Player Matchup

Heimdallr
Heimdallr
Emuel
Heimdallr
Level 83
God Stats
52W - 39L
1,635 SR
Queue Stats
376W - 339L
1,663 Elo+
Solo
Ravana
Ravana
Foxynak
Ravana
Level 118
God Stats
12W - 11L
1,830 SR
Queue Stats
772W - 717L
1,566 Elo+
Party 3
Hera
Hera
ImWayTooStoned
Hera
Level 128
God Stats
0W - 2L
1,375 SR
Queue Stats
84W - 82L
1,511 Elo+
Party 2
Bacchus
Bacchus
Kiossss
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
jalin76858696
Gilgamesh
Level 87
God Stats
4W - 6L
1,703 SR
Queue Stats
252W - 203L
1,554 Elo+
Party 2
Team Averages
Level 103
1,608 SR
1,559 Elo+

VS

Team Averages
Level 112
1,461 SR
1,497 Elo+
Nemesis
Nemesis
Dizzling
Nemesis
Level 143
God Stats
22W - 13L
1,306 SR
Queue Stats
249W - 232L
1,532 Elo+
Party 1
Scylla
Scylla
Jiwt
Scylla
Level 124
God Stats
14W - 5L
1,467 SR
Queue Stats
290W - 264L
1,481 Elo+
Party 1
Sobek
Sobek
PorkChopXpressJB
Sobek
Level 139
God Stats
21W - 17L
1,646 SR
Queue Stats
363W - 333L
1,507 Elo+
Solo
Apollo
Apollo
SteeleIsTheMan
Apollo
Level 65
God Stats
2W - 3L
1,684 SR
Queue Stats
7W - 14L
1,436 Elo+
Solo
Amaterasu
Amaterasu
ranma16
Amaterasu
Level 87
God Stats
2W - 3L
1,201 SR
Queue Stats
604W - 567L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Emuel
Heimdallr
13
3 / 3 / 1
8,053
575
7,643
8,165
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Foxynak
Ravana
13
3 / 4 / 3
7,701
550
5,520
9,410
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
6,954
497
6,129
6,082
1,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Kiossss
Bacchus
9
0 / 5 / 1
5,961
426
4,295
11,127
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
jalin76858696
Gilgamesh
14
6 / 4 / 0
8,422
602
9,953
12,806
8,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dizzling
Nemesis
14
5 / 0 / 6
8,369
598
6,919
10,958
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Jiwt
Scylla
14
6 / 2 / 6
8,279
591
7,419
6,005
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 9
7,244
517
4,783
11,719
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
5 / 2 / 6
7,934
567
8,877
9,906
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ranma16
Amaterasu
13
3 / 6 / 0
7,459
533
5,610
12,432
9,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
12
Kills
20
20
Deaths
12
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dizzling
Nemesis
5
0
6
8
L
Heimdallr
Emuel
Heimdallr
3
3
1
1.17
L
Ravana
Foxynak
Ravana
3
4
3
1.13
L
0
4
1
0.13
W
Scylla
Jiwt
Scylla
6
2
6
4.5
L
Bacchus
Kiossss
Bacchus
0
5
1
0.1
W
1
2
9
2.75
W
5
2
6
4
L
Gilgamesh
jalin76858696
Gilgamesh
6
4
0
1.5
W
Amaterasu
ranma16
Amaterasu
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,540
Damage
33,608
47,590
Taken
51,020
22,708
Mitigated
28,396
10,622
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dizzling
Nemesis
6,919
3,198
0
5,362
10,958
4,721
946
1,756
9,202
0
51,387
L
Heimdallr
Emuel
Heimdallr
7,643
4,135
0
3,267
8,165
2,779
0
2,292
5,873
0
47,761
L
Ravana
Foxynak
Ravana
5,520
1,661
0
1,449
9,410
3,013
0
2,031
7,379
0
38,861
L
6,129
1,575
0
256
6,082
1,908
0
2,210
3,872
50,788
0
W
Scylla
Jiwt
Scylla
7,419
1,460
0
1,444
6,005
2,004
274
2,479
3,526
52,178
0
L
Bacchus
Kiossss
Bacchus
4,295
850
0
1,548
11,127
6,096
0
4,394
6,733
16,195
0
W
4,783
573
0
4,847
11,719
9,308
0
3,954
7,765
21,367
0
W
8,877
5,984
0
4,408
9,906
3,163
114
1,920
7,986
0
41,484
L
Gilgamesh
jalin76858696
Gilgamesh
9,953
3,937
0
4,102
12,806
8,912
177
1,275
11,531
0
48,125
W
Amaterasu
ranma16
Amaterasu
5,610
2,147
0
3,545
12,432
9,200
259
315
12,117
0
36,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,091
Gold Earned
39,285
380
Minions Killed
355
0
Camps Cleared
0
1,319,912
Distance Traveled
1,483,794
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,369
598
102
7
0
328,505
3
L
Heimdallr
8,053
575
89
6
0
248,680
3
L
Ravana
7,701
550
70
5
0
288,614
3
L
Hera
6,954
497
107
8
0
249,993
3
W
Scylla
8,279
591
97
7
0
276,533
1
L
Bacchus
5,961
426
25
2
0
264,606
1
W
Sobek
7,244
517
22
2
0
282,828
7
W
Apollo
7,934
567
74
5
0
343,192
4
L
Gilgamesh
8,422
602
89
6
0
268,019
3
W
Amaterasu
7,459
533
60
4
0
252,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role