Player Matchup

Ymir
Ymir
ARCHY VILE
Ymir
Level 99
God Stats
7W - 8L
1,309 SR
Queue Stats
42W - 41L
1,519 Elo+
Party 1
Pele
Pele
GreeyZ
Pele
Level 99
God Stats
2W - 2L
1,648 SR
Queue Stats
72W - 59L
1,615 Elo+
Party 1
Tiamat
Tiamat
Mephisto669
Tiamat
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 89L
1,537 Elo+
Party 1
Team Averages
Level 103
1,486 SR
1,557 Elo+

VS

Team Averages
Level 42
1,490 SR
1,453 Elo+
Anubis
Anubis
DrFegtDeinRasen
Anubis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,460 Elo+
Party 2
Bellona
Bellona
Rubishoot
Bellona
Level 104
God Stats
1W - 1L
1,469 SR
Queue Stats
50W - 40L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
xFranyo
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 11
12,266
681
10,496
21,577
13,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pele
GreeyZ
Pele
16
8 / 11 / 4
13,089
727
17,152
18,176
11,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
16
8 / 8 / 5
12,909
717
8,704
15,337
9,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 12
13,894
772
13,936
11,372
5,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Rubishoot
Bellona
18
10 / 5 / 13
14,849
825
18,843
20,427
16,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
xFranyo
Tsukuyomi
14
7 / 11 / 9
12,467
693
14,734
17,689
7,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
18
Kills
24
24
Deaths
19
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
W
7
3
12
4.33
L
Pele
GreeyZ
Pele
8
11
4
0.91
L
Tiamat
8
8
5
1.31
W
Bellona
Rubishoot
Bellona
10
5
13
3.3
W
Tsukuyomi
xFranyo
Tsukuyomi
7
11
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,352
Damage
47,513
55,090
Taken
49,488
33,911
Mitigated
28,712
7,172
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,496
1,122
0
1,828
21,577
13,518
0
5,125
16,452
38,731
0
W
13,936
337
0
4,986
11,372
5,277
951
4,599
6,773
68,095
0
L
Pele
GreeyZ
Pele
17,152
4,484
0
1,695
18,176
11,208
0
4,249
13,927
0
56,573
L
Tiamat
8,704
515
0
3,649
15,337
9,185
4
4,836
10,501
37,785
0
W
Bellona
Rubishoot
Bellona
18,843
9,153
0
3,793
20,427
16,089
1,702
8,224
12,203
234
68,872
W
Tsukuyomi
xFranyo
Tsukuyomi
14,734
3,963
612
2,378
17,689
7,346
1,526
6,434
11,255
0
47,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,264
Gold Earned
41,210
170
Minions Killed
227
0
Camps Cleared
0
879,838
Distance Traveled
935,308
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,266
681
45
3
0
309,975
1
W
Anubis
13,894
772
102
6
0
289,516
0
L
Pele
13,089
727
67
4
0
276,854
4
L
Tiamat
12,909
717
58
3
0
293,009
1
W
Bellona
14,849
825
77
4
0
336,106
5
W
Tsukuyomi
12,467
693
48
3
0
309,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role