Player Matchup

Sobek
Sobek
Ailfiss
Sobek
Level 26
God Stats
5W - 2L
1,771 SR
Queue Stats
85W - 97L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
CaffableZ
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,661 Elo+
Solo
Pele
Pele
Rjmn
Pele
Level 14
God Stats
6W - 3L
1,760 SR
Queue Stats
18W - 12L
1,616 Elo+
Solo
Scylla
Scylla
Shayerginja
Scylla
Level 29
God Stats
25W - 16L
1,608 SR
Queue Stats
91W - 74L
1,646 Elo+
Party 1
Izanami
Izanami
VeryHotPotato
Izanami
Level 27
God Stats
28W - 15L
1,788 SR
Queue Stats
70W - 56L
1,595 Elo+
Party 1
Team Averages
Level 20
1,685 SR
1,610 Elo+

VS

Team Averages
Level 19
1,639 SR
1,587 Elo+
Jing Wei
Jing Wei
ArcherBlage
Jing Wei
Level 15
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Xinopsis76
Vamana
Level 38
God Stats
1W - 1L
1,746 SR
Queue Stats
72W - 69L
1,677 Elo+
Party 2
Anubis
Anubis
eqeqeqee
Anubis
Level 7
God Stats
0W - 2L
1,746 SR
Queue Stats
2W - 4L
1,654 Elo+
Party 2
Serqet
Serqet
wacamole21
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,574 Elo+
Party 2
Sun Wukong
Sun Wukong
xDoorbell
Sun Wukong
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 129L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ailfiss
Sobek
15
2 / 2 / 19
10,952
498
4,230
21,762
25,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
CaffableZ
Cu Chulainn
17
5 / 5 / 11
11,680
531
16,556
25,039
21,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Rjmn
Pele
18
8 / 4 / 16
11,873
540
13,392
16,336
7,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
19
13 / 3 / 10
13,321
606
18,076
15,770
6,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
19
12 / 2 / 11
13,263
603
21,033
13,584
6,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArcherBlage
Jing Wei
15
3 / 11 / 4
10,067
458
8,639
15,938
4,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Xinopsis76
Vamana
19
4 / 5 / 6
13,200
600
15,978
25,612
29,262
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
eqeqeqee
Anubis
10
0 / 6 / 0
7,761
353
4,204
8,565
3,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
wacamole21
Serqet
17
2 / 10 / 4
10,813
492
8,869
21,026
7,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
xDoorbell
Sun Wukong
18
6 / 8 / 4
12,199
555
15,896
23,639
15,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
40
Kills
15
16
Deaths
40
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
Ailfiss
Sobek
2
2
19
5.75
L
Jing Wei
ArcherBlage
Jing Wei
3
11
4
0.45
W
Cu Chulainn
CaffableZ
Cu Chulainn
5
5
11
2.1
W
Pele
Rjmn
Pele
8
4
16
4
W
Scylla
13
3
10
6
W
Izanami
12
2
11
8.75
L
Vamana
Xinopsis76
Vamana
4
5
6
1.4
L
Anubis
eqeqeqee
Anubis
0
6
0
0
L
Serqet
wacamole21
Serqet
2
10
4
0.4
L
Sun Wukong
xDoorbell
Sun Wukong
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,287
Damage
53,586
92,491
Taken
94,780
66,952
Mitigated
60,957
32,410
Healing
18,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Ailfiss
Sobek
4,230
566
0
7,762
21,762
25,884
556
1,405
20,357
22,428
0
L
Jing Wei
ArcherBlage
Jing Wei
8,639
7,535
0
0
15,938
4,981
0
4,349
11,519
0
44,261
W
Cu Chulainn
CaffableZ
Cu Chulainn
16,556
2,739
0
4,550
25,039
21,102
511
83
24,559
10,792
59,969
W
Pele
Rjmn
Pele
13,392
4,904
0
5,648
16,336
7,467
2,338
159
15,848
0
70,952
W
Scylla
18,076
2,105
0
6,353
15,770
6,426
2,487
1,926
12,882
84,549
0
W
Izanami
21,033
16,187
1,221
6,876
13,584
6,073
8,862
947
12,199
0
95,926
L
Vamana
Xinopsis76
Vamana
15,978
9,651
0
8,569
25,612
29,262
1,451
8,866
16,470
0
74,578
L
Anubis
eqeqeqee
Anubis
4,204
272
0
1,070
8,565
3,448
99
3,895
4,364
31,071
0
L
Serqet
wacamole21
Serqet
8,869
1,113
0
841
21,026
7,605
0
3,360
17,570
0
65,593
L
Sun Wukong
xDoorbell
Sun Wukong
15,896
4,599
0
7,968
23,639
15,661
605
3,738
19,837
374
74,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,089
Gold Earned
54,040
548
Minions Killed
476
0
Camps Cleared
0
2,052,097
Distance Traveled
1,778,076
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,952
498
19
1
0
431,085
7
L
Jing Wei
10,067
458
78
4
0
388,241
5
W
Cu Chulainn
11,680
531
121
6
0
406,242
1
W
Pele
11,873
540
100
5
0
458,211
1
W
Scylla
13,321
606
156
7
0
392,716
3
W
Izanami
13,263
603
152
7
0
363,843
5
L
Vamana
13,200
600
101
5
0
395,093
0
L
Anubis
7,761
353
56
3
0
235,617
2
L
Serqet
10,813
492
109
5
0
388,246
3
L
Sun Wukong
12,199
555
132
6
0
370,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role