Player Matchup

Nemesis
Nemesis
DirtyDaynal
Nemesis
Level 147
God Stats
3W - 7L
1,260 SR
Queue Stats
257W - 277L
1,454 Elo+
Party 2
Osiris
Osiris
GRILLIAM
Osiris
Level 81
God Stats
1W - 2L
1,242 SR
Queue Stats
27W - 23L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
chuga hEaD
Baron Samedi
Level 95
God Stats
2W - 2L
1,606 SR
Queue Stats
270W - 283L
1,428 Elo+
Party 2
Team Averages
Level 108
1,369 SR
1,490 Elo+

VS

Team Averages
Level 72
1,591 SR
1,539 Elo+
Sun Wukong
Sun Wukong
ARandomBlond
Sun Wukong
Level 109
God Stats
10W - 6L
1,691 SR
Queue Stats
201W - 209L
1,529 Elo+
Party 1
He Bo
He Bo
FoxyFell
He Bo
Level 66
God Stats
8W - 6L
1,633 SR
Queue Stats
176W - 173L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
kazkids13
Cernunnos
Level 41
God Stats
6W - 2L
1,449 SR
Queue Stats
15W - 9L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DirtyDaynal
Nemesis
18
11 / 8 / 2
15,581
708
18,528
25,837
11,559
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
GRILLIAM
Osiris
16
5 / 11 / 6
13,642
620
15,487
28,067
22,004
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
chuga hEaD
Baron Samedi
18
1 / 7 / 11
13,660
621
22,524
24,476
12,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ARandomBlond
Sun Wukong
20
10 / 3 / 12
15,952
725
27,557
24,385
30,761
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
FoxyFell
He Bo
19
9 / 7 / 13
15,671
712
18,192
15,856
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
kazkids13
Cernunnos
19
7 / 7 / 12
15,182
690
19,415
27,051
10,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
17
Kills
26
26
Deaths
17
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ARandomBlond
Sun Wukong
10
3
12
5.33
L
Nemesis
DirtyDaynal
Nemesis
11
8
2
1.5
W
He Bo
FoxyFell
He Bo
9
7
13
2.21
L
Osiris
GRILLIAM
Osiris
5
11
6
0.73
L
Baron Samedi
chuga hEaD
Baron Samedi
1
7
11
0.93
W
Cernunnos
kazkids13
Cernunnos
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,539
Damage
65,164
78,380
Taken
67,292
46,293
Mitigated
46,219
16,743
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ARandomBlond
Sun Wukong
27,557
5,419
0
4,007
24,385
30,761
77
8,419
15,966
0
78,377
L
Nemesis
DirtyDaynal
Nemesis
18,528
5,715
0
3,833
25,837
11,559
443
3,077
22,544
0
72,827
W
He Bo
FoxyFell
He Bo
18,192
87
235
2,991
15,856
5,219
791
6,306
9,550
70,546
0
L
Osiris
GRILLIAM
Osiris
15,487
2,980
0
336
28,067
22,004
477
10,588
17,085
464
45,300
L
Baron Samedi
chuga hEaD
Baron Samedi
22,524
878
3,225
9,349
24,476
12,730
1,019
3,868
20,382
99,464
0
W
Cernunnos
kazkids13
Cernunnos
19,415
10,997
0
7,025
27,051
10,239
2,064
8,339
18,712
0
80,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,883
Gold Earned
46,805
255
Minions Killed
255
0
Camps Cleared
0
1,137,265
Distance Traveled
1,183,991
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,952
725
80
4
0
440,977
2
L
Nemesis
15,581
708
90
4
0
408,502
3
W
He Bo
15,671
712
74
3
0
374,846
0
L
Osiris
13,642
620
44
2
0
374,891
0
L
Baron Samedi
13,660
621
121
6
0
353,872
4
W
Cernunnos
15,182
690
101
5
0
368,168
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role