Player Matchup

Ra
Ra
DerKleineStarke
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mulan
Mulan
Hvidtfeldt
Mulan
Level 27
God Stats
0W - 7L
1,142 SR
Queue Stats
99W - 91L
1,378 Elo+
Solo
Hercules
Hercules
Kevlar89
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
SuNNytheDank
Scylla
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 1
Ares
Ares
lTuRualAedus
Ares
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Team Averages
Level 21
1,428 SR
1,476 Elo+

VS

Team Averages
Level 27
1,555 SR
1,346 Elo+
Da Ji
Da Ji
ChipsTom
Da Ji
Level 29
God Stats
6W - 10L
1,357 SR
Queue Stats
51W - 59L
1,309 Elo+
Solo
Athena
Athena
LanetMinnak
Athena
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
LanetMinnos
Hachiman
Level 29
God Stats
3W - 0L
1,747 SR
Queue Stats
42W - 44L
1,330 Elo+
Party 2
Bellona
Bellona
lOSTBEY
Bellona
Level 28
God Stats
3W - 1L
1,611 SR
Queue Stats
15W - 21L
1,276 Elo+
Solo
Kukulkan
Kukulkan
müptezelasker05
Kukulkan
Level 23
God Stats
16W - 10L
1,561 SR
Queue Stats
26W - 32L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 0
7,294
486
4,520
10,838
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
12
3 / 4 / 3
7,475
498
3,438
10,025
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Kevlar89
Hercules
7
0 / 12 / 3
5,590
373
1,821
12,195
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
11
3 / 2 / 2
7,263
484
7,408
6,079
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 3 / 2
4,978
332
956
3,737
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ChipsTom
Da Ji
12
1 / 1 / 7
7,716
514
2,545
8,042
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
12
2 / 0 / 15
8,582
572
2,826
8,180
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
LanetMinnos
Hachiman
14
18 / 3 / 3
9,760
651
10,734
8,871
3,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
lOSTBEY
Bellona
12
4 / 2 / 6
8,002
533
4,964
7,210
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 5 / 6
7,817
521
6,700
5,295
1,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
7
Kills
30
33
Deaths
11
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ChipsTom
Da Ji
1
1
7
4.5
L
1
12
0
0.08
L
Mulan
3
4
3
1.13
L
Hercules
Kevlar89
Hercules
0
12
3
0.13
W
Athena
2
0
15
9.5
W
Hachiman
LanetMinnos
Hachiman
18
3
3
6.5
L
Scylla
3
2
2
2
W
Bellona
lOSTBEY
Bellona
4
2
6
3.5
L
0
3
2
0.33
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,143
Damage
27,769
42,874
Taken
37,598
19,476
Mitigated
18,154
3,602
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ChipsTom
Da Ji
2,545
516
0
3,423
8,042
3,550
1,080
1,030
6,914
0
37,425
L
4,520
689
0
1,265
10,838
3,295
1,049
2,393
8,445
29,664
0
L
Mulan
3,438
441
0
611
10,025
4,097
0
2,081
7,944
0
34,920
L
Hercules
Kevlar89
Hercules
1,821
477
0
820
12,195
8,384
153
3,031
9,164
0
12,379
W
Athena
2,826
581
0
3,398
8,180
4,434
901
3,320
4,561
9,186
0
W
Hachiman
LanetMinnos
Hachiman
10,734
6,897
0
2,397
8,871
3,784
5,261
3,200
5,376
0
56,749
L
Scylla
7,408
297
0
774
6,079
1,736
0
1,126
4,953
31,610
0
W
Bellona
lOSTBEY
Bellona
4,964
925
0
1,674
7,210
4,761
1,361
2,776
4,209
0
30,885
L
956
63
0
132
3,737
1,964
0
895
2,842
2,264
0
W
6,700
739
0
319
5,295
1,625
579
1,613
3,429
30,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
41,877
197
Minions Killed
311
0
Camps Cleared
0
1,071,843
Distance Traveled
1,398,534
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,716
514
92
6
0
283,274
0
L
Ra
7,294
486
47
3
0
215,551
3
L
Mulan
7,475
498
76
5
0
280,314
3
L
Hercules
5,590
373
20
1
0
217,167
3
W
Athena
8,582
572
7
0
0
291,406
0
W
Hachiman
9,760
651
112
7
0
240,630
1
L
Scylla
7,263
484
52
3
0
249,106
0
W
Bellona
8,002
533
52
3
0
309,264
2
L
Ares
4,978
332
2
0
0
109,705
0
W
Kukulkan
7,817
521
48
3
0
273,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role