
Hel
Hel
VirgoLiz
Hel
Level 145
God Stats
9W - 6L
1,741 SR
Queue Stats
163W - 151L
1,653 Elo+
Party 1
Team Averages
Level 145
1,692 SR
1,616 Elo+

VS

Team Averages
Level 136
1,549 SR
1,595 Elo+
Serqet
Serqet
Fijiqil
Serqet
Level 158
God Stats
21W - 18L
1,428 SR
Queue Stats
537W - 554L
1,572 Elo+
Solo
Pele
Pele
OziméX
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Prototype9881
Neith
Level 148
God Stats
16W - 4L
1,626 SR
Queue Stats
713W - 637L
1,558 Elo+
Solo
Kukulkan
Kukulkan
Saiyajin53
Kukulkan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,711 Elo+
Party 2
Ares
Ares
fatlesswhistle
Ares
Level 127
God Stats
15W - 10L
1,689 SR
Queue Stats
159W - 151L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crunzbatsu
Ah Muzen Cab
17
0 / 7 / 3
10,703
487
9,645
21,016
7,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
Jebatsu
Kali
17
5 / 7 / 2
11,001
500
11,632
21,680
10,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
18
1 / 5 / 6
11,105
505
9,419
17,940
13,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Toadore
Sylvanus
13
1 / 9 / 1
8,839
402
8,395
23,070
21,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 5 / 2
10,863
494
8,524
16,500
7,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fijiqil
Serqet
19
6 / 1 / 14
13,047
593
11,073
16,534
6,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
OziméX
Pele
19
4 / 3 / 13
13,383
608
20,815
23,052
21,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
7 / 3 / 5
13,623
619
11,869
15,869
6,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Saiyajin53
Kukulkan
20
9 / 1 / 14
14,057
639
22,605
10,243
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 15
13,085
595
13,338
23,439
22,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
10
Kills
33
33
Deaths
10
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Crunzbatsu
Ah Muzen Cab
0
7
3
0.21
W
Serqet
Fijiqil
Serqet
6
1
14
13
L
Kali
Jebatsu
Kali
5
7
2
0.86
W
Pele
OziméX
Pele
4
3
13
3.5
W
7
3
5
3.17
L
Nike
1
5
6
0.8
W
Kukulkan
Saiyajin53
Kukulkan
9
1
14
16
L
Sylvanus
Toadore
Sylvanus
1
9
1
0.17
L
3
5
2
0.8
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,615
Damage
79,700
100,206
Taken
89,137
60,629
Mitigated
62,160
33,340
Healing
35,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Crunzbatsu
Ah Muzen Cab
9,645
4,910
0
7,731
21,016
7,881
3,050
5,520
14,839
0
83,801
W
Serqet
Fijiqil
Serqet
11,073
2,884
0
7,254
16,534
6,366
4,404
1,922
14,551
0
80,655
L
Kali
Jebatsu
Kali
11,632
6,484
0
3,816
21,680
10,488
0
8,923
11,900
0
66,253
W
Pele
OziméX
Pele
20,815
3,736
0
7,301
23,052
21,278
392
5,295
17,219
12,721
88,577
W
11,869
7,112
0
9,633
15,869
6,472
4,768
3,815
12,021
0
100,468
L
Nike
9,419
2,414
0
1,138
17,940
13,413
176
6,361
11,487
0
73,563
W
Kukulkan
Saiyajin53
Kukulkan
22,605
1,720
0
2,042
10,243
5,076
692
1,576
8,533
121,336
0
L
Sylvanus
Toadore
Sylvanus
8,395
1,280
3,534
4,742
23,070
21,335
0
10,707
12,363
28,947
0
L
8,524
393
4,712
7,667
16,500
7,512
0
6,770
9,360
64,212
0
W
13,338
355
0
8,941
23,439
22,968
206
6,199
16,917
36,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,511
Gold Earned
67,195
599
Minions Killed
670
0
Camps Cleared
0
2,060,562
Distance Traveled
2,130,217
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,703
487
170
8
0
385,214
4
W
Serqet
13,047
593
118
5
0
479,728
3
L
Kali
11,001
500
125
6
0
425,043
7
W
Pele
13,383
608
144
7
0
410,505
0
W
Neith
13,623
619
185
8
0
363,406
3
L
Nike
11,105
505
139
6
0
436,062
5
W
Kukulkan
14,057
639
189
9
0
423,616
4
L
Sylvanus
8,839
402
26
1
0
374,876
8
L
Hel
10,863
494
139
6
0
439,367
10
W
Ares
13,085
595
34
2
0
452,962
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role