Player Matchup

Thanatos
Thanatos
Forrestgurmp
Thanatos
Level 111
God Stats
10W - 2L
1,925 SR
Queue Stats
123W - 118L
1,506 Elo+
Party 2
Tyr
Tyr
Kushmahn6969
Tyr
Level 149
God Stats
16W - 8L
1,651 SR
Queue Stats
126W - 117L
1,573 Elo+
Solo
Artemis
Artemis
PorkChopXpressJB
Artemis
Level 139
God Stats
13W - 10L
1,365 SR
Queue Stats
363W - 333L
1,518 Elo+
Solo
Scylla
Scylla
TugOfWarMaster
Scylla
Level 63
God Stats
32W - 18L
1,671 SR
Queue Stats
304W - 266L
1,554 Elo+
Solo
Cerberus
Cerberus
Viriki12
Cerberus
Level 102
God Stats
1W - 3L
1,269 SR
Queue Stats
70W - 75L
1,487 Elo+
Party 2
Team Averages
Level 113
1,576 SR
1,528 Elo+

VS

Team Averages
Level 102
1,530 SR
1,519 Elo+
Fenrir
Fenrir
Death3aglePlayz
Fenrir
Level 100
God Stats
1W - 2L
1,684 SR
Queue Stats
1W - 6L
1,405 Elo+
Party 3
Eset
Eset
DeepSun
Eset
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,420 Elo+
Solo
Ganesha
Ganesha
DemonicKess
Ganesha
Level 85
God Stats
1W - 3L
1,163 SR
Queue Stats
426W - 404L
1,618 Elo+
Party 1
Guan Yu
Guan Yu
PurpleVoya
Guan Yu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 224L
1,683 Elo+
Party 1
Apollo
Apollo
SteeleIsTheMan
Apollo
Level 65
God Stats
2W - 3L
1,804 SR
Queue Stats
7W - 14L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Forrestgurmp
Thanatos
14
9 / 2 / 3
8,919
595
10,962
10,947
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 5
8,321
555
8,572
16,199
9,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 4
9,178
612
6,286
6,048
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 6
7,754
517
4,349
7,911
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Viriki12
Cerberus
14
5 / 2 / 8
9,005
600
4,208
7,974
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 2
5,528
369
2,269
5,665
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
DeepSun
Eset
13
2 / 7 / 2
8,126
542
6,171
10,049
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
DemonicKess
Ganesha
11
1 / 3 / 6
7,562
504
5,309
10,708
4,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
PurpleVoya
Guan Yu
12
0 / 5 / 2
7,234
482
12,185
15,383
11,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 4 / 0
8,161
544
6,861
11,446
2,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
20
Kills
10
10
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Eset
DeepSun
Eset
2
7
2
0.43
L
Ganesha
DemonicKess
Ganesha
1
3
6
1.33
W
Thanatos
Forrestgurmp
Thanatos
9
2
3
5.25
W
1
1
5
3.5
W
4
0
4
6
L
Guan Yu
PurpleVoya
Guan Yu
0
5
2
0.2
L
6
4
0
1.5
W
1
5
6
0.8
W
Cerberus
Viriki12
Cerberus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,377
Damage
32,795
49,079
Taken
53,251
22,262
Mitigated
23,597
25,332
Healing
13,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,269
989
0
1,425
5,665
1,341
0
1,087
4,474
0
13,176
L
Eset
DeepSun
Eset
6,171
751
237
1,179
10,049
2,692
0
2,179
7,726
49,409
0
L
Ganesha
DemonicKess
Ganesha
5,309
553
0
732
10,708
4,738
0
2,484
8,136
23,595
0
W
Thanatos
Forrestgurmp
Thanatos
10,962
4,225
0
9,617
10,947
3,649
0
4,177
6,522
0
54,334
W
8,572
2,746
0
8,677
16,199
9,514
0
761
15,438
0
49,489
W
6,286
3,497
0
2,725
6,048
2,072
1,138
345
5,691
0
56,591
L
Guan Yu
PurpleVoya
Guan Yu
12,185
2,241
180
4,952
15,383
11,875
660
174
15,209
0
47,395
L
6,861
4,236
0
4,578
11,446
2,951
0
2,217
9,149
0
46,018
W
4,349
423
0
1,108
7,911
2,307
0
3,590
4,037
36,996
0
W
Cerberus
Viriki12
Cerberus
4,208
29
0
3,205
7,974
4,720
0
2,037
5,911
28,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
36,611
436
Minions Killed
342
0
Camps Cleared
0
1,456,848
Distance Traveled
1,278,730
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,528
369
31
2
0
183,153
1
L
Eset
8,126
542
105
7
0
277,862
0
L
Ganesha
7,562
504
15
1
0
294,157
2
W
Thanatos
8,919
595
103
7
0
318,858
4
W
Tyr
8,321
555
90
6
0
307,016
4
W
Artemis
9,178
612
111
7
0
270,829
6
L
Guan Yu
7,234
482
90
6
0
261,367
2
L
Apollo
8,161
544
101
7
0
262,191
4
W
Scylla
7,754
517
72
5
0
245,666
1
W
Cerberus
9,005
600
60
4
0
314,479
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role