Player Matchup

Hercules
Hercules
Elsosio
Hercules
Level 6
God Stats
1W - 0L
1,304 SR
Queue Stats
8W - 1L
1,830 Elo+
Party 3
Neith
Neith
HolasoyPepe
Neith
Level 4
God Stats
3W - 0L
1,726 SR
Queue Stats
8W - 1L
1,760 Elo+
Party 3
Freya
Freya
JordiSelagarra
Freya
Level 7
God Stats
1W - 0L
1,910 SR
Queue Stats
4W - 1L
1,760 Elo+
Party 3
Ra
Ra
MarioVergas
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,702 Elo+
Party 3
Janus
Janus
ebalnegrovvrot
Janus
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 21L
1,540 Elo+
Solo
Team Averages
Level 6
1,588 SR
1,718 Elo+

VS

Team Averages
Level 15
1,546 SR
1,563 Elo+
Bellona
Bellona
Diiiias
Bellona
Level 9
God Stats
3W - 4L
1,500 SR
Queue Stats
210W - 210L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
ESSEPE
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 6L
1,700 Elo+
Party 2
Nu Wa
Nu Wa
QUEAR
Nu Wa
Level 36
God Stats
4W - 5L
1,484 SR
Queue Stats
45W - 44L
1,523 Elo+
Party 2
Horus
Horus
noobidps
Horus
Level 14
God Stats
4W - 5L
1,744 SR
Queue Stats
35W - 38L
1,632 Elo+
Party 1
Neith
Neith
sayniZ
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Elsosio
Hercules
12
4 / 0 / 0
6,673
667
5,783
4,577
2,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 2 / 0
6,616
662
5,592
5,430
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 0 / 5
6,114
611
2,426
6,413
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 1 / 2
6,939
694
3,633
3,589
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 2
5,691
569
3,961
6,153
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diiiias
Bellona
7
0 / 2 / 0
4,336
434
1,757
5,504
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
ESSEPE
Ao Kuang
9
1 / 3 / 0
5,295
530
4,438
7,835
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
QUEAR
Nu Wa
9
1 / 3 / 1
5,126
513
2,562
4,205
1,315
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
noobidps
Horus
7
0 / 2 / 3
4,839
484
2,322
8,143
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
sayniZ
Neith
7
2 / 5 / 1
4,807
481
4,292
6,957
1,951
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
15
Kills
4
4
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Diiiias
Bellona
0
2
0
0
L
Ao Kuang
ESSEPE
Ao Kuang
1
3
0
0.33
W
Hercules
Elsosio
Hercules
4
0
0
4
W
5
2
0
2.5
W
1
0
5
3.5
W
3
1
2
4
L
Nu Wa
QUEAR
Nu Wa
1
3
1
0.5
W
2
1
2
3
L
Horus
noobidps
Horus
0
2
3
0.75
L
Neith
sayniZ
Neith
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,395
Damage
15,371
26,162
Taken
32,644
8,435
Mitigated
12,333
13,139
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Diiiias
Bellona
1,757
624
0
348
5,504
3,318
0
0
5,504
0
10,617
L
Ao Kuang
ESSEPE
Ao Kuang
4,438
871
0
1,781
7,835
2,670
0
3,893
3,942
29,725
0
W
Hercules
Elsosio
Hercules
5,783
2,029
0
1,566
4,577
2,287
112
687
3,848
0
36,046
W
5,592
2,267
0
2,761
5,430
1,534
926
168
5,250
0
30,431
W
2,426
1,005
0
3,685
6,413
2,013
0
3,171
3,176
27,182
0
W
3,633
98
558
1,297
3,589
1,276
158
2,188
1,275
46,615
0
L
Nu Wa
QUEAR
Nu Wa
2,562
550
0
400
4,205
1,315
0
1,910
2,295
22,161
0
W
3,961
449
0
3,272
6,153
1,325
0
494
5,613
32,491
0
L
Horus
noobidps
Horus
2,322
1,243
415
3,380
8,143
3,079
0
1,813
6,330
0
9,105
L
Neith
sayniZ
Neith
4,292
2,728
0
1,290
6,957
1,951
0
2,404
4,553
0
19,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
24,403
358
Minions Killed
186
0
Camps Cleared
0
960,229
Distance Traveled
911,714
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,336
434
26
3
0
211,467
3
L
Ao Kuang
5,295
530
54
5
0
178,936
0
W
Hercules
6,673
667
74
7
0
195,617
2
W
Neith
6,616
662
56
6
0
163,300
1
W
Freya
6,114
611
61
6
0
199,377
3
W
Ra
6,939
694
111
11
0
207,918
2
L
Nu Wa
5,126
513
52
5
0
165,785
0
W
Janus
5,691
569
56
6
0
194,017
5
L
Horus
4,839
484
11
1
0
191,895
1
L
Neith
4,807
481
43
4
0
163,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role