Player Matchup

Neith
Neith
Demelo2001
Neith
Level 29
God Stats
1W - 9L
1,297 SR
Queue Stats
120W - 125L
1,270 Elo+
Solo
Thor
Thor
Turbocappi11
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,413 Elo+
Solo
Ra
Ra
ogpanda_65
Ra
Level 18
God Stats
4W - 1L
1,850 SR
Queue Stats
49W - 54L
1,420 Elo+
Solo
Medusa
Medusa
rusdiamondshahar
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
snoopydogg900000
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,412 Elo+
Solo
Team Averages
Level 13
1,529 SR
1,403 Elo+

VS

Team Averages
Level 23
1,512 SR
1,463 Elo+
Yemoja
Yemoja
BroodBlock4
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Anubis
Anubis
Dark Lalo821
Anubis
Level 29
God Stats
7W - 1L
1,500 SR
Queue Stats
18W - 15L
1,404 Elo+
Solo
Neith
Neith
Kieland88
Neith
Level 16
God Stats
17W - 12L
1,566 SR
Queue Stats
62W - 52L
1,469 Elo+
Solo
Kukulkan
Kukulkan
MiniComp
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 85L
1,587 Elo+
Solo
Nike
Nike
ePeacemaker
Nike
Level 28
God Stats
14W - 12L
1,492 SR
Queue Stats
218W - 287L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
8 / 4 / 6
11,503
1,150
18,015
14,724
4,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 14 / 8
9,383
938
4,875
18,134
5,729
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 10 / 6
11,652
1,165
14,599
18,485
13,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 5 / 1
8,340
834
1,380
4,783
1,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 9 / 7
10,187
1,019
8,039
23,775
24,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 7 / 11
9,491
949
605
10,606
4,352
Anubis
19
13 / 4 / 21
13,186
1,319
23,881
12,068
5,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Kieland88
Neith
20
14 / 1 / 23
13,146
1,315
23,028
8,004
3,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
MiniComp
Kukulkan
19
7 / 1 / 20
12,316
1,232
15,205
8,129
3,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 3 / 25
11,557
1,156
10,734
15,442
10,535
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
142
16
Kills
42
42
Deaths
16
28
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
7
11
0.93
W
Anubis
13
4
21
5.88
L
Neith
8
4
6
2.75
W
Neith
Kieland88
Neith
14
1
23
25.5
W
Kukulkan
MiniComp
Kukulkan
7
1
20
17
L
0
14
8
0.29
W
7
3
25
6.5
L
5
10
6
0.8
L
1
5
1
0.3
L
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,908
Damage
73,453
79,901
Taken
54,249
48,924
Mitigated
27,133
6,174
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
605
287
203
0
10,606
4,352
0
4,498
6,108
5,050
0
W
Anubis
23,881
774
963
6,488
12,068
5,886
0
4,538
7,530
42,840
0
L
Neith
18,015
9,994
0
1,500
14,724
4,162
0
9,127
5,597
0
38,496
W
Neith
Kieland88
Neith
23,028
11,833
0
3,168
8,004
3,237
0
4,259
3,745
0
55,938
W
Kukulkan
MiniComp
Kukulkan
15,205
3,176
0
0
8,129
3,123
0
3,825
4,304
42,502
0
L
4,875
1,941
0
0
18,134
5,729
0
9,322
8,664
0
17,164
W
10,734
1,290
464
3,374
15,442
10,535
0
5,518
9,924
0
17,799
L
14,599
1,075
1,161
1,515
18,485
13,638
0
9,519
8,966
37,678
0
L
1,380
895
0
41
4,783
1,296
0
1,560
3,223
0
1,754
L
8,039
376
0
1,957
23,775
24,099
0
10,163
13,612
30,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,065
Gold Earned
59,696
164
Minions Killed
199
2
Camps Cleared
10
673,131
Distance Traveled
753,599
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,491
949
4
0
3
96,606
2
W
Anubis
13,186
1,319
47
5
0
128,796
2
L
Neith
11,503
1,150
34
3
0
153,164
2
W
Neith
13,146
1,315
80
8
5
168,177
0
W
Kukulkan
12,316
1,232
61
6
2
190,618
1
L
Thor
9,383
938
28
3
1
133,168
2
W
Nike
11,557
1,156
7
1
0
169,402
0
L
Ra
11,652
1,165
50
5
1
164,624
0
L
Medusa
8,340
834
1
0
0
50,161
2
L
Cerberus
10,187
1,019
51
5
0
172,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role