Player Matchup

Achilles
Achilles
Ghost_Camo_2-0
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 86L
1,367 Elo+
Party 2
Chernobog
Chernobog
Late_Night_Devil
Chernobog
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 132L
1,395 Elo+
Party 2
Hera
Hera
SnappyLP
Hera
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
262W - 329L
1,397 Elo+
Party 2
Team Averages
Level 53
1,572 SR
1,386 Elo+

VS

Team Averages
Level 33
1,436 SR
1,327 Elo+
Hades
Hades
Batman7029
Hades
Level 18
God Stats
38W - 20L
1,508 SR
Queue Stats
47W - 51L
1,345 Elo+
Party 1
Ymir
Ymir
DarkSage9093
Ymir
Level 17
God Stats
27W - 28L
1,264 SR
Queue Stats
91W - 116L
1,180 Elo+
Party 1
Artemis
Artemis
isboii
Artemis
Level 63
God Stats
187W - 192L
1,535 SR
Queue Stats
200W - 220L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
2 / 4 / 3
7,205
655
3,418
8,249
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
9
2 / 6 / 2
6,836
621
2,502
8,141
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
10
1 / 5 / 2
7,118
647
5,843
6,160
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
10 / 1 / 5
9,346
850
12,884
8,368
4,293
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 14
7,843
713
2,600
9,545
5,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
isboii
Artemis
11
4 / 1 / 9
8,311
756
3,969
6,948
2,459
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
15
15
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hades
10
1
5
12.5
W
1
4
14
2
L
Achilles
2
4
3
0.88
L
Chernobog
2
6
2
0.5
L
Hera
1
5
2
0.4
W
Artemis
isboii
Artemis
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,763
Damage
19,453
22,550
Taken
24,861
10,053
Mitigated
12,257
1,083
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
12,884
699
328
2,787
8,368
4,293
1,227
1,074
7,144
33,014
0
W
2,600
660
354
311
9,545
5,505
288
2,256
7,147
15,835
0
L
Achilles
3,418
362
0
319
8,249
5,764
0
5,653
2,596
0
8,086
L
Chernobog
2,502
1,196
0
764
8,141
2,630
0
5,853
2,288
0
12,017
L
Hera
5,843
1,421
0
0
6,160
1,659
0
4,002
2,158
28,195
0
W
Artemis
isboii
Artemis
3,969
2,313
381
1,884
6,948
2,459
441
2,521
4,327
0
27,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,159
Gold Earned
25,500
79
Minions Killed
107
0
Camps Cleared
0
490,763
Distance Traveled
540,247
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,346
850
34
3
0
189,437
0
W
Ymir
7,843
713
27
2
0
164,645
0
L
Achilles
7,205
655
18
2
0
161,226
1
L
Chernobog
6,836
621
20
2
0
155,671
0
L
Hera
7,118
647
41
4
0
173,866
0
W
Artemis
8,311
756
46
4
0
186,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role