Player Matchup

Guan Yu
Guan Yu
DapperKewlab
Guan Yu
Level 25
God Stats
8W - 6L
1,647 SR
Queue Stats
149W - 150L
1,403 Elo+
Solo
Geb
Geb
Seriithaz
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,419 Elo+
Party 2
Sol
Sol
XxZamoraxX-
Sol
Level 29
God Stats
5W - 6L
1,386 SR
Queue Stats
36W - 47L
1,459 Elo+
Solo
Bakasura
Bakasura
dominiichan
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,307 Elo+
Solo
Neith
Neith
flubber_nugger
Neith
Level 68
God Stats
26W - 18L
1,592 SR
Queue Stats
71W - 71L
1,480 Elo+
Party 2
Team Averages
Level 31
1,525 SR
1,414 Elo+

VS

Team Averages
Level 21
1,485 SR
1,418 Elo+
Hachiman
Hachiman
Be1shield
Hachiman
Level 5
God Stats
0W - 8L
1,026 SR
Queue Stats
1W - 8L
1,194 Elo+
Solo
Anubis
Anubis
Eresamo
Anubis
Level 5
God Stats
2W - 1L
1,851 SR
Queue Stats
3W - 3L
1,715 Elo+
Party 1
Camazotz
Camazotz
MylesNotYards
Camazotz
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 139L
1,275 Elo+
Solo
Susano
Susano
VxVZero
Susano
Level 22
God Stats
3W - 4L
1,321 SR
Queue Stats
9W - 14L
1,349 Elo+
Solo
Aphrodite
Aphrodite
vivi11
Aphrodite
Level 55
God Stats
3W - 2L
1,726 SR
Queue Stats
8W - 9L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DapperKewlab
Guan Yu
13
5 / 0 / 4
8,151
627
5,214
6,312
5,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 1 / 7
6,226
479
5,372
9,702
3,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 2 / 2
7,270
559
2,135
4,731
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
dominiichan
Bakasura
13
8 / 0 / 2
7,746
596
5,192
6,239
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 0 / 1
7,625
587
8,880
6,625
1,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Be1shield
Hachiman
6
0 / 6 / 0
4,740
365
752
7,338
1,276
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Eresamo
Anubis
9
0 / 4 / 2
5,337
411
6,008
6,406
2,669
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
MylesNotYards
Camazotz
10
3 / 3 / 0
6,174
475
1,678
8,543
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
VxVZero
Susano
10
0 / 5 / 1
5,501
423
3,744
8,814
2,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
vivi11
Aphrodite
10
0 / 5 / 0
6,173
475
3,332
10,785
3,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
22
Kills
3
3
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Be1shield
Hachiman
0
6
0
0
W
Guan Yu
DapperKewlab
Guan Yu
5
0
4
7
L
Anubis
Eresamo
Anubis
0
4
2
0.25
L
Camazotz
MylesNotYards
Camazotz
3
3
0
1
W
2
1
7
5.5
L
Susano
VxVZero
Susano
0
5
1
0.1
W
1
2
2
1
W
Bakasura
dominiichan
Bakasura
8
0
2
9
W
6
0
1
6.5
L
Aphrodite
vivi11
Aphrodite
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,793
Damage
15,514
33,609
Taken
41,886
15,393
Mitigated
11,952
14,583
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Be1shield
Hachiman
752
169
0
376
7,338
1,276
0
679
6,609
0
14,660
W
Guan Yu
DapperKewlab
Guan Yu
5,214
1,180
119
2,066
6,312
5,975
474
0
6,312
0
34,767
L
Anubis
Eresamo
Anubis
6,008
603
0
1,096
6,406
2,669
0
2,026
4,380
23,352
0
L
Camazotz
MylesNotYards
Camazotz
1,678
520
0
4,146
8,543
2,452
18
1,747
6,394
0
24,052
W
5,372
1,339
0
3,029
9,702
3,306
165
4,360
5,342
14,177
0
L
Susano
VxVZero
Susano
3,744
862
0
0
8,814
2,039
0
330
7,967
0
25,848
W
2,135
868
0
1,836
4,731
2,103
878
228
4,503
45,596
3,380
W
Bakasura
dominiichan
Bakasura
5,192
3,988
0
3,740
6,239
2,140
896
1,326
4,913
0
25,815
W
8,880
4,377
0
3,793
6,625
1,869
2,110
3,426
3,199
0
51,098
L
Aphrodite
vivi11
Aphrodite
3,332
610
844
3,497
10,785
3,516
0
2,631
8,154
27,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
27,925
385
Minions Killed
207
0
Camps Cleared
0
1,230,493
Distance Traveled
1,065,303
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,740
365
27
2
0
193,391
2
W
Guan Yu
8,151
627
74
6
0
248,024
4
L
Anubis
5,337
411
39
3
0
189,236
0
L
Camazotz
6,174
475
53
4
0
245,419
1
W
Geb
6,226
479
26
2
0
257,794
3
L
Susano
5,501
423
47
4
0
245,555
2
W
Sol
7,270
559
108
8
0
225,630
3
W
Bakasura
7,746
596
91
7
0
296,091
0
W
Neith
7,625
587
86
7
0
202,954
4
L
Aphrodite
6,173
475
41
3
0
191,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role