Player Matchup

Nu Wa
Nu Wa
Girlyfox
Nu Wa
Level 89
God Stats
5W - 9L
1,587 SR
Queue Stats
126W - 172L
1,440 Elo+
Party 1
Ymir
Ymir
Hundekind
Ymir
Level 124
God Stats
2W - 5L
1,530 SR
Queue Stats
138W - 171L
1,423 Elo+
Party 1
Neith
Neith
Ismayolo916
Neith
Level 89
God Stats
16W - 13L
1,896 SR
Queue Stats
16W - 13L
1,804 Elo+
Solo
Team Averages
Level 101
1,671 SR
1,556 Elo+

VS

Team Averages
Level 72
1,577 SR
1,382 Elo+
Gilgamesh
Gilgamesh
Fisi23
Gilgamesh
Level 64
God Stats
14W - 8L
1,574 SR
Queue Stats
17W - 12L
1,459 Elo+
Solo
Arachne
Arachne
GnomMara13
Arachne
Level 86
God Stats
8W - 5L
1,727 SR
Queue Stats
261W - 314L
1,412 Elo+
Solo
Kukulkan
Kukulkan
PinkUnicorn2113
Kukulkan
Level 66
God Stats
12W - 22L
1,432 SR
Queue Stats
35W - 75L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Girlyfox
Nu Wa
10
0 / 5 / 6
7,603
634
6,459
8,111
2,890
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
14
8 / 2 / 0
9,917
826
10,209
10,934
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 3 / 6
7,716
643
4,138
8,307
2,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fisi23
Gilgamesh
13
4 / 1 / 6
9,371
781
8,615
11,203
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
GnomMara13
Arachne
12
5 / 3 / 3
9,286
774
6,307
9,867
3,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
11
1 / 4 / 2
7,633
636
6,142
8,855
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
8
Kills
10
10
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Fisi23
Gilgamesh
4
1
6
7
L
Nu Wa
Girlyfox
Nu Wa
0
5
6
0.6
W
Arachne
GnomMara13
Arachne
5
3
3
2.17
L
Ymir
8
2
0
4
L
0
3
6
1
W
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,806
Damage
21,064
27,352
Taken
29,925
15,326
Mitigated
11,661
5,788
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Fisi23
Gilgamesh
8,615
1,069
0
3,026
11,203
4,902
432
5,321
5,882
0
33,067
L
Nu Wa
Girlyfox
Nu Wa
6,459
2,484
988
535
8,111
2,890
339
2,247
5,680
30,812
0
W
Arachne
GnomMara13
Arachne
6,307
3,251
808
3,801
9,867
3,538
317
6,361
3,506
0
27,175
L
Ymir
10,209
1,127
0
1,390
10,934
10,037
520
1,903
8,851
26,572
0
L
4,138
2,475
0
2,875
8,307
2,399
788
1,533
6,623
0
25,229
W
Kukulkan
6,142
268
525
2,522
8,855
3,221
396
5,098
3,757
35,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
26,290
148
Minions Killed
151
0
Camps Cleared
0
587,467
Distance Traveled
658,223
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,371
781
45
4
0
245,054
3
L
Nu Wa
7,603
634
62
5
0
198,992
6
W
Arachne
9,286
774
39
3
0
221,264
5
L
Ymir
9,917
826
34
3
0
228,026
2
L
Neith
7,716
643
52
4
0
160,449
3
W
Kukulkan
7,633
636
67
6
0
191,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role