Player Matchup

Gilgamesh
Gilgamesh
AijiMrGriff
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AndreP49
Kuzenbo
Level 69
God Stats
61W - 51L
1,382 SR
Queue Stats
485W - 467L
1,531 Elo+
Party 2
Tyr
Tyr
Givepizdulin
Tyr
Level 67
God Stats
7W - 9L
1,782 SR
Queue Stats
48W - 40L
1,610 Elo+
Solo
Baba Yaga
Baba Yaga
Goldie511
Baba Yaga
Level 68
God Stats
2W - 0L
1,601 SR
Queue Stats
259W - 255L
1,475 Elo+
Party 2
Medusa
Medusa
Grooer2
Medusa
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 95L
1,471 Elo+
Solo
Team Averages
Level 79
1,553 SR
1,517 Elo+

VS

Team Averages
Level 105
1,533 SR
1,428 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bunthorne
Ah Muzen Cab
Level 100
God Stats
2W - 1L
1,771 SR
Queue Stats
245W - 280L
1,349 Elo+
Solo
Bakasura
Bakasura
Caernum
Bakasura
Level 111
God Stats
2W - 4L
1,370 SR
Queue Stats
250W - 272L
1,446 Elo+
Solo
Cabrakan
Cabrakan
LyK1D
Cabrakan
Level 66
God Stats
1W - 2L
1,425 SR
Queue Stats
110W - 119L
1,422 Elo+
Solo
Izanami
Izanami
Sarione
Izanami
Level 125
God Stats
20W - 14L
1,636 SR
Queue Stats
240W - 254L
1,460 Elo+
Party 1
Geb
Geb
Urbitto
Geb
Level 123
God Stats
2W - 4L
1,464 SR
Queue Stats
245W - 254L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AijiMrGriff
Gilgamesh
15
4 / 1 / 5
8,988
499
7,024
8,914
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
AndreP49
Kuzenbo
13
2 / 4 / 11
8,757
487
8,599
13,299
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 5 / 3
8,146
453
3,376
9,944
10,254
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Goldie511
Baba Yaga
16
7 / 2 / 4
9,873
549
16,131
11,171
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Grooer2
Medusa
16
8 / 2 / 3
9,839
547
12,699
11,496
4,448
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bunthorne
Ah Muzen Cab
13
1 / 8 / 5
8,042
447
6,726
13,092
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Caernum
Bakasura
12
1 / 4 / 8
8,123
451
3,839
10,972
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
LyK1D
Cabrakan
11
2 / 4 / 4
7,865
437
2,574
12,275
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Sarione
Izanami
18
9 / 2 / 4
11,899
661
16,491
12,910
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
14
1 / 3 / 7
8,411
467
9,328
14,320
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
21
Kills
14
14
Deaths
21
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AijiMrGriff
Gilgamesh
4
1
5
6.5
W
Kuzenbo
AndreP49
Kuzenbo
2
4
11
1.88
L
Ah Muzen Cab
Bunthorne
Ah Muzen Cab
1
8
5
0.44
L
Bakasura
Caernum
Bakasura
1
4
8
1.25
W
0
5
3
0.3
W
Baba Yaga
Goldie511
Baba Yaga
7
2
4
4.5
W
Medusa
Grooer2
Medusa
8
2
3
4.75
L
Cabrakan
LyK1D
Cabrakan
2
4
4
1
L
Izanami
Sarione
Izanami
9
2
4
5.5
L
Geb
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,829
Damage
38,958
54,824
Taken
63,569
35,214
Mitigated
31,197
10,953
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AijiMrGriff
Gilgamesh
7,024
2,550
0
840
8,914
3,779
1,569
2,754
6,160
0
45,898
W
Kuzenbo
AndreP49
Kuzenbo
8,599
2,508
0
2,981
13,299
11,904
96
3,290
10,009
28,291
0
L
Ah Muzen Cab
Bunthorne
Ah Muzen Cab
6,726
2,241
0
2,456
13,092
4,268
0
2,834
10,258
0
52,071
L
Bakasura
Caernum
Bakasura
3,839
2,683
0
2,247
10,972
4,694
0
3,792
7,180
0
33,080
W
3,376
918
0
1,755
9,944
10,254
0
828
9,091
0
37,197
W
Baba Yaga
Goldie511
Baba Yaga
16,131
1,121
0
2,693
11,171
4,829
511
4,738
6,383
62,560
0
W
Medusa
Grooer2
Medusa
12,699
5,188
0
2,684
11,496
4,448
1,861
292
11,109
0
68,323
L
Cabrakan
LyK1D
Cabrakan
2,574
700
0
3,430
12,275
10,869
0
4,992
7,283
11,631
0
L
Izanami
Sarione
Izanami
16,491
13,505
0
5,771
12,910
5,236
2,020
5,104
7,806
0
88,567
L
Geb
9,328
1,121
0
1,561
14,320
6,130
0
8,008
6,312
52,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,603
Gold Earned
44,340
460
Minions Killed
440
0
Camps Cleared
0
1,673,894
Distance Traveled
1,693,272
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,988
499
87
5
0
363,046
0
W
Kuzenbo
8,757
487
48
3
0
367,765
6
L
Ah Muzen Cab
8,042
447
81
5
0
291,583
0
L
Bakasura
8,123
451
72
4
0
401,810
0
W
Tyr
8,146
453
83
5
0
307,358
2
W
Baba Yaga
9,873
549
93
5
0
325,151
2
W
Medusa
9,839
547
149
8
0
310,574
4
L
Cabrakan
7,865
437
20
1
0
335,305
0
L
Izanami
11,899
661
181
10
0
307,154
5
L
Geb
8,411
467
86
5
0
357,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role