Player Matchup

Fenrir
Fenrir
JViiTu
Fenrir
Level 22
God Stats
5W - 7L
1,477 SR
Queue Stats
281W - 281L
1,391 Elo+
Solo
Chiron
Chiron
SteeeveNazona
Chiron
Level 17
God Stats
5W - 3L
1,723 SR
Queue Stats
22W - 20L
1,537 Elo+
Solo
Nemesis
Nemesis
sloow777
Nemesis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
zDudi
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
zorroMW3
Set
Level 5
God Stats
0W - 3L
1,380 SR
Queue Stats
2W - 4L
1,498 Elo+
Solo
Team Averages
Level 15
1,516 SR
1,485 Elo+

VS

Team Averages
Level 26
1,400 SR
1,341 Elo+
Anubis
Anubis
AshiokVentress
Anubis
Level 5
God Stats
2W - 4L
1,139 SR
Queue Stats
2W - 6L
1,064 Elo+
Solo
Medusa
Medusa
Empaladorfold
Medusa
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
14W - 26L
1,176 Elo+
Party 1
Raijin
Raijin
Yentero
Raijin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 114L
1,460 Elo+
Solo
Neith
Neith
iiSoulHunter
Neith
Level 27
God Stats
2W - 1L
1,347 SR
Queue Stats
102W - 80L
1,493 Elo+
Solo
Odin
Odin
zambalaua
Odin
Level 59
God Stats
58W - 46L
1,514 SR
Queue Stats
588W - 603L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JViiTu
Fenrir
16
2 / 12 / 12
9,935
994
7,262
24,061
12,887
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 8 / 9
11,053
1,105
17,101
21,717
7,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
sloow777
Nemesis
15
1 / 9 / 7
9,287
929
6,830
17,764
6,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
17
5 / 7 / 13
11,329
1,133
15,526
18,034
6,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
4 / 8 / 8
10,473
1,047
10,562
17,852
10,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 13
11,196
1,120
11,448
13,863
5,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 17
10,186
1,019
6,804
13,573
4,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Yentero
Raijin
19
7 / 2 / 20
12,746
1,275
20,124
11,100
4,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
29 / 0 / 12
17,035
1,704
46,767
13,721
5,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
16
1 / 3 / 11
9,442
944
7,736
10,173
3,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
117
18
Kills
44
44
Deaths
19
49
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
8
13
1.56
W
1
6
17
1.58
L
Fenrir
JViiTu
Fenrir
2
12
12
0.67
L
6
8
9
1.31
W
Raijin
Yentero
Raijin
7
2
20
8.5
W
29
0
12
35
L
Nemesis
sloow777
Nemesis
1
9
7
0.5
L
Ra
5
7
13
1.64
W
Odin
1
3
11
2.17
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,281
Damage
92,879
99,428
Taken
62,430
43,926
Mitigated
24,136
6,476
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,448
889
0
3,308
13,863
5,694
0
3,704
9,959
19,140
0
W
6,804
4,017
0
522
13,573
4,479
0
3,772
9,567
0
15,589
L
Fenrir
JViiTu
Fenrir
7,262
2,688
0
253
24,061
12,887
0
6,637
17,424
0
14,456
L
17,101
7,489
400
1,747
21,717
7,473
0
7,278
14,401
0
42,538
W
Raijin
Yentero
Raijin
20,124
2,012
1,327
1,012
11,100
4,197
0
2,532
8,407
43,401
0
W
46,767
33,587
0
7,746
13,721
5,819
0
3,798
9,848
0
82,043
L
Nemesis
sloow777
Nemesis
6,830
1,531
0
734
17,764
6,561
0
5,601
12,163
0
12,822
L
Ra
15,526
1,582
1,195
978
18,034
6,686
0
5,808
12,226
33,443
0
W
Odin
7,736
737
0
0
10,173
3,947
0
1,720
8,403
0
13,052
L
10,562
3,003
0
1,169
17,852
10,319
0
6,210
11,642
0
27,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,077
Gold Earned
60,605
139
Minions Killed
181
4
Camps Cleared
4
924,095
Distance Traveled
852,760
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,196
1,120
22
2
1
118,154
0
W
Medusa
10,186
1,019
27
3
1
147,271
1
L
Fenrir
9,935
994
9
1
0
160,679
0
L
Chiron
11,053
1,105
47
5
2
162,578
0
W
Raijin
12,746
1,275
50
5
0
208,860
0
W
Neith
17,035
1,704
71
7
2
185,406
0
L
Nemesis
9,287
929
10
1
0
225,031
0
L
Ra
11,329
1,133
46
5
0
187,071
2
W
Odin
9,442
944
11
1
0
193,069
0
L
Set
10,473
1,047
27
3
2
188,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role