Player Matchup

Fenrir
Fenrir
Alphaelectron
Fenrir
Level 23
God Stats
1W - 0L
1,547 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hades
Hades
DrFegtDeinRasen
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,449 Elo+
Party 1
Camazotz
Camazotz
xFranyo
Camazotz
Level 5
God Stats
2W - 1L
1,682 SR
Queue Stats
12W - 14L
1,282 Elo+
Party 1
Team Averages
Level 14
1,576 SR
1,410 Elo+

VS

Team Averages
Level 48
1,365 SR
1,315 Elo+
Danzaburou
Danzaburou
Losuveks
Danzaburou
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,241 Elo+
Party 2
Hera
Hera
MyLoveGoddess
Hera
Level 14
God Stats
0W - 4L
1,285 SR
Queue Stats
27W - 32L
1,203 Elo+
Solo
Bacchus
Bacchus
danilive
Bacchus
Level 28
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
7,928
721
1,778
8,143
2,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 7
9,112
828
9,566
8,585
3,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
xFranyo
Camazotz
12
6 / 5 / 7
9,151
832
10,057
11,237
3,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Losuveks
Danzaburou
11
3 / 5 / 4
7,850
714
5,290
9,457
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 5 / 6
8,210
746
11,090
6,842
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
danilive
Bacchus
10
3 / 4 / 6
7,802
709
4,965
9,228
8,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
14
Kills
9
9
Deaths
14
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
6
1
7
9.5
L
Danzaburou
Losuveks
Danzaburou
3
5
4
1
L
3
5
6
1.2
L
Bacchus
danilive
Bacchus
3
4
6
1.5
W
Camazotz
xFranyo
Camazotz
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,401
Damage
21,345
27,965
Taken
25,527
10,302
Mitigated
12,704
9,250
Healing
2,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,778
499
0
331
8,143
2,773
886
3,973
3,899
0
14,779
W
9,566
1,171
177
3,792
8,585
3,957
1,035
4,858
3,585
25,681
0
L
Danzaburou
Losuveks
Danzaburou
5,290
1,291
0
1,275
9,457
2,838
242
3,392
6,065
0
31,156
L
11,090
3,176
0
453
6,842
1,558
0
2,482
4,360
20,017
0
L
Bacchus
danilive
Bacchus
4,965
506
0
882
9,228
8,308
0
3,744
5,484
12,559
0
W
Camazotz
xFranyo
Camazotz
10,057
1,644
282
4,668
11,237
3,572
702
6,675
4,274
0
31,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
23,862
94
Minions Killed
80
0
Camps Cleared
0
632,041
Distance Traveled
563,928
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,928
721
28
3
0
223,713
0
W
Hades
9,112
828
32
3
0
203,460
2
L
Danzaburou
7,850
714
56
5
0
188,407
0
L
Hera
8,210
746
15
1
0
176,297
2
L
Bacchus
7,802
709
9
1
0
199,224
0
W
Camazotz
9,151
832
34
3
0
204,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role