Player Matchup

Odin
Odin
Serraseit
Odin
Level 29
God Stats
12W - 11L
1,578 SR
Queue Stats
139W - 170L
1,428 Elo+
Party 2
Ra
Ra
Sleepynotlazy
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,286 Elo+
Party 2
Izanami
Izanami
YourAPineconeKYS
Izanami
Level 52
God Stats
10W - 6L
1,594 SR
Queue Stats
37W - 36L
1,467 Elo+
Party 2
Team Averages
Level 33
1,557 SR
1,393 Elo+

VS

Team Averages
Level 22
1,542 SR
1,318 Elo+
Chiron
Chiron
Démèn
Chiron
Level 28
God Stats
1W - 1L
1,434 SR
Queue Stats
31W - 30L
1,346 Elo+
Solo
Chang'e
Chang'e
Scharkjaccik
Chang'e
Level 20
God Stats
2W - 4L
1,647 SR
Queue Stats
52W - 67L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
SimoD96
Sun Wukong
Level 17
God Stats
7W - 17L
1,546 SR
Queue Stats
85W - 116L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 1 / 8
11,440
636
10,505
15,270
12,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 5
11,183
621
11,727
7,451
2,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 6 / 4
12,277
682
16,207
18,663
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Démèn
Chiron
15
2 / 3 / 6
10,972
610
10,788
15,413
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Scharkjaccik
Chang'e
14
3 / 4 / 4
10,461
581
11,620
13,745
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SimoD96
Sun Wukong
14
4 / 3 / 5
11,400
633
9,339
17,082
13,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
10
Kills
9
9
Deaths
10
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
Démèn
Chiron
2
3
6
1.67
L
Chang'e
Scharkjaccik
Chang'e
3
4
4
1.25
W
Odin
2
1
8
6
L
Sun Wukong
SimoD96
Sun Wukong
4
3
5
2.17
W
3
2
5
2.75
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,439
Damage
31,747
41,384
Taken
46,240
21,887
Mitigated
26,617
15,795
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Démèn
Chiron
10,788
3,851
1,375
5,212
15,413
6,369
1,117
1,877
13,511
0
77,977
L
Chang'e
Scharkjaccik
Chang'e
11,620
705
3,067
5,706
13,745
6,571
48
4,031
9,714
31,442
0
W
Odin
10,505
758
887
4,363
15,270
12,556
646
4,182
10,876
0
31,025
L
Sun Wukong
SimoD96
Sun Wukong
9,339
1,909
472
930
17,082
13,677
0
5,887
11,195
0
33,868
W
11,727
731
1,288
2,923
7,451
2,686
583
2,163
5,163
52,378
0
W
16,207
12,510
0
6,334
18,663
6,645
1,957
4,704
13,679
0
88,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,900
Gold Earned
32,833
223
Minions Killed
208
0
Camps Cleared
0
920,687
Distance Traveled
867,598
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,972
610
117
7
0
274,975
2
L
Chang'e
10,461
581
43
2
0
248,348
3
W
Odin
11,440
636
43
2
0
363,701
2
L
Sun Wukong
11,400
633
48
3
0
344,275
1
W
Ra
11,183
621
68
4
0
302,133
1
W
Izanami
12,277
682
112
6
0
254,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role