Player Matchup

Neith
Neith
DaenAza
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
RPCLordofDragon
Bakasura
Level 28
God Stats
15W - 17L
1,424 SR
Queue Stats
229W - 239L
1,449 Elo+
Solo
Sobek
Sobek
Socrateasy
Sobek
Level 23
God Stats
0W - 2L
1,741 SR
Queue Stats
74W - 78L
1,489 Elo+
Solo
Jormungandr
Jormungandr
coopah
Jormungandr
Level 28
God Stats
17W - 18L
1,579 SR
Queue Stats
44W - 52L
1,484 Elo+
Solo
Janus
Janus
el3piernas9
Janus
Level 29
God Stats
3W - 4L
1,446 SR
Queue Stats
94W - 97L
1,460 Elo+
Solo
Team Averages
Level 22
1,538 SR
1,476 Elo+

VS

Team Averages
Level 13
1,569 SR
1,459 Elo+
Terra
Terra
Exonerate
Terra
Level 7
God Stats
3W - 2L
1,428 SR
Queue Stats
6W - 7L
1,330 Elo+
Party 2
Apollo
Apollo
Kibbles24
Apollo
Level 7
God Stats
4W - 1L
1,468 SR
Queue Stats
4W - 4L
1,330 Elo+
Party 2
Kukulkan
Kukulkan
KlutzyBanana
Kukulkan
Level 17
God Stats
5W - 0L
1,629 SR
Queue Stats
53W - 67L
1,363 Elo+
Solo
Guan Yu
Guan Yu
MSILuck
Guan Yu
Level 7
God Stats
2W - 0L
1,807 SR
Queue Stats
4W - 1L
1,628 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Saulitomix
Tsukuyomi
Level 29
God Stats
3W - 1L
1,513 SR
Queue Stats
67W - 65L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaenAza
Neith
11
2 / 4 / 1
7,210
515
3,910
6,433
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
11
1 / 3 / 1
6,631
474
1,243
9,348
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
10
2 / 4 / 2
6,999
500
5,824
10,326
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
coopah
Jormungandr
13
2 / 1 / 0
7,716
551
7,080
9,599
6,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 4 / 1
6,611
472
3,453
7,075
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Exonerate
Terra
10
1 / 2 / 5
6,364
455
4,224
6,919
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Kibbles24
Apollo
13
6 / 2 / 1
7,769
555
5,227
8,627
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
KlutzyBanana
Kukulkan
11
4 / 3 / 1
7,225
516
5,978
6,142
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
MSILuck
Guan Yu
11
0 / 1 / 2
6,178
441
3,103
7,595
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Saulitomix
Tsukuyomi
13
5 / 1 / 3
7,964
569
7,678
7,468
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
16
16
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
DaenAza
Neith
2
4
1
0.63
W
Terra
Exonerate
Terra
1
2
5
1.75
W
Apollo
Kibbles24
Apollo
6
2
1
3.25
W
Kukulkan
KlutzyBanana
Kukulkan
4
3
1
1.5
W
Guan Yu
MSILuck
Guan Yu
0
1
2
1
L
Bakasura
1
3
1
0.5
W
Tsukuyomi
Saulitomix
Tsukuyomi
5
1
3
6.5
L
Sobek
2
4
2
0.75
L
Jormungandr
coopah
Jormungandr
2
1
0
2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,510
Damage
26,210
42,781
Taken
36,751
19,874
Mitigated
15,739
10,852
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DaenAza
Neith
3,910
2,627
0
779
6,433
2,052
0
2,270
4,163
0
32,894
W
Terra
Exonerate
Terra
4,224
911
138
1,137
6,919
4,289
0
2,190
4,729
13,108
0
W
Apollo
Kibbles24
Apollo
5,227
2,813
0
3,506
8,627
2,577
210
2,117
6,510
0
40,864
W
Kukulkan
KlutzyBanana
Kukulkan
5,978
584
0
168
6,142
2,032
525
4,652
1,196
29,884
0
W
Guan Yu
MSILuck
Guan Yu
3,103
744
330
2,156
7,595
4,568
0
5,368
2,123
0
19,377
L
Bakasura
1,243
933
0
3,443
9,348
3,016
108
879
8,425
0
33,019
W
Tsukuyomi
Saulitomix
Tsukuyomi
7,678
2,022
0
2,825
7,468
2,273
1,103
1,586
5,816
0
39,871
L
Sobek
5,824
391
0
3,132
10,326
6,567
0
3,646
6,614
21,958
0
L
Jormungandr
coopah
Jormungandr
7,080
2,355
0
3,174
9,599
6,416
209
860
8,396
45,128
0
L
3,453
392
0
324
7,075
1,823
0
2,069
4,756
29,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
35,500
321
Minions Killed
282
0
Camps Cleared
0
1,194,743
Distance Traveled
1,353,848
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,210
515
66
5
0
212,500
1
W
Terra
6,364
455
18
1
0
305,816
2
W
Apollo
7,769
555
70
5
0
224,975
3
W
Kukulkan
7,225
516
72
5
0
250,913
2
W
Guan Yu
6,178
441
36
3
0
277,225
2
L
Bakasura
6,631
474
74
5
0
237,947
0
W
Tsukuyomi
7,964
569
86
6
0
294,919
4
L
Sobek
6,999
500
32
2
0
265,669
0
L
Jormungandr
7,716
551
87
6
0
236,997
2
L
Janus
6,611
472
62
4
0
241,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role