Player Matchup

Zhong Kui
Zhong Kui
Masters
Alaistar_CZ
Zhong Kui
Masters
Level 140
God Stats
29W - 29L
1,709 SR
Queue Stats
1,117W - 1,098L
2,392 MMR
Solo
Bastet
Bastet
Masters
Europheus-
Bastet
Masters
Level 88
God Stats
17W - 13L
1,691 SR
Queue Stats
216W - 204L
2,376 MMR
Solo
Tyr
Tyr
Diamond IV
Lga_92
Tyr
Diamond IV
Level 123
God Stats
49W - 44L
1,647 SR
Queue Stats
207W - 190L
2,135 MMR
Solo
Chernobog
Chernobog
Diamond II
Perry8421
Chernobog
Diamond II
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
571W - 575L
2,255 MMR
Solo
Ymir
Ymir
Diamond III
Rosenhart3092
Ymir
Diamond III
Level 159
God Stats
3W - 3L
1,753 SR
Queue Stats
174W - 167L
2,289 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,660 SR
2,290 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,598 SR
2,173 MMR
Artio
Artio
Masters
Airyuze
Artio
Masters
Level 149
God Stats
7W - 6L
1,747 SR
Queue Stats
145W - 100L
2,343 MMR
Solo
Anhur
Anhur
Diamond II
Feelingadc
Anhur
Diamond II
Level 122
God Stats
14W - 14L
1,533 SR
Queue Stats
261W - 249L
2,386 MMR
Solo
Raijin
Raijin
Diamond III
Hopsic
Raijin
Diamond III
Level 160
God Stats
3W - 3L
1,535 SR
Queue Stats
199W - 179L
2,363 MMR
Solo
Fenrir
Fenrir
Masters
QT-CJ
Fenrir
Masters
Level 160
God Stats
3W - 7L
1,675 SR
Queue Stats
282W - 272L
2,274 MMR
Solo
Amaterasu
Amaterasu
Diamond III
kw0tez
Amaterasu
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alaistar_CZ
Zhong Kui
20
6 / 4 / 11
14,598
541
22,835
21,311
15,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
Europheus-
Bastet
20
12 / 2 / 6
16,772
621
21,993
19,718
8,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
Lga_92
Tyr
20
8 / 1 / 6
16,185
599
17,344
24,981
32,278
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
Perry8421
Chernobog
20
6 / 3 / 3
15,709
582
19,517
23,522
8,765
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 4 / 10
14,615
541
8,414
23,947
27,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatNemesisSetGuan YuTsukuyomi

VS

Bans
AthenaCthulhuGebDanzaburouKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Airyuze
Artio
19
6 / 2 / 4
13,146
487
11,225
22,108
23,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
20
0 / 8 / 4
13,834
512
10,908
25,213
10,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Hopsic
Raijin
19
1 / 11 / 6
12,048
446
15,187
22,969
9,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
QT-CJ
Fenrir
19
4 / 8 / 6
12,924
479
11,553
24,140
13,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
kw0tez
Amaterasu
20
3 / 4 / 2
12,903
478
13,736
24,517
21,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
33
Kills
14
14
Deaths
33
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
Airyuze
Artio
6
2
4
4
W
Zhong Kui
Alaistar_CZ
Zhong Kui
6
4
11
2.88
W
Bastet
Europheus-
Bastet
12
2
6
7.5
L
Anhur
0
8
4
0.25
L
Raijin
Hopsic
Raijin
1
11
6
0.36
W
Tyr
Lga_92
Tyr
8
1
6
11
W
Chernobog
Perry8421
Chernobog
6
3
3
2.5
L
Fenrir
QT-CJ
Fenrir
4
8
6
0.88
W
1
4
10
1.5
L
Amaterasu
kw0tez
Amaterasu
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,103
Damage
62,609
113,479
Taken
118,947
91,907
Mitigated
78,318
51,497
Healing
34,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Airyuze
Artio
11,225
424
2,235
7,562
22,108
23,928
0
6,740
15,368
59,633
0
W
Zhong Kui
Alaistar_CZ
Zhong Kui
22,835
1,668
682
11,897
21,311
15,455
3,595
8,562
12,749
95,582
0
W
Bastet
Europheus-
Bastet
21,993
6,582
0
6,663
19,718
8,067
1,037
4,482
15,236
0
132,892
L
Anhur
10,908
4,560
0
8,090
25,213
10,114
3,646
2,585
22,628
0
119,927
L
Raijin
Hopsic
Raijin
15,187
1,327
0
2,293
22,969
9,120
0
9,527
13,442
87,787
0
W
Tyr
Lga_92
Tyr
17,344
2,433
0
10,350
24,981
32,278
539
3,403
21,578
0
115,129
W
Chernobog
Perry8421
Chernobog
19,517
12,515
0
14,697
23,522
8,765
8,925
5,653
17,869
0
145,196
L
Fenrir
QT-CJ
Fenrir
11,553
3,362
0
3,548
24,140
13,310
0
7,621
16,519
116
82,418
W
8,414
3,020
0
7,208
23,947
27,342
463
6,241
17,706
38,685
0
L
Amaterasu
kw0tez
Amaterasu
13,736
7,183
0
10,575
24,517
21,846
821
4,776
19,741
0
93,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,879
Gold Earned
64,855
733
Minions Killed
732
0
Camps Cleared
0
2,697,296
Distance Traveled
2,469,566
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,146
487
90
3
0
571,189
12
W
Zhong Kui
14,598
541
168
6
0
522,222
2
W
Bastet
16,772
621
169
6
0
596,102
5
L
Anhur
13,834
512
201
7
0
406,141
4
L
Raijin
12,048
446
164
6
0
415,756
8
W
Tyr
16,185
599
174
6
0
589,823
4
W
Chernobog
15,709
582
187
7
0
523,169
4
L
Fenrir
12,924
479
106
4
0
556,348
4
W
Ymir
14,615
541
35
1
0
465,980
11
L
Amaterasu
12,903
478
171
6
0
520,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role