Player Matchup

Fenrir
Fenrir
Kurac_Rasur99
Fenrir
Level 12
God Stats
3W - 5L
1,544 SR
Queue Stats
4W - 10L
1,224 Elo+
Party 1
Ra
Ra
Philipp447014
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Sir Jeffi
Tiamat
Level 17
God Stats
1W - 2L
1,238 SR
Queue Stats
14W - 11L
1,391 Elo+
Solo
Artemis
Artemis
UnifiedDvsn
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,204 Elo+
Solo
Nu Wa
Nu Wa
silviano2000
Nu Wa
Level 46
God Stats
14W - 18L
1,497 SR
Queue Stats
173W - 193L
1,257 Elo+
Party 1
Team Averages
Level 21
1,456 SR
1,315 Elo+

VS

Team Averages
Level 18
1,443 SR
1,242 Elo+
Ra
Ra
Darkking541
Ra
Level 28
God Stats
3W - 0L
1,789 SR
Queue Stats
28W - 19L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ReapersGhost794
Ah Muzen Cab
Level 16
God Stats
2W - 2L
1,249 SR
Queue Stats
3W - 9L
977 Elo+
Solo
Athena
Athena
Saltypotato1763
Athena
Level 18
God Stats
6W - 7L
1,221 SR
Queue Stats
64W - 55L
1,309 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stinkyfet
Tsukuyomi
Level 16
God Stats
19W - 30L
1,485 SR
Queue Stats
39W - 52L
1,272 Elo+
Party 2
Tyr
Tyr
reactals
Tyr
Level 12
God Stats
2W - 1L
1,474 SR
Queue Stats
13W - 23L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,804
380
71
2,391
510
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 10 / 1
3,975
398
1,114
6,556
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
Sir Jeffi
Tiamat
8
1 / 3 / 1
4,661
466
3,593
5,127
2,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
UnifiedDvsn
Artemis
9
2 / 6 / 1
4,859
486
3,249
6,749
1,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 3 / 0
3,844
384
981
2,128
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 4
5,793
579
3,036
4,469
2,184
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ReapersGhost794
Ah Muzen Cab
10
3 / 1 / 1
5,876
588
3,134
4,612
1,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
7 / 3 / 5
6,477
648
4,254
6,698
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Stinkyfet
Tsukuyomi
10
2 / 0 / 7
5,851
585
3,609
4,627
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 0 / 1
6,433
643
1,231
2,159
1,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
21
23
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
0
1
0
0
L
0
10
1
0.05
W
Ah Muzen Cab
ReapersGhost794
Ah Muzen Cab
3
1
1
3.5
W
7
3
5
3.17
L
Tiamat
Sir Jeffi
Tiamat
1
3
1
0.5
W
Tsukuyomi
Stinkyfet
Tsukuyomi
2
0
7
5.5
L
Artemis
UnifiedDvsn
Artemis
2
6
1
0.42
W
4
0
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,008
Damage
15,264
22,951
Taken
22,565
6,946
Mitigated
9,163
3,909
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,036
427
256
736
4,469
2,184
769
1,835
2,142
18,318
0
L
71
45
0
400
2,391
510
0
154
2,237
0
6,282
L
1,114
386
0
59
6,556
1,820
405
3,187
3,369
9,259
0
W
Ah Muzen Cab
ReapersGhost794
Ah Muzen Cab
3,134
2,022
0
1,941
4,612
1,229
1,752
134
4,453
0
26,949
W
4,254
1,631
0
2,175
6,698
3,191
200
1,083
5,528
22,166
2,607
L
Tiamat
Sir Jeffi
Tiamat
3,593
516
0
1,756
5,127
2,350
296
2,754
2,373
12,385
0
W
Tsukuyomi
Stinkyfet
Tsukuyomi
3,609
1,201
0
1,529
4,627
1,315
573
1,403
3,000
0
27,035
L
Artemis
UnifiedDvsn
Artemis
3,249
1,678
0
1,385
6,749
1,927
0
1,005
5,744
0
12,818
W
1,231
291
0
36
2,159
1,244
1,104
365
1,754
0
25,875
L
981
427
99
210
2,128
339
0
0
2,128
6,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,143
Gold Earned
30,430
83
Minions Killed
251
0
Camps Cleared
0
638,752
Distance Traveled
956,207
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,793
579
34
3
0
167,144
1
L
Fenrir
3,804
380
18
2
0
79,826
1
L
Ra
3,975
398
19
2
0
156,627
0
W
Ah Muzen Cab
5,876
588
48
5
0
151,972
0
W
Athena
6,477
648
40
4
0
197,363
2
L
Tiamat
4,661
466
13
1
0
163,511
1
W
Tsukuyomi
5,851
585
67
7
0
232,013
1
L
Artemis
4,859
486
18
2
0
157,162
0
W
Tyr
6,433
643
62
6
0
207,715
0
L
Nu Wa
3,844
384
15
2
0
81,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role