Player Matchup

Neith
Neith
GalaxionMan
Neith
Level 28
God Stats
4W - 5L
1,538 SR
Queue Stats
34W - 37L
1,440 Elo+
Party 1
Merlin
Merlin
Pillscosby69
Merlin
Level 26
God Stats
11W - 14L
1,500 SR
Queue Stats
989W - 946L
1,587 Elo+
Solo
Bastet
Bastet
remixmoon
Bastet
Level 29
God Stats
11W - 11L
1,846 SR
Queue Stats
339W - 351L
1,631 Elo+
Solo
Hel
Hel
shaiii0
Hel
Level 32
God Stats
9W - 16L
1,481 SR
Queue Stats
38W - 54L
1,380 Elo+
Party 1
King Arthur
King Arthur
xXP0T5851Xx
King Arthur
Level 16
God Stats
3W - 1L
1,832 SR
Queue Stats
49W - 36L
1,604 Elo+
Solo
Team Averages
Level 26
1,639 SR
1,528 Elo+

VS

Team Averages
Level 22
1,543 SR
1,532 Elo+
Pele
Pele
EmilyXDRawr
Pele
Level 29
God Stats
2W - 3L
1,633 SR
Queue Stats
145W - 84L
1,662 Elo+
Solo
Anhur
Anhur
HomieJ54
Anhur
Level 16
God Stats
35W - 42L
1,621 SR
Queue Stats
611W - 529L
1,524 Elo+
Solo
Nemesis
Nemesis
SprayzSzn
Nemesis
Level 25
God Stats
4W - 6L
1,241 SR
Queue Stats
90W - 89L
1,517 Elo+
Solo
Kukulkan
Kukulkan
freakendiego_805
Kukulkan
Level 25
God Stats
1W - 5L
1,721 SR
Queue Stats
20W - 33L
1,458 Elo+
Solo
Chang'e
Chang'e
luscious_violin
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 6
11,663
583
14,051
18,565
7,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
6 / 4 / 2
11,622
581
14,832
14,180
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
remixmoon
Bastet
19
5 / 4 / 5
11,452
573
12,061
17,698
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
14
1 / 2 / 8
8,834
442
3,056
9,799
5,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
xXP0T5851Xx
King Arthur
18
3 / 6 / 3
10,647
532
14,006
22,937
15,803
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 3
12,160
608
26,060
24,505
17,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
HomieJ54
Anhur
4
0 / 1 / 1
5,796
290
597
1,649
239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
SprayzSzn
Nemesis
18
6 / 4 / 1
10,752
538
12,811
19,421
8,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 1
9,222
461
6,309
12,212
4,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 9 / 3
8,920
446
9,945
16,427
12,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
24
Kills
21
21
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
12
3
3
4.5
W
9
5
6
2.4
L
Anhur
HomieJ54
Anhur
0
1
1
0.5
W
Merlin
6
4
2
1.75
L
Nemesis
SprayzSzn
Nemesis
6
4
1
1.63
L
1
7
1
0.21
L
2
9
3
0.39
W
Bastet
remixmoon
Bastet
5
4
5
1.88
W
Hel
1
2
8
2.5
W
King Arthur
xXP0T5851Xx
King Arthur
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,006
Damage
55,722
83,179
Taken
74,214
40,854
Mitigated
43,793
29,442
Healing
20,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,060
7,697
0
10,877
24,505
17,802
0
4,898
19,341
0
96,534
W
14,051
7,636
0
7,350
18,565
7,171
2,751
7,634
10,859
0
56,642
L
Anhur
HomieJ54
Anhur
597
447
0
649
1,649
239
0
331
1,318
0
4,962
W
Merlin
14,832
427
0
1,541
14,180
5,286
0
2,491
11,601
71,292
0
L
Nemesis
SprayzSzn
Nemesis
12,811
6,327
0
2,577
19,421
8,246
0
5,601
13,548
0
76,486
L
6,309
658
0
1,761
12,212
4,550
0
4,148
7,894
60,578
0
L
9,945
217
537
3,875
16,427
12,956
0
2,136
14,225
40,905
0
W
Bastet
remixmoon
Bastet
12,061
4,601
0
5,352
17,698
6,914
0
2,681
14,965
0
80,181
W
Hel
3,056
570
2,994
4,300
9,799
5,680
955
1,980
7,769
35,740
0
W
King Arthur
xXP0T5851Xx
King Arthur
14,006
832
0
7,905
22,937
15,803
0
1,206
21,731
0
80,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,218
Gold Earned
46,850
589
Minions Killed
503
0
Camps Cleared
0
1,883,926
Distance Traveled
1,557,106
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,160
608
157
8
0
406,766
4
W
Neith
11,663
583
93
5
0
321,944
4
L
Anhur
5,796
290
9
0
0
40,016
0
W
Merlin
11,622
581
154
8
0
335,602
2
L
Nemesis
10,752
538
142
7
0
423,131
0
L
Kukulkan
9,222
461
122
6
0
341,471
4
L
Chang'e
8,920
446
73
4
0
345,722
0
W
Bastet
11,452
573
127
6
0
418,433
1
W
Hel
8,834
442
68
3
0
398,619
4
W
King Arthur
10,647
532
147
7
0
409,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role