Player Matchup

Arachne
Arachne
Gold III
JK7_CR7
Arachne
Gold III
Level 146
God Stats
21W - 34L
1,490 SR
Queue Stats
440W - 435L
1,502 MMR
Solo
Poseidon
Poseidon
Platinum V
RapTaGoN
Poseidon
Platinum V
Level 144
God Stats
5W - 4L
1,666 SR
Queue Stats
194W - 201L
1,498 MMR
Solo
Izanami
Izanami
Gold I
TehVeiQo
Izanami
Gold I
Level 103
God Stats
36W - 28L
1,639 SR
Queue Stats
533W - 530L
1,483 MMR
Solo
King Arthur
King Arthur
Gold II
To2-my
King Arthur
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
459W - 439L
1,506 MMR
Solo
Cerberus
Cerberus
Gold IV
Wannabuyapplepie
Cerberus
Gold IV
Level 66
God Stats
9W - 8L
1,514 SR
Queue Stats
225W - 230L
1,518 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,562 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,398 SR
1,503 MMR
Da Ji
Da Ji
Gold III
Ragnarocked_
Da Ji
Gold III
Level 155
God Stats
1W - 0L
1,197 SR
Queue Stats
40W - 38L
1,593 MMR
Party 1
Sobek
Sobek
Gold IV
Time-To-Evolve
Sobek
Gold IV
Level 160
God Stats
10W - 14L
1,554 SR
Queue Stats
46W - 49L
1,375 MMR
Party 1
Jing Wei
Jing Wei
Platinum IV
baka-_-smite-Fr
Jing Wei
Platinum IV
Level 125
God Stats
1W - 5L
1,182 SR
Queue Stats
177W - 170L
1,735 MMR
Party 2
Artio
Artio
Silver III
caarloos_84_
Artio
Silver III
Level 99
God Stats
5W - 2L
1,500 SR
Queue Stats
18W - 22L
1,462 MMR
Solo
Raijin
Raijin
Gold II
lefaucheur57
Raijin
Gold II
Level 160
God Stats
5W - 3L
1,555 SR
Queue Stats
193W - 180L
1,349 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JK7_CR7
Arachne
8
1 / 4 / 1
4,954
495
1,773
7,976
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
RapTaGoN
Poseidon
8
1 / 5 / 0
4,973
497
2,062
6,280
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
TehVeiQo
Izanami
9
0 / 3 / 0
5,383
538
3,517
5,308
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
To2-my
King Arthur
10
0 / 3 / 0
5,400
540
5,146
10,693
5,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 0 / 1
4,830
483
2,458
5,271
1,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ApolloSetDanzaburouAthenaCu Chulainn

VS

Bans
TiamatMerlinJanusEsetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
6,062
606
3,519
6,421
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 4
5,212
521
2,494
6,148
2,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
11
4 / 2 / 1
6,480
648
3,600
5,008
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 0
5,756
576
6,011
8,826
5,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Raijin
11
3 / 0 / 1
6,230
623
4,767
3,285
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
15
15
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
JK7_CR7
Arachne
1
4
1
0.38
W
4
0
4
6
L
Poseidon
RapTaGoN
Poseidon
1
5
0
0.2
L
Izanami
TehVeiQo
Izanami
0
3
0
0
W
1
0
4
3
L
King Arthur
To2-my
King Arthur
0
3
0
0
L
0
0
1
0.5
W
Jing Wei
4
2
1
2.25
W
3
0
0
3
W
Raijin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,956
Damage
20,391
35,528
Taken
29,688
12,278
Mitigated
12,038
8,988
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
JK7_CR7
Arachne
1,773
918
0
1,224
7,976
2,235
0
1,035
6,941
0
20,190
W
3,519
616
0
2,793
6,421
2,113
0
567
5,854
0
23,424
L
Poseidon
RapTaGoN
Poseidon
2,062
215
0
1,440
6,280
1,796
0
3,873
2,105
26,179
0
L
Izanami
TehVeiQo
Izanami
3,517
2,791
0
908
5,308
1,373
0
827
4,481
0
37,408
W
2,494
332
0
2,461
6,148
2,531
0
1,647
4,501
10,352
0
L
King Arthur
To2-my
King Arthur
5,146
481
0
2,959
10,693
5,048
0
5,367
5,326
0
30,328
L
2,458
373
0
2,457
5,271
1,826
0
1,808
3,403
14,730
0
W
Jing Wei
3,600
2,741
0
1,766
5,008
1,116
0
697
4,311
0
32,952
W
6,011
635
156
6,199
8,826
5,406
0
0
8,826
28,744
0
W
Raijin
4,767
366
0
1,056
3,285
872
280
1,609
1,676
33,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
29,740
283
Minions Killed
264
0
Camps Cleared
0
910,630
Distance Traveled
961,337
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,954
495
51
5
0
178,982
1
W
Da Ji
6,062
606
48
5
0
217,268
2
L
Poseidon
4,973
497
55
6
0
185,545
1
L
Izanami
5,383
538
75
8
0
167,373
4
W
Sobek
5,212
521
14
1
0
214,238
6
L
King Arthur
5,400
540
72
7
0
156,208
0
L
Cerberus
4,830
483
30
3
0
222,522
4
W
Jing Wei
6,480
648
77
8
0
166,629
1
W
Artio
5,756
576
47
5
0
178,672
3
W
Raijin
6,230
623
78
8
0
184,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role