Player Matchup

Camazotz
Camazotz
Peachhh
Camazotz
Level 159
God Stats
7W - 3L
1,662 SR
Queue Stats
866W - 223L
1,921 Elo+
Party 1
Merlin
Merlin
SLAYABEAST
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
dwarfguy1
Geb
Level 20
God Stats
1W - 0L
1,955 SR
Queue Stats
17W - 10L
1,849 Elo+
Solo
Team Averages
Level 113
1,706 SR
1,756 Elo+

VS

Team Averages
Level 52
1,382 SR
1,423 Elo+
Anhur
Anhur
BOBAPHETT
Anhur
Level 64
God Stats
3W - 7L
1,355 SR
Queue Stats
44W - 46L
1,616 Elo+
Solo
Scylla
Scylla
DeadIy_Enforcer1
Scylla
Level 68
God Stats
4W - 13L
1,292 SR
Queue Stats
99W - 131L
1,345 Elo+
Party 2
Nike
Nike
MercMorgan
Nike
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 65L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Peachhh
Camazotz
11
4 / 2 / 5
7,806
781
6,694
12,289
3,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SLAYABEAST
Merlin
12
6 / 2 / 5
7,975
798
9,055
5,431
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 6
7,391
739
3,271
8,688
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BOBAPHETT
Anhur
11
3 / 3 / 2
7,336
734
6,459
7,921
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 6 / 2
7,076
708
2,674
6,782
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 5
6,751
675
3,011
6,860
3,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
6
6
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
BOBAPHETT
Anhur
3
3
2
1.33
L
2
6
2
0.5
L
1
2
5
1.75
W
Camazotz
Peachhh
Camazotz
4
2
5
3.25
W
Merlin
SLAYABEAST
Merlin
6
2
5
4.25
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,020
Damage
12,144
26,408
Taken
21,563
11,062
Mitigated
7,757
11,503
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BOBAPHETT
Anhur
6,459
4,114
0
1,251
7,921
2,513
352
3,565
4,110
0
21,689
L
2,674
146
0
0
6,782
2,145
0
4,314
2,270
17,401
0
L
3,011
755
159
972
6,860
3,099
0
3,763
2,797
0
9,771
W
Camazotz
Peachhh
Camazotz
6,694
2,073
0
6,864
12,289
3,505
123
1,526
10,615
0
31,641
W
Merlin
SLAYABEAST
Merlin
9,055
267
0
1,272
5,431
1,527
479
446
4,945
31,810
0
W
3,271
367
415
2,952
8,688
6,030
150
474
8,126
11,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,172
Gold Earned
21,163
120
Minions Killed
80
0
Camps Cleared
0
535,642
Distance Traveled
434,862
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,336
734
30
3
0
156,290
1
L
Scylla
7,076
708
37
4
0
129,775
1
L
Nike
6,751
675
13
1
0
148,797
0
W
Camazotz
7,806
781
53
5
0
177,700
2
W
Merlin
7,975
798
57
6
0
184,083
2
W
Geb
7,391
739
10
1
0
173,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role