Player Matchup

Ra
Ra
Deasiahrt
Ra
Level 2
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 2L
1,745 Elo+
Solo
Nike
Nike
IncidentaIIy
Nike
Level 27
God Stats
4W - 5L
1,574 SR
Queue Stats
142W - 119L
1,618 Elo+
Solo
Loki
Loki
MattersKnot
Loki
Level 14
God Stats
1W - 3L
1,647 SR
Queue Stats
71W - 84L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZORONDZ
Ah Muzen Cab
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,607 Elo+
Solo
Ymir
Ymir
intuitive_nacho
Ymir
Level 30
God Stats
12W - 8L
1,699 SR
Queue Stats
122W - 127L
1,570 Elo+
Solo
Team Averages
Level 15
1,627 SR
1,626 Elo+

VS

Team Averages
Level 10
1,562 SR
1,586 Elo+
Nemesis
Nemesis
Polygame3x
Nemesis
Level 8
God Stats
2W - 0L
1,739 SR
Queue Stats
16W - 15L
1,645 Elo+
Solo
Cu Chulainn
Cu Chulainn
alass1030
Cu Chulainn
Level 17
God Stats
8W - 8L
1,354 SR
Queue Stats
41W - 44L
1,514 Elo+
Solo
Izanami
Izanami
exodus10k
Izanami
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
141W - 110L
1,547 Elo+
Solo
Chang'e
Chang'e
imadarklightskin
Chang'e
Level 3
God Stats
7W - 5L
1,717 SR
Queue Stats
482W - 403L
1,604 Elo+
Solo
Discordia
Discordia
pristine-bold2
Discordia
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 11L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,525
614
2,524
4,315
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 0
5,680
631
2,992
4,850
2,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

3
1 / 1 / 1
3,881
431
926
1,216
184
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
ZORONDZ
Ah Muzen Cab
8
0 / 2 / 0
4,316
480
2,754
4,565
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 4 / 0
4,285
476
958
5,695
3,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Polygame3x
Nemesis
9
0 / 1 / 1
5,125
569
1,056
4,810
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
alass1030
Cu Chulainn
9
1 / 2 / 0
4,869
541
2,566
5,993
2,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
exodus10k
Izanami
10
6 / 0 / 1
5,890
654
5,764
4,213
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 4
5,343
594
1,672
3,842
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
pristine-bold2
Discordia
9
1 / 2 / 0
4,997
555
1,406
3,251
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
5
Kills
9
9
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
2
1
0
2
L
1
1
1
1.5
W
Nemesis
Polygame3x
Nemesis
0
1
1
0.5
L
Ah Muzen Cab
ZORONDZ
Ah Muzen Cab
0
2
0
0
W
Cu Chulainn
alass1030
Cu Chulainn
1
2
0
0.5
W
Izanami
exodus10k
Izanami
6
0
1
6.5
W
1
0
4
3
L
0
4
0
0
W
Discordia
pristine-bold2
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,154
Damage
12,464
20,641
Taken
22,109
8,734
Mitigated
8,350
6,075
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,524
213
36
2,096
4,315
1,209
0
1,046
3,105
31,367
0
L
2,992
363
0
1,750
4,850
2,455
0
0
4,850
0
28,953
L
926
309
0
400
1,216
184
0
292
876
0
2,847
W
Nemesis
Polygame3x
Nemesis
1,056
185
0
919
4,810
1,304
384
851
3,895
0
31,045
L
Ah Muzen Cab
ZORONDZ
Ah Muzen Cab
2,754
1,226
0
1,293
4,565
1,097
0
589
3,976
0
24,807
W
Cu Chulainn
alass1030
Cu Chulainn
2,566
416
0
974
5,993
2,115
0
0
5,743
0
20,191
W
Izanami
exodus10k
Izanami
5,764
4,035
0
1,841
4,213
1,594
1,004
253
3,960
0
40,602
W
1,672
188
1,193
2,735
3,842
2,432
746
705
3,137
12,958
0
L
958
133
0
500
5,695
3,789
0
939
4,756
6,362
0
W
Discordia
pristine-bold2
Discordia
1,406
131
0
285
3,251
905
0
1,449
1,642
22,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,687
Gold Earned
26,224
209
Minions Killed
283
0
Camps Cleared
0
693,848
Distance Traveled
825,713
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,525
614
69
8
0
183,260
4
L
Nike
5,680
631
75
8
0
170,550
2
L
Loki
3,881
431
11
1
0
46,650
1
W
Nemesis
5,125
569
66
7
0
188,026
4
L
Ah Muzen Cab
4,316
480
44
5
0
144,804
1
W
Cu Chulainn
4,869
541
42
5
0
173,375
2
W
Izanami
5,890
654
82
9
0
138,467
1
W
Chang'e
5,343
594
33
4
0
149,891
2
L
Ymir
4,285
476
10
1
0
148,584
2
W
Discordia
4,997
555
60
7
0
175,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role